Harbinger as Zana mod
They need to lower the cost of FFtB back to 3c... then Harbinger will be a welcome surprise. I don't see people using Zana 8 for it, in league play anyway.
Last edited by Shagsbeard#3964 on Mar 1, 2018, 7:30:06 AM
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dunno, 3 harbingers seems a bit low for 6c mod and I seriously doubt those numbers of orbs per harbinger, there is no way I was getting average 5 harbinger splinters per harbinger. I doubt it will be lucrative mod.
Im also disappointed by the Fortune cost, not sure why they feel they need to raise to 4c, when we just lost breach (and got oslaught and torment? ...) well, atleast most zana mods have quantity this time around |
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I will definitely run harbingers mode due to horizon orbs at least. In last league I was terribly tired because of limited access to some T15 and T16 maps, especialy Chimera, which effectively and definitively held me back from Shaper farming. And I did not want to pay 25c for map, which in the previous league I simply created using a different one, like Hydra or whatever else.
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6 chaos per is pretty rough. And you can't look at it as this much profit, that much profit with orbs, unless you intend to sell them, which I do not for the most part.
Yes I intend to use it, but it will be later, when I 'm not trying to get 500 chaos for a 6 link, or what not. |
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The demand for beachhead maps will be driven by the people racing to 100. When there's a demand for something that can be supplied, someone will take up the task of supplying it. Prices will drive that. If very few people are producing these maps, the price on them will rise... making more people want to produce them.
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" Harbinger was the first league I went 40/40 and I found it fairly easy, mostly due to the various mechanics from the Harbinger orbs. Atlas completion/progression was simple in Harb where I struggled quite a bit in legacy to sustain maps (also that was my first league). I personally think that Harb is priced well at 6 chaos. You get OP Horizon/Harbinger orbs, Ancient Orbs for chancing HH which will sell well, and Beachheads are back for levelling and orb sustain. As someone who didn't run Beachhead in the league, do you think that one can sustain Beachheads using only the Harbinger orbs found in the T15 version of the map? Or would you have to go back and farm more using the Zana mods. |
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They were like a 1/8 chance when you used an orb I think, I doubt you can sustain beachheads definitely not solo, perhaps in a full party you'd get enough (if drops are actually increased by party there are lots of questions i've read about this over time)
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" This. Bring me some coffee and I'll bring you a smile.
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" You don't "sustain" beachheads. You buy them. Or your crew buys them for you. You run them, by the 100s. That creates a demand for them and people will run the mod for profit. |
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" the dude was asking about sustaining beachheads read the responses prof if you want to provide an alternative answer quote him not me ;p |
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