Accuracy Stat is overrated?
" Did you misread me or quote the wrong person? What you posted agrees 100% with my viewpoint. Of particularly note is that Vipermagi mentioned " A single good Accuracy modifier can be equivalent to 7-8.5% More Damage, by jacking up Chance to Hit from 85% to 90-92% - and that's assuming zero Crits. " and you can get that improvement from like two +accuracy affixes, and it then double-dips a bit on Critical Strike DPS, which I believe is a good illustration of "this is easier than ever." Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last edited by adghar#1824 on May 9, 2017, 9:15:44 AM
|
![]() |
if you play a weak build that isnt mowing everything insight anyway you will see why accuracy is needed, in general accuracy is best to be kept around 90%, any less and its you are severely losing dps.Try testing it out on long fights with high hp mobs, you will see how big the difference between 70% and 90% accuracy is on crit build
Last edited by Aetherium#6579 on May 9, 2017, 9:17:57 AM
|
![]() |
" Not just Strand "I think heavily sextanted Shaped Shore with double Beyond and Breach is pretty high-end content." It's a bit different. |
![]() |
most a build really needs to hit 90% anyway is a few pieces of gear with accuracy on it. i like rings and gloves, personally. 2 rings and gloves with 300+ accuracy rolled. you may require one passive cluster of accuracy, but now-a-days theres usually enough % accuracy build into nodes you basically want to take anyway.
you'd be better off using 5 passives to grant an additional 8% accuracy than you would using 5 passives for pure damage, which would raise your "dps" stat a few thousand. |
![]() |
" Let Rogue exiles be happy for once. I don't recall having much problems with them on my 86% chance to hit 100 accuracy on gear wonky character though. " What about 85% and 90%? 85 and 87? Last edited by SunL4D2#6224 on May 9, 2017, 9:26:24 AM
|
![]() |
" I am not using HoWa atm. I am talking about other people. This char with 86% accuracy is non-crit character. Last edited by SunL4D2#6224 on May 9, 2017, 9:44:50 AM
|
![]() |
You can get away with having accuracy in the 80's, but you're missing out on 10-15% DPS which is not an increased modifier, but an actual percentage.
|
![]() |
" Yes, so just like HoWa it falls into "builds with too much attack speed to notice the difference in red maps", right? Last edited by SunL4D2#6224 on May 9, 2017, 9:53:55 AM
|
![]() |
" For what content is matters then? Shaper and guys? Most builds can't do properly setup Shores (double+ Beyond and all this kind of stuff) - they will get blasted by all the spam or will lack coverage. This build still lacks coverage and hp pool to do proper Shores. I don't do them. 5c builds. Don't exagerrate too much. Shaped Shores instead of what exactly? You are taking like there is something wrong with them. There is literally no content better for fun / loot / exp. Shaper / Guardians / Uber Atziri are not profitable since long time ago. Uber Lab is boring. Chayula is profitable, but it's late for this as well. And other Shaped maps are not harder. Heavily sextanted Shaped double beyond + breach IS End-game in Legacy. Last edited by SunL4D2#6224 on May 9, 2017, 10:13:05 AM
|
![]() |
Ok I will give you that
I mean there is no point to do hardest contect in the game at this point so actual End-game in Legacy is Shaped Shores. I will repeat it third time, buildu need good damage that can cover huge area and way to take the hits to farm properly sextanted Shaped Shores. I would be happy if you would tell me build that would be able to comfortably farm properly setup Shaped Shores with 20c budget though. Or you just don't really understand what means "properly sextanted Shores"? " Stop exagerrating. ou would be able to do it only with my Headhunter. |
![]() |