[3.0] RF Mjolner Discharge Juggernaut - Unburnable
" Inyas aren't very useful for this build, we gain power charges on non crit (which is most of our hits) and only get 3 on the tree, most of the damage comes from endurance charges. Death's Dance are nice - the extra endurance charge helps increase our damage and immune to bleeds is great too. [ºµº] oh boy here I go killing again
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I noticed you have warlords mark + flammability and im guessing we also need purity of fire for this to work. So my question is how do you have all 3 auras on at the same time? Cos they would exceed 100% manapool im guessing? or is flammability supposed to be a cast kind of curse?
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" Warlords mark was used for leveling before I could sustain RF. It's also useful in 0 regen maps, I turn off my flammability and use warlords in 0 regen maps. I don't use both at the same time since I can't have two curses. [ºµº] oh boy here I go killing again
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oh haha okies i get it now!
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So far the build works great, I've nearly finished uber lab at lvl 71 - Igot a bit too excited and went in a couple levels too early; I've died on the last Izaro fight. Most of the traps are really piece of cake with this build, I really like it!
There's one thing I've changed, and I suggest everyone to try out - I've added a Shield Charge with Faster attacks into Blasphemy Warlord/Flammability 4link. It is simply amazing, you just rush through stuff with RF, and everything dies in your path. I can't recommend Shield Charge enough :) |
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" I used shield charge for a bit but once you get a decent amount of movespeed you can run faster that you can shield charge. Glad you are enjoying the build [ºµº] oh boy here I go killing again
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Can you post a gameplay video?
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" My video recording quality is terrible. I may add some but they wont be very good quality. If you want to add me in game you can see the build in action [ºµº] oh boy here I go killing again
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" Thanks for the reply! Is RF activated all the time in this build? Can you like add a section on how this build is mostly played in terms of its mechanics and synergy between skills? |
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" The mechanics are pretty straightforward. Cast purity of fire and flammability, cast RF, cyclone through stuff. If you get low use your dousing flask and kite to somewhere safe to recast righteous fire. Use scorching ray totems on bosses. I've added a video and some more info on how to build works plus some info on flasks and more info on pantheon [ºµº] oh boy here I go killing again
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