GGG's argument about AH/state of trade that is grinding my gears - 2018 edition

Look, I can into random graphs fitting my agenda, too!

https://www.desmos.com/calculator/nbzqucu0qa

You post some thesis, then come up with some random graph that fits it, and then tell me it is true because these two match. And then (of course) you go into telling me I simply do not understand your reasoning, instead of trying to discussing what is being said.

???

This is not how it works, Sir. I can come up with some random graph (claiming it is true to what I'm observing, without providing any data or proof) and then call you ignorant. I have one other person using this tactic, and it is equally dumb.

"

I'm not asking you to agree about what's best for the game, just that you stop the foolish and ignorant comments like "more convenient trade does not make people trade more".


No, I didn't say that, please stop lying. In fact, I said quite the opposite - convenient trade would enable people who doesn't trade now to participate in the activity that is BY DESIGN in the game.

Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
GGG shouldve never moved on from forum shops. they shouldve just disabled forums shop threads from being scraped by putting limits on requests.

that way, everyone would be in the same position and trade would be very cumbersome, applicable only when you REALLY want something very badly.
"
Perq wrote:

SSF is for people who wants to prolong their play-through, and are fine with scarce item drops. And thats great - the more options, the merrier. So in other words - I have no problem with people playing SSF, but please don't use it as an argument. We're PoE, we're trade based (in general).


Trade based; yes, and that is how it should be. But more efficient and convenient trade will make trade even more required than it is today. I don't know how you define "trade based", but in my eyes, it does not mean "trade for everything every time you feel underpowered".

Fact #1: Chris said, pretty directly in the manifesto, that easier and more convenient trading would force them to tighten drop rates.

Fact #2: D3 employees have said the same this (do not have the link at hand).

Worse drop rates would make trading even more required than it is today. While you don't care about this, others do.

The trading mechanics could have been presented in a much better way than it is today, yes. But it can't be too efficient. Too convenient. But based on your posts in here, we're on two different planets regarding this, so a discussion on the matter isn't helping no one :)

I agree with you, using SSF as an argument has nothing to do in this debate. But you can't look at it from a black or white perspective. It's not either SSF or trade for everything. A LOT of players want to do things themselves, and only trade when they really have to. They like to hunt for upgrades. Identify items. Farm for better gear - EVEN THOUGH it's a "trade based game (in general)".
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Feb 13, 2018, 3:36:26 AM
"
grepman wrote:
GGG shouldve never moved on from forum shops. they shouldve just disabled forums shop threads from being scraped by putting limits on requests.

that way, everyone would be in the same position and trade would be very cumbersome, applicable only when you REALLY want something very badly.


not sure if sarcastic..
age and treachery will triumph over youth and skill!
"
Perq wrote:
Look, I can into random graphs fitting my agenda, too!

https://www.desmos.com/calculator/nbzqucu0qa

You post some thesis, then come up with some random graph that fits it, and then tell me it is true because these two match. And then (of course) you go into telling me I simply do not understand your reasoning, instead of trying to discussing what is being said.

???

This is not how it works, Sir. I can come up with some random graph (claiming it is true to what I'm observing, without providing any data or proof) and then call you ignorant. I have one other person using this tactic, and it is equally dumb.

"

I'm not asking you to agree about what's best for the game, just that you stop the foolish and ignorant comments like "more convenient trade does not make people trade more".


No, I didn't say that, please stop lying. In fact, I said quite the opposite - convenient trade would enable people who doesn't trade now to participate in the activity that is BY DESIGN in the game.



You are just being a contrarian at this point.

If more convenient trading makes people trade more, it will decrease their reliance on self-found/crafted, and to some of us (including the official GGG stance) that is a negative thing, and is displayed in the random graph.

It is also true that more convenient trade would benefit those who never trade at all, I agree. That is also shown in the random graph.

So what exactly is it that you disagree with?
Last edited by Sickness#1007 on Feb 13, 2018, 3:54:28 AM
"
Phrazz wrote:
"
Perq wrote:

SSF is for people who wants to prolong their play-through, and are fine with scarce item drops. And thats great - the more options, the merrier. So in other words - I have no problem with people playing SSF, but please don't use it as an argument. We're PoE, we're trade based (in general).


Trade based; yes, and that is how it should be. But more efficient and convenient trade will make trade even more required than it is today. I don't know how you define "trade based", but in my eyes, it does not mean "trade for everything every time you feel underpowered".

