[3.5] Soul Mantle Dark Pact Totems - League Starter - All Content

Thanks for the review, much appreciated. Will work on that stuff tonight after I get home.

Thank you for your build.
Could you please update the Skill tree for MoM? Poe says that it is the old tree for 3.0 version.
And about the ascendancy, do I have to change anything when i use MoM skill tree?
About haste aura, if I replace it with Clarity, may I lost a lot of damage?
P/s: I want to try this build in HC so I wanna have more EHP with MoM :)
"
GiangCute wrote:
Thank you for your build.
Could you please update the Skill tree for MoM? Poe says that it is the old tree for 3.0 version.
And about the ascendancy, do I have to change anything when i use MoM skill tree?
About haste aura, if I replace it with Clarity, may I lost a lot of damage?
P/s: I want to try this build in HC so I wanna have more EHP with MoM :)

The skil tree hasn't changed from 3.0 to now, so you can still use that one; i'll update it if something changes on the tree/build.
It's the same ascendancy for MoM (you can see it by clicking near the scions's starting icon).
Giving up Haste is about 10% raw DPS, some cast speed on Wither and some mobility, but Clarity is better for MoM.
Check out Bob's build aswell (it's at the start of my post). He has more experience in HC than I do.
The builds are pretty similiar; mine is about the best EHP/Damage efficiency while his has a bit more HP and regeneration.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
Last edited by SHEPUUURD on Sep 20, 2017, 5:32:30 AM
Build works nicely. Still not sure where do i need Kaoms roots?
"
Zeros wrote:
Build works nicely. Still not sure where do i need Kaoms roots?

I guess I should move them out of the mandatory section (they are technically not).

https://www.pathofexile.com/forum/view-thread/1991028
There's a reason they are one of the most used uniques right now, because they are pretty damn good and the downsides are easy to mitigate.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
Oh ok:)

Btw for me the shield charge is way faster movement skill with dagger.
"
Zeros wrote:
Oh ok:)

Btw for me the shield charge is way faster movement skill with dagger.

They both scale and work a bit different, so it's mostly preference. I'll add it as an option.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
why no one use harbinger sword?
From Rippling Thoughts we have unlim arcane surge. it's easier than use it with wither and great boost dps everywhere without stopping on target....
dual weapons harder to surv but cheaper than buy "normal" shield on league.
gear

pastbin
https://pastebin.com/i91613eQ
Last edited by killingpr0gress on Sep 20, 2017, 3:41:46 PM
"
why no one use harbinger sword?
From Rippling Thoughts we have unlim arcane surge. it's easier than use it with wither and great boost dps everywhere without stopping on target....
dual weapons harder to surv but cheaper than buy "normal" shield on league.
gear

pastbin
https://pastebin.com/i91613eQ


This is my current character (I know, the shield sucks):
Spoiler
https://pastebin.com/68v49nHH

I added my rare dagger, the sword and a Divinarius to the link so you can compare them.
As you can see both Divinarius and my dagger do more damage than the sword (unless you have the flask active, but i'd always go for non-flask damage because it's more reliable).

I also added the level 21 Arcane Surge from the Harbinger to check. It adds around 7.3% DPS compared to the level 10 Surge, but is only active 50% of the time (increased duration does not work), so it's effectively 3.7% rounded up. I'd still use the level 10 Surge because of the downtime. This would put it around the same damage level as the other weapons.

Then there is Storm Cascade. We use Ancestral Bond so it does literally 0 damage. What's even worse is that it can still crit, so it basically disables the boot enchant (12,5% DPS). Then again it can generate Power Charges (with the Ascendancy) so you get the 120% critchance back (but not in bossfights).
You can also link it with a curse on hit which is pretty cool.

What makes a rare dagger better than both of these is that it can roll attack speed. This will speed you up a lot because it scales multiplicatively with your attack speed.
The 10% AoE of these has become really weak since the nerfs in 2.6 so it's basically nothing.

So TLDR:
Probably a bit stronger than Divinarius if you don't have the boot enchant, but also a bit more expensive.
A lot worse than a decently rolled rare dagger.
Builds and Guides:
https://www.pathofexile.com/forum/view-thread/2198879
Last edited by SHEPUUURD on Sep 20, 2017, 6:39:17 PM
"
SHEPUUURD wrote:
"
GiangCute wrote:
Thank you for your build.
Could you please update the Skill tree for MoM? Poe says that it is the old tree for 3.0 version.
And about the ascendancy, do I have to change anything when i use MoM skill tree?
About haste aura, if I replace it with Clarity, may I lost a lot of damage?
P/s: I want to try this build in HC so I wanna have more EHP with MoM :)

The skil tree hasn't changed from 3.0 to now, so you can still use that one; i'll update it if something changes on the tree/build.
It's the same ascendancy for MoM (you can see it by clicking near the scions's starting icon).
Giving up Haste is about 10% raw DPS, some cast speed on Wither and some mobility, but Clarity is better for MoM.
Check out Bob's build aswell (it's at the start of my post). He has more experience in HC than I do.
The builds are pretty similiar; mine is about the best EHP/Damage efficiency while his has a bit more HP and regeneration.


Thank you. Currently lvl up to 59. Crush everything on my way.
However find a Kaom root with nice enchant seems to be overpriced on poe.trade right now!

Report Forum Post

Report Account:

Report Type

Additional Info