Skill Rework - Lightning Tendrils

Need unique Jewel to extend the angle/range of the skill, or make it chain!!
I think I just wet myself
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Lightning Tendrils used to be a favorite of mine; hope this will make it feel like it used to before 2.0. I'm particularly looking forward to being able to use it with Cast While Channeling, as well.
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I like everything here except the circle around your hand / awkwardly in front of the totem. Please reconsider that part of the animation. It looks so good otherwise. :/
“Please understand that imposing strong negative views regarding our team on to other players when you are representing our most helpful forum posters is not appropriate.” — GGG 2022

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I'm not 'Sarno' on Discord. I don't know who that is.
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XNtrysyti wrote:
Woah... this looks cool!

So now we have

3 fire channeling:
- Scorching Ray
- Incinerate
- Fireblast

3 lightning channeling:
- Charged Dash
- Storm Burst
- Lightning Tendrils

.... and still no cold channeling.
*Would like to play CwC with cold skills...


We also don't have any cold movement skills.

Flame Dash

Lightning Warp, Charged Dash
The Force Awakens :)
No. It seems like ropes dancing.
Need rework again.
Something just like this
Gif 1
Gif 2
Gif 3
Last edited by ksandr_voin on Oct 22, 2017, 7:32:19 PM
I'm glad for improvements to existing underused skills but what's with all the channeling skills now? If cast-while-not-moving is the "fix" to clearspeed meta I'm going to cry.
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visual effect of the skill will also been updated


Should probably say "will also be updated". Other than that, great news!
Last edited by Retep on Oct 22, 2017, 7:31:43 PM
Cool! Any news on melee?

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