death penalty too great

as ranger fast Domage dealer Build

Death penalty are just rondonculus!

Exemple
Creatures teleport to your location and start gnawing at your nuts..they don't exist in the space between over there, and right here, they just appear right under your nose.
-15%

is annoying to make me stop playing and make a thread on the forum.

I play since to close beta.

just now I have less time to play and when I have it
I die 2 time and all my progress is lost.


the Death penalty should be fix.

thx
"
Bizzqc wrote:
as ranger fast Domage dealer Build

Death penalty are just rondonculus!

Exemple
Creatures teleport to your location and start gnawing at your nuts..they don't exist in the space between over there, and right here, they just appear right under your nose.
-15%

is annoying to make me stop playing and make a thread on the forum.

I play since to close beta.

just now I have less time to play and when I have it
I die 2 time and all my progress is lost.


the Death penalty should be fix.

thx


I disagree, I have died a few times and it taught me to be more careful...I think the DP is perfect the way it is.

I don't get to play all that much either, but I wouldn't change it personally.
If you think I care what you think, you need more of a life than I do.
Last edited by Survious#6804 on Feb 24, 2013, 6:16:26 PM
No, please do not beg for nerfs to a perfect death system. If you are not geared for a certain difficulty you will die. Increase your armour, resistances and do not come whine on the forums.
"
Bizzqc wrote:
the Death penalty should be fix.

thx

What is your preferred death penalty?

"pao is a game of tough choices" loosing xp is not tough, neither is it a choice, it's just pretty annoying


Maybe just put the 15% penalty only for the last Level of difficulty.

Last edited by Bizzqc#4488 on Feb 24, 2013, 6:19:13 PM
Fix your gear, fix your play style, fix your build. If people can constantly get back up and do endgame on hardcore, where they can't die once, you can deal with losing a little experience while you learn to play.
"
Bizzqc wrote:

"pao is a game of tough choices" loosing xp is not tough, neither is it a choice, it's just pretty annoying


Maybe just put the 15% penalty only for the last Level of difficulty.



Fanboys? I think it is just you who has a problem with the DP. Annoying yes, but there are ways to improve instead of whine on the forums. Your death has to have consequences, clearly you are not ready for said difficulty, stop trying to bash your head into the difficulty
Get more health.
"
RichB wrote:
Get more health.


it is not d3.
"
Bizzqc wrote:
Maybe just put the 15% penalty only for the last Level of difficulty.

Your suggestion is to remove the cruel exp loss death penalty then?
Cruel's 7.5% death penalty is to "warm you up" for the greater losses that follow in merciless, and to really start making the player care about not dying.

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