64bit client crashing

Same thing here, get the "buildslave\production.." error about 10 mins after loading in now. 64bit version, nVidia 2070 RTX.
---------------------------
Exception
---------------------------
"Failed to create swap chain": In source code file: f:\buildslave\build\production\source\windows\visual\device\d3d11\deviced3d11.cpp at line 532,
Processing file: Failed to create swap chain
Error: -2147024882
Message:

---------------------------

Getting this error when alt-tabbing or randomly when changing zones. Reinstalled the game and problem persists. Haven't encountered it before recent forced change to dx11.

Nvidia GeForce 9800 GT
FIXED FOR ME BY THESE STEPS:

I had same issue about Shader error and crash on game as running it into main screen. I tried many repair and reinstall and pack and etc, changing to dx9 or anything.
what fixed it for me was i checked the client's properties and compatibility then i noticed the client is set to run as admin.
first i deactivated the "run this program as an admin mode"( not sure if it was the issue but let's do it this way)
then i Activated the option to "disable full screen optimizations"
now i am in game, I still did not check if there is lag issue or stuff related to disconnecting but at least i am in game. I hope it helps.
Game crashes everytime my Orb of Storms hits a big pack in maps (once every 5 min.)
Disabling multithreading fixes it but at a huge performance cost.



intel core i7 2600k OC to 4.7 GHz
amd radeon hd 7900
windows 10 64 bit
16 gb ram
Toshiba ssd 252 gb


i'm using Steam client to run the game.
Game crashes everytime my Orb of Storms hits a big pack in maps (once every 5 min.)
Disabling multithreading fixes it but at a huge performance cost.



intel core i7 2600k OC to 4.7 GHz
amd radeon hd 7900
windows 10 64 bit
16 gb ram
Toshiba ssd 252 gb


i'm using Steam client to run the game.
ever since the newest update i am now getting this same crash like 5 times when i start my poe game and then its fine after an hour of running no issues from there on... the error is.....
--> Faulting application name: PathOfExile_x64Steam.exe, version: 0.0.0.0, time stamp: 0x5d92e1d6
Faulting module name: PathOfExile_x64Steam.exe, version: 0.0.0.0, time stamp: 0x5d92e1d6
Exception code: 0xc000041d
Fault offset: 0x00000000011a724f
Faulting process id: 0xc9c
Faulting application start time: 0x01d57cc879df5505
Faulting application path: H:\SteamLibrarypny\steamapps\common\Path of Exile\PathOfExile_x64Steam.exe
Faulting module path: H:\SteamLibrarypny\steamapps\common\Path of Exile\PathOfExile_x64Steam.exe
Report Id: 4786143e-a3ab-4a83-b860-195a8e4d229d
Faulting package full name:
Faulting package-relative application ID

ANY help at all would be greatly appreciated my system is a 2990wx threadripper/ 32gb of ram/ rtx2080/ samsung 950 evo ssd/ asus rog strix x399 e-gaming motherboard/1200 watt corsair psu/ (its all new hardware and i never had an issue with the game until the newest update.. 10/7/2019 oh and its all water cooled the temps stay around 32c- 40c at most and i have verified the game files alot haha. and i dont alt tab to go tto my other screens so thats never a problem for me ..
thank you in advance for any help :)
Last edited by bernhard85 on Oct 7, 2019, 5:57:59 PM
The game has been crashing for me for a long time now. Ever since I changed my GPU to Nvidia GeForce RTX 2070 the crashing began and with each league it got worse and worse. This league, Blight was the worst. At the moment it either crashes by "Pathofexile64.exe" stopped working or by crashing my GPU.

It feels like a lot of the crashes were not fixed but actually renamed because with every patch or hotfix a new crash would appear but end result is the same which is you can't play this wonderfull game.

I wish they are looking into these crashes and are on the verge of finding the cause. I'm also a bit shocked this thread has 41 pages (at the moment) but not a single comment from GGG.
"
bernhard85 wrote:
ever since the newest update i am now getting this same crash like 5 times when i start my poe game and then its fine after an hour of running no issues from there on... the error is.....
--> Faulting application name: PathOfExile_x64Steam.exe, version: 0.0.0.0, time stamp: 0x5d92e1d6
Faulting module name: PathOfExile_x64Steam.exe, version: 0.0.0.0, time stamp: 0x5d92e1d6
Exception code: 0xc000041d
Fault offset: 0x00000000011a724f
Faulting process id: 0xc9c
Faulting application start time: 0x01d57cc879df5505
Faulting application path: H:\SteamLibrarypny\steamapps\common\Path of Exile\PathOfExile_x64Steam.exe
Faulting module path: H:\SteamLibrarypny\steamapps\common\Path of Exile\PathOfExile_x64Steam.exe
Report Id: 4786143e-a3ab-4a83-b860-195a8e4d229d
Faulting package full name:
Faulting package-relative application ID


have you tried adding "-gc 2" as a launch option? (i.e. starting PoE with "PathOfExile_x64Steam.exe -gc 2"). It has something to do with how the garbage collection works, not sure what it does in detail, but it has fixed my crashes (had the same error in the Windows event log)
Last edited by CaramonGaming on Oct 10, 2019, 12:17:49 PM
"
Juuzeff wrote:
Same goes for me, sometimes game just crashes. 64bit cProblem Event Name: APPCRASH
Application Name: PathOfExile_x64.exe
Application Version: 0.0.0.0
Application Timestamp: 5d9d586d
Fault Module Name: PathOfExile_x64.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 5d9d586d
Exception Code: c0000005
Exception Offset: 00000000010e617f
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: e623
Additional Information 2: e62320882d2fdb9b5319fa20203a138a
Additional Information 3: 8bed
Additional Information 4: 8beddd4b60818bf54f9b3226505f6673

Read our privacy statement online:
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C:\Windows\system32\en-US\erofflps.txt
lient. In logs there is something about corrupted sounds
Last edited by andrewb25 on Oct 17, 2019, 3:12:03 AM
Windows 10 updated a couple of days ago and since then the game has been crashing within 1-20 minutes of opening the game. From just being in the hideout or town to actually making it into a map but not quite finishing it.


4770K, 770 4G, 16G RAM, SSD

Logs tell me: D3D11CreateDevice: Not enough memory resources are available to complete this operation.


2019/10/17 10:03:27 42354343 a0e [CRIT Client 1816] [EXCEPTION] D3D11CreateDevice: Not enough memory resources are available to complete this operation.


2019/10/17 10:03:28 42354562 c1 [CRIT Client 1816] [D3D11] Map: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

(GetDeviceRemovedReason: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application.

)
2019/10/17 10:03:28 42354562 6db [WARN Client 1816] Failed to save minimap: Map: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

(GetDeviceRemovedReason: The GPU will not respond to more commands, most likely because of an invalid command passed by the calling application.

)

Edit: From what I've gathered from googling it's a driver issue or something. I don't know. Maybe my card is dying? Whatever.
Last edited by knolly on Oct 17, 2019, 3:18:37 PM

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