EA managing the "most downvoted comment" on reddit.

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Completed 18 ChallengesXavderion wrote:
The sad thing about all this is that BF2 will still sell 15 million copies and 1% of those who bought the game will be whales who'll spend thousands of dollars on lootboxes so in the end EA wins.


This holds true as well. The reality of the situation is most people will not have witnessed the Reddit EA debacle and will be casual gamers that purchase the product simply for the brand it represents: Star Wars.

Among those players will be a few "whales" that still buy into the loot box scheme EA has set up to make things easier.

I have no doubt that this hurt EA's reputation (does it really have a good reputation anymore, though? EA and dogshit are synonymous by now, I would think), and will cut into their profits. But it won't end their profits. They're still going to make money.

The only thing they will learn from this error is that they need to be more subtle so the larger player base does not catch on.
I'm looking for feedback on outlines I have for unique item design proposal. Want to share your thoughts? Check out https://www.pathofexile.com/forum/view-thread/1862299
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There is a post in GD where Sarno makes comments on the comparison of gambling and loot boxes when the topic of EA's sketchy business model comes up. I'm sure he'd agree with this poster about the unregulated gambling nature of loot boxes. In fact, it's probably exactly what he was trying to get across in that thread.

Albeit, I don't necessarily agree that the boxes GGG do are in the same level as the ones mentioned in the quote, but I completely understand Sarno's position.

Honestly when I saw Sarno's post i kinda laughted it off as too exaggerated since i never understood the hype for mystery boxes and the game being truly free to play. But now seeing this, it does actually hold some truth. But i guess there is no way a company wouldnt want to be lucrative.
Last edited by Sefrot on Nov 18, 2017 5:21:41 PM
Any game with 'loot boxes' that's got data stored client side can be hacked with Cheat Engine to get the stuff for free. I don't really see what the problem is. A smart player knows they can get as many loot boxes as they want for free.
Its 50% likely I'm trolling and 50% likely I'm serious.
Last edited by MrSmiley21 on Nov 18, 2017 7:50:18 PM
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Completed 21 ChallengesSefrot wrote:
Honestly when I saw Sarno's post i kinda laughted it off as too exaggerated since i never understood the hype for mystery boxes and the game being truly free to play. But now seeing this, it does actually hold some truth. But i guess there is no way a company wouldnt want to be lucrative.


It's pretty easy to laugh off and outright ignore for people who have strong self-control or have never experienced addiction, either first-hand or second-hand through friends and family.

After all, for some one who's never dumped a hundred dollars on boxes in a single sitting, it's ludicrous to think you would spend one hundred dollars on "coins" online to spend on random chance boxes that could end up being trash.

But the truth is it's incredibly easy to forget how much real world currency points are worth. It enables gambling in people who may not have been prone to it before.

I'm not ripping on GGG for boxes (how they are currently implemented, anyway: the old box sets and "exclusive" MTX gated inside them made me sick to my stomach), but the idea and business model is sketchy at best.

I'm a strong admirer of what GGG has done. I've supported them in the past, and I will (probably) continue to support them in the future. But just because I admire and support them, doesn't mean I agree with all of their practices. And that's okay.
I'm looking for feedback on outlines I have for unique item design proposal. Want to share your thoughts? Check out https://www.pathofexile.com/forum/view-thread/1862299
Last edited by AbdulAlhazred on Nov 20, 2017 1:40:49 AM
I've been thinking a lot about what Sarno said.

I just thought you might want to know that.

And too bad if you didn't, because now you do anyway.
So who's going to win the War for the Atlas? Not the Shaper. Not the Elder. Not the idiots fighting it.

GGG will, of course.

I'll just be over here flipping around like a space ninja in Warframe until it all blows over.
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Completed 16 Challenges鬼殺し wrote:
I've been thinking a lot about what Sarno said.

I just thought you might want to know that.

And too bad if you didn't, because now you do anyway.


I figured you were. Especially given your response to his post in GD.

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MrSmiley21 wrote:
Any game with 'loot boxes' that's got data stored client side can be hacked with Cheat Engine to get the stuff for free. I don't really see what the problem is. A smart player knows they can get as many loot boxes as they want for free.


