Get Lost, Vorici

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"Leave at least one guard alive"

Dude Vorici, did you not see the manner in which I dispatched this room full of 50 people?


He did. That's why he usually asks you to be a bit more elegant about it.
[quote="Michael_GGG"]However because we're reasonable people we decided against extending RNG into account bans.[/quote]
Bird lover of Wraeclast
Other than the stupid "open the chest without killing the target" quest, the rest are pretty easy (for me).
Where's the justice eh?
IMO, they really just need to make master rep account wide. I think there is some virtue in leveling masters once, but if you play a lot of leagues, I dont think there is really much gameplay value in making us level them for the upteenth time, and I don't think allowing us to start a league with leveled masters would be that imbalancing.

Alternatively, put in some system where if your master in standard is higher level then your master in the league you are playing, you get like x10 standing to leveing - you'd still have to level somewhat each league, but it'll be way faster and less tedius.
Heaven forbid they game asks you to use your noodle and not spastic derp through the game.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
The "keep target on low life" is toughest for me. One hit and they either bleed out or blow up.
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
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Completed 2 Challengeslagwin1980 wrote:
Heaven forbid they game asks you to use your noodle and not spastic derp through the game.


What if my favorite TV show just enters some climax in the story though?

Peace,

-Boem-

It is not easy to realize the monster in yourself, truly it is not easy to create purposefully.
It is easy to realize the virtue in yourself, truly it is easy to destroy.
Contemplate which is worth your time.
-Peace-
Leave one guard alive/keep on low life for 8s. Oh you use minions, totems or traps? You don't have a single target skill because the game only rewards AoE? Screw you, then

Ironically, I find the 'open the chest' game fairly easy, given the AIs derpy pathfinding.
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Completed 6 ChallengesDoubleU wrote:
Other than the stupid "open the chest without killing the target" quest, the rest are pretty easy (for me).

But that's one of the easiest of Vorici missions. Just lure the chest guardian far enough away, then use your fast move skill to go back, kill the guards (and anything else nearby), and open the chest. Very easy to do (albeit some chest guardians are easier to lure away than others).
"You've got to grind, grind, grind at that grindstone..."
No joy in Mudville... no joy in Wraeclast.
"Open the chest" is super easy. Yes, it takes more than the three seconds you usually need to right-click a pack and move on. If that's too much for you, you don't get the rep.

"Keep the target on low life" is the one I have most problems with, especially when I get it in low-level areas or as a daily. My skill will simply one-shot the dude. Last time I did one of these I had to plink down the target with Orb of Storms and golems.
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Guide: League Merges | www.pathofexile.com/forum/view-thread/2091028

Proud fan of the Bestiary league.
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Completed 2 Challengeslagwin1980 wrote:
Heaven forbid they game asks you to use your noodle and not spastic derp through the game.


Good God no matter what thread you go in, there is always at least one of these Git Gud/Why You No Like Challenge posts. Try to be original for once in your life.

Yeah, I don't care for the Low Life for 8 seconds and the Keep One Guard Alive. Especially early when you one shot everybody, including the target.

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