Fact #1: Chris said, pretty directly in the manifesto, that easier and more convenient trading would force them to tighten drop rates.

Fact #2: D3 employees have said the same this (do not have the link at hand).

Worse drop rates would make trading even more required than it is today. While you don't care about this, others do.

The trading mechanics could have been presented in a much better way than it is today, yes. But it can't be too efficient. Too convenient. But based on your posts in here, we're on two different planets regarding this, so a discussion on the matter isn't helping no one :)

I agree with you, using SSF as an argument has nothing to do in this debate. But you can't look at it from a black or white perspective. It's not either SSF or trade for everything. A LOT of players want to do things themselves, and only trade when they really have to. They like to hunt for upgrades. Identify items. Farm for better gear - EVEN THOUGH it's a "trade based game (in general)".


+1 for uncommon sense! Your post should just end the thread.
"
vio wrote:
"
grepman wrote:
GGG shouldve never moved on from forum shops. they shouldve just disabled forums shop threads from being scraped by putting limits on requests.

that way, everyone would be in the same position and trade would be very cumbersome, applicable only when you REALLY want something very badly.


not sure if sarcastic..
not at all
convenience and qol is the last thing I look for in a game, (especially in a niche game - that PoE once positioned itself as).

trading should be hard, if you can buy anything in the game through trading. right now people are running like the roadrunner in maps, just collecting currency and buying everything else with it in a matter of seconds. trade is a big part of PoE, but we're at a point where running easy content for currency basically gives you everything in the game.

if you're referring to the scraping part, there should be ways to prevent that. yes, the cost would be in slow speeds for the api and restricting the api to not just any joe schmo browsing forums.

"
grepman wrote:
"
vio wrote:
"
grepman wrote:
GGG shouldve never moved on from forum shops. they shouldve just disabled forums shop threads from being scraped by putting limits on requests.

that way, everyone would be in the same position and trade would be very cumbersome, applicable only when you REALLY want something very badly.


not sure if sarcastic..
not at all
convenience and qol is the last thing I look for in a game, (especially in a niche game - that PoE once positioned itself as).

trading should be hard, if you can buy anything in the game through trading. right now people are running like the roadrunner in maps, just collecting currency and buying everything else with it in a matter of seconds. trade is a big part of PoE, but we're at a point where running easy content for currency basically gives you everything in the game.

if you're referring to the scraping part, there should be ways to prevent that. yes, the cost would be in slow speeds for the api and restricting the api to not just any joe schmo browsing forums.



What's the point of posting this though? It's not gonna happen and where long past that point in time.

I'm trying to think of a benefit of posting this in this thread and i see none.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
Sickness wrote:
"
robmafia wrote:
you should heed your own advice.

ROFL. But then we wouldn't have a 15 pages long thread.


And here i am, still waiting for roughly eight of my post's with questions to be answered by you.

But all i see is ignoring questions and moving the goal post every time you can't reply or can't defend your position.

[Removed by Support]

I think your mind is stuck in some four year old version of PoE, where trading was actually restricted to a point where it effected drop-rates.
In a page or two i'll have you convincing me GGG doesn't balance div card drop rates around the use of sextant blocking too for "reasons".

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Blank_GGG#0000 on Feb 13, 2018, 7:20:33 AM
"
Boem wrote:

And here i am, still waiting for roughly eight of my post's with questions to be answered by you.

But all i see is ignoring questions and moving the goal post every time you can't reply or can't defend your position.


I ignore your strawmen and derailment and keep sticking to a very specific point. There is no moving of goal posts.

[Removed by Support]

"
Boem wrote:

I think your mind is stuck in some four year old version of PoE, where trading was actually restricted to a point where it effected drop-rates.


The version of PoE is completely independent to my argument. [Removed by Support] the more convienient trading is the more will people do it, and if people trade more they rely less on self-found/crafted less.
[Removed by Support] completely illogical claim that everyone who currently trades are trading as much as they possibly can. That's so incredibly stupid. It's possible to ONLY trade, but that is not what people are doing and thus it is logically proven without any uncertainty that your claim is wrong.

Now look, it can still be true that your other argument is true, that it's overall worse for the game if to exclude some players from trading by the externallity of the trade sites.
This is a seperate argument! Please can you just understand this now?
Last edited by Blank_GGG#0000 on Feb 13, 2018, 7:06:01 AM

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