Death's Oath is still fundamentally flawed

I loved the change to the unique you guys did, but there is one huge problem with it.

The 180 str requirement and no other attributes, making desired colors nigh impossible. Since you will want to use spell damage, damage over time, aoe modifiers etc, the sockets would need to be blue and green. There is not a single red support gem you would want to use to buff the death aura with.

My solution:

Add int requirement to the item and reduce strength requirement. This would make it way easier to make a build around it. While I realize that this might make the chest OP, I still think something has to be done about it, as right now, the whole design doesnt make sense.

Last bumped on Sep 2, 2017, 10:40:02 PM
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The sockets thing applies to many other uniques as well, it's a huge pain in the ass and makes no sense.

I still can't get 5 linked blues on Xirgil's Crank after blowing hundreds of orbs for example.
Last edited by Raudram#2463 on Aug 22, 2017, 3:37:13 PM
Atleast staves have int requirement, making it somewhat achievable. Imagine whispering ice being on a pure strength base, and you get a huge problem. There is not a single red gem you can apply to the death aura, making the whole reason death's oath is in the game and them changing the aura to be a supportable skill worth nothing.
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13s_D4rK wrote:
Atleast staves have int requirement, making it somewhat achievable. Imagine whispering ice being on a pure strength base, and you get a huge problem. There is not a single red gem you can apply to the death aura, making the whole reason death's oath is in the game and them changing the aura to be a supportable skill worth nothing.


on Whispering Ice, you can at least imagine some red gems to boost it - like Cold to Fire and Fire Penetration. Or for Lioneye's Vision. For Death Oath, the only red scaler imaginable is Less Duration. Indeed, GL to get 5-6 offcolours for it, lol.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
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13s_D4rK wrote:
Atleast staves have int requirement, making it somewhat achievable. Imagine whispering ice being on a pure strength base, and you get a huge problem. There is not a single red gem you can apply to the death aura, making the whole reason death's oath is in the game and them changing the aura to be a supportable skill worth nothing.


on Whispering Ice, you can at least imagine some red gems to boost it - like Cold to Fire and Fire Penetration. Or for Lioneye's Vision. For Death Oath, the only red scaler imaginable is Less Duration. Indeed, GL to get 5-6 offcolours for it, lol.

The sad part is, even less duration wouldnt work since its an aura and probably has nothing to do with duration. So yeah, 6 off or go home basically.
I understand why socket color changes matter but I've always found them damned inconvenient.
"We're pilgrims in an unholy land."
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Nenjin wrote:
I understand why socket color changes matter but I've always found them damned inconvenient.


It's very convenient when you need the "common" colours for item you're using. If not - you're in trouble.

Death's Oath should either have far more powerful granted skill (so with huge currency investment for offcolours, it will make a powerful endgame build), or change its base to Armour+ES, so at least blue sockets could be rolled easily.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
Nenjin wrote:
I understand why socket color changes matter but I've always found them damned inconvenient.


It's very convenient when you need the "common" colours for item you're using. If not - you're in trouble.

Death's Oath should either have far more powerful granted skill (so with huge currency investment for offcolours, it will make a powerful endgame build), or change its base to Armour+ES, so at least blue sockets could be rolled easily.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
MortalKombat3 wrote:
"
Nenjin wrote:
I understand why socket color changes matter but I've always found them damned inconvenient.


It's very convenient when you need the "common" colours for item you're using. If not - you're in trouble.

Death's Oath should either have far more powerful granted skill (so with huge currency investment for offcolours, it will make a powerful endgame build), or change its base to Armour+ES, so at least blue sockets could be rolled easily.

To be honest, id much rather have them give death's oath the nulls inclination treatment. Give it a mod that adds 180 int requirement.
According to the wiki, there are only 4 gems that can modify the aura, soooooo getting 4 off isn't exactly a challenge on a 6 socket item... Unless the wiki hasn't been updated and some new gems also work with it, there isn't much to talk about.

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