deadeye's far shot is useless and makes deadeye weak

It won't

Edit: To be more precisely: Far shot from the deadeye ascendancy and far shot from Lioneyes are exactly the same thing, therefore they will not stack whereas the modifier from scion deadeye ascendant will stack with far shot, because its a different modifier
Last edited by Sollkomol#0963 on Mar 27, 2018, 4:51:03 AM
Deadeye has become a fantastic class with the huge buffs it's received. So much accuracy that there's no reason to use Lioneye's; far shot's great for playing keep-away with dangerous bosses (does nobody actually make use of ranged characters being, you know, ranged? Even with small distance you're still getting like 5-15% more damage), plus tailwind if you need more speed (since I use QotF I actually skipped this one; found pierce + fast & deadly + endless munitions more useful for Lightning Arrow spread).

I think Ricochet's proving harder to use than theorycrafters initially thought, which is leading to frustration when trying to force Deadeye into a caster niche it's not designed for. But try playing a more straightforward archer with a rare bow. You'll find Deadeye is quite suitable for this purpose.

Comparing it to Pathfinder? Well, Pathfinder's just the best for experienced players who know how to abuse flasks. It might remain one of the best ascendancies out there, so calling others "shit" because they don't compare is a failure to recognize where the balance problem originates. Besides, I find flask-obsession to be overly elaborate and boring; there are simply other playstyles out there that shouldn't be dismissed.

Elementalist, Saboteur, and Berserker seem to be the classes we should focus on for buffing IMO.
We're all in this leaky boat together, people.
"
Salvi123 wrote:
hey, GGG, many players using chin sol and point blank for massive damage boost on solo targets, though the downside of point blank doesn't have any affect since players don't need a lot of dps on non-single targets to one shot the whole screen in one click(usually tornado shot).
raider is much stronger because he doesn't have any useless ascendancy nodes that blocks good nodes. raider have insanely damage and very high movement speed due to frenzy charge and onslaught synergy, which both have free generation, while deadeye can have only decent damage and decent movement speed or insanely dps but horrible movement speed.
accuracy is good, but it can be rolled on gear or taken in passive tree, and also rangers usually have 300-400 dexterity out of passive tree(very strong nodes in ranger's area) and that's already 600-800 just from attributes, so I think accuracy isn't the way to go if you want strong ascendancy for ranger (unless some additional scaling).
please allow players to not pick the "far shot" ascendancy node, it's really hurts deadeye's ascendancy class and doesn't provide players a real choice, but rather 2 choices, where 1 is a "noob trap", because most of the time raider have 4 notable ascendancy nodes and deadeye is only 3.
thank you, maybe I'm wrong, but I really don't feel the power in this ascendancy class, maybe someone have the same opinion.


Deadeye is the most powerful and used Ranger ascendency right now. You are the first person I have EVER seen complain about farshot being bad. Pick another ascendency maybe? Or play Pathfinder 0.o its the only decent end-game class anyway

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