Not sure where GGG's loot boxes are stored but I doubt a player buying loot boxes to look cool is going to be doing so on an alternate account. And since what you describe would be against TOS, they'd risk losing everything if they got caught. Account, character names, items, MTX.

And maybe I'm in the wrong here to think or suggest it, but I would 1337 h4xx0r EA to get boxes just to spite them. Since they've temporarily removed all loot box and gem-buying content temporarily, but will be bringing this bullshit back at a later date.
I'm looking for feedback on outlines I have for unique item design proposal. Want to share your thoughts? Check out https://www.pathofexile.com/forum/view-thread/1862299
Right now, EA is so far down the totem pole it's a pointless comparison. A pile of dogshit sprinkled with dried goat semen is preferable to EA at the moment.

They're not even part of any sane conversation regarding monetisation of in-game elements, free to play or otherwise.

But regarding Sarno's approach, I realise that loot boxes are a HUGE reason why I fucking despise Overwatch. Overwatch is the first buy-to-play I've played that also had premium loot boxes. To me, that's like taking one legitimate form of monetisation (selling the game outright) and layering it with another legitimate form of monetisation (random loot boxes) and expecting the outcome to NOT be 'way too much monetisation'. Sadly, it worked; Overwaifu has legions of addicts who just can't help themselves when it comes to loot boxes and events. I imagine it's easy to forget the game is buy-to-play when it's so fucking light on content.

My long-running stance that zero pay-to-win free-to-play is best, based entirely on GGG's approach, is changing. Sarno's view that aggressively pushed aesthetic loot boxes is in its own way immoral chafed at first but even I find myself wondering just where the line is when it comes to grossly overpriced zero pay-to-win items. This will never happen in PoE but when I think about other games, I prefer cheaper aesthetics subsiding pay-for-convenience revenue. I win there: I don't pay for convenience and I get my pretties cheaper. Others win too: they can cash up to streamline their experience if they're time-limited or just impatient. This doesn't affect me. And sometimes games that allow that will have a pvp system that negates potential pay-to-win (guild wars 2, for example).

In short, for any game that isn't PoE, I do believe that a measure of pay-for-convenience/shortcutting is an acceptable evil if it means far more affordable aesthetics. If there is a spectrum of p2w/f2p, with PoE at the incorruptibly moral end and something like Allods Online at the impossibly greedy end, I'm gravitating towards free to play games that are in the third closest to PoE. This includes mobile game, PC gaming, console gaming.

But for PoE, the course has been chosen. Grossly overpriced aesthetics in lieu of guaranteed revenue from anything even vaguely resembling pay to win. That I think it should have been buy to play with paid expansions and modestly priced aesthetics is probably irrelevant...but I do think that.

So who's going to win the War for the Atlas? Not the Shaper. Not the Elder. Not the idiots fighting it.

GGG will, of course.

I'll just be over here flipping around like a space ninja in Warframe until it all blows over.
Last edited by 鬼殺し on Nov 20, 2017 2:05:51 AM
While they have turned off MTX for now it'll come back (shortly), possibly once the refund period is over...will they even change anything? (doubt it)

Also, that post and resulting fallout has managed to get them investigated in a few countries, dropped their shares and got them this little beauty

dV7ah4K
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Last edited by lagwin1980 on Nov 20, 2017 8:50:28 AM
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Not sure where GGG's loot boxes are stored but I doubt a player buying loot boxes to look cool is going to be doing so on an alternate account. And since what you describe would be against TOS, they'd risk losing everything if they got caught. Account, character names, items, MTX.

And maybe I'm in the wrong here to think or suggest it, but I would 1337 h4xx0r EA to get boxes just to spite them. Since they've temporarily removed all loot box and gem-buying content temporarily, but will be bringing this bullshit back at a later date.


I'm talking about games with loot boxes like that new Middle Earth game. Attaching CE to poe's exe would be stupid, and would almost surely trigger a ban. So definitely don't do it.
Its 50% likely I'm trolling and 50% likely I'm serious.
Last edited by MrSmiley21 on Nov 21, 2017 9:01:57 PM

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