How to nerf Vaal Pact builds without nerfing Vaal Pact ?
POE's sustain is so strong that people is encouraged to build glass cannons and this leads to countless complains about one-shots
The clear speed meta makes it even worse Maybe if enough people agree with this, we can convince GGG to slow down the game a little bit |
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" Because build tankier character with less DPS wont make him really tankier, often. He'll will deal less DPS = less leech. He will kill enemies slower = they will have more chances to him him. In PoE, enemies deal far too much damage if you let them to, so often, the best defence is oneshotting them before they can react. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" While partially true, Leech is also the strongest defense right now, which means damage does indeed improve your defenses, this is part of the issue. There are a shitton of options to fix this issue, but all of them will hurt to some degree because people got so used to leech being such a good defense, that they hardly use any other forms of defense and leech also ensures that the only thing that is dangerous are oneshots and they are a natural counter to leech. A telegraphed attack forces players to move and stop attacking, which does mean a window for death, so they often try to stand still as much as possible and getting oneshot due to underestimating the attack. The thing with Oneshots is they are required due to the leech issue, sustained damage is just not meaningful. |
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Here's a thought:
You can use both long and close ranged skills to leech. Whether you use long or close ranged, you have access to same kind of defenses. When you are close ranged, you do get hit a lot often and have a lot less time to react to some attacks. Melee skills (especially those that need to be right next to the enemy) do need either high/fast leech, or combination of block/evasion/armour/dodge. And because getting all those defenses leaves you with little to no damage, and everyone is crying that melee is up, why not: - just restrict Vaal Pact to distance between you and a monster, and make it work only when in close range? Or do it Point Blank way, the further away you are, the less leech you get? - or maybe do this plus some other changes mentioned further in the thread: https://www.pathofexile.com/forum/view-thread/1884748/page/4#p14410985 My build guides:
https://www.pathofexile.com/forum/view-thread/2180198 Taking a break from PoE, catch me up in Warframe: https://www.warframe.com/signup?referrerId=5b625847f2f2eb0ea0750322 Use above link for free booster when you sign up! :) |
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" I proposed something similar before in another thread, it was about poe not using enough proximity mechanics. And it kinda makes sense, you're draining energy so some of it could dissipate just fine over longer distances, and it should be easy to apply point blank formula to the leeched amount. If VP is nerfed properly they wouldn't have to worry about squishies just facetanking everything instead of kiting. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on May 3, 2017, 3:54:10 PM
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Honestly I think They just need to do this.
Vaal pact: Life Leech applies Instantly at 50% effectiveness. Players Cannot Regenerate Life. Then have 3 nodes behind it that give 10% increased effectiveness per node for a total of 80% effectiveness. This would still make it a viable option, but force the player to sacrifice a few nodes on the tree for some damage or defenses. Last edited by TenTonBlue#5242 on May 3, 2017, 4:01:41 PM
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Leech combined with a large dmg buffer is by far the best defense now, it is the main source of defense in over 90% of the builds, almost no one can live in Wraeclast without it
I'd like to slow down POE a bit, but I don't know if it is possible without a nerf to leech (VP is only the most extreme form of leech) A nerf to leech would hurt everyone here but it would be the first step to tone down the annoying one shots everyone complain about... If anyone have another idea I'm open to it... |
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" that just means nothing changes for builds that are really glass cannon, where as builds that were not glass cannon but used vp now need to go glass cannon to make it work the way it can work, which is how it works now, facetank anything and everything. If they try and balance vp by putting a % effectiveness on it its gonna be a total facepalm moment. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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" Wait, don't tell me that post was for real? Seriously serious? Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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