If I can, I'll go for torment and nemesis/domination. I have a brain-melting build in mind that works only with the rat cage. Pretty sure it'll also be very taxing on my computer and very rippy if I ever run into elemental reflect.
I did, they were glorious. Some of the people in cages in my basement found them concise and interesting. Then again it's difficult to understand when there's electricity running through their body occasionally.
Vote +1 to change Path of Exile to Path of Nerfs.
We hate to say, but ProjectPT was right.
If I can, I'll go for torment and nemesis/domination. I have a brain-melting build in mind that works only with the rat cage. Pretty sure it'll also be very taxing on my computer and very rippy if I ever run into elemental reflect.
Torment League enthusiast right there :P
I bet this is one of the ideas that only sounds great if you're either half asleep or completely drunk. Embertaming, eye of innocence, to trigger ignites we'll use oro's and flicker strike, rat cage as body armour. And then we add vaal molten shell. Purity of fire and the +1 max fire res passive are definitely needed though.
Edit: Adding up all the ignite chances ends up with 65%. Every time we ignite something, we take 130 fire damage (oro's and rat cage increase fire damage taken). This is split up into 117 fire damage (after resist only around 30, but still) and 13 physical damage thanks to eye of innocence. The physical damage now causes vaal molten dhell to trigger an explosion. Which can AGAIN ignite an enemy... and ambertaming scales the sh!t out of this.
I make dumb builds, therefore I am.
Last edited by FCK42#0688 on Feb 16, 2017, 11:04:14 PM
If I can, I'll go for torment and nemesis/domination. I have a brain-melting build in mind that works only with the rat cage. Pretty sure it'll also be very taxing on my computer and very rippy if I ever run into elemental reflect.
Torment League enthusiast right there :P
I bet this is one of the ideas that only sounds great if you're either half asleep or completely drunk. Embertaming, eye of innocence, to trigger ignites we'll use oro's and flicker strike, rat cage as body armour. And then we add vaal molten shell. Purity of fire and the +1 max fire res passive are definitely needed though.
Edit: Adding up all the ignite chances ends up with 65%. Every time we ignite something, we take 130 fire damage (oro's and rat cage increase fire damage taken). This is split up into 117 fire damage (after resist only around 30, but still) and 13 physical damage thanks to eye of innocence. The physical damage now causes vaal molten dhell to trigger an explosion. Which can AGAIN ignite an enemy... and ambertaming scales the sh!t out of this.
This sounds pretty powerful. There is many VMS / MS builds exist as well.
Last edited by SunL4D2#6224 on Feb 17, 2017, 2:38:07 AM
I did, they were glorious. Some of the people in cages in my basement found them concise and interesting. Then again it's difficult to understand when there's electricity running through their body occasionally.
I mean you overreact / dramatize / exagerrate too much to the point when you look like really fat troll.
Most of what you said in this posts make very little sense.
Last edited by SunL4D2#6224 on Feb 17, 2017, 2:44:30 AM
They drop corrupted, and also drop as common items and magic items. think about jewels. Now imagine jewels have a much more common base drop. Probably like that.
The idea of the league is you always have 3 of these things going at the same time (if you want) so they will be common enough to run your 3 leagues of choice most of the time once you get going.
What you wont be doing is running the specific mods you want each time, but thats just the cherry on the top.
Also technically you can run 4 leagues at the same time, since you have 3 of these active then add a zana mod on top.
...
Also, whose to say there aren't unique/rare versions of these? probably not (craziness increasing exponentially) but there could be unique boring versions that have unlimited (or at least very high) usage caps.
Do we have Diablo 3 fanboy here? Diablo 3 deep and complex? LoL.
I have to change my mind after 2.6 info. I will play EVERY league :3 (unless drop rate will be so big that I can run only those I rly want)
Btw those 3-5 (yes, there are stoens wtih 5 charges) is great idea. Without it ppl would just run nemesis + perandus all time and other stones would be worthless.
We don't know for sure yet. It will depend on droprate and just how rare Beyond, Breach, Perandus and other desirable League stones will be. What if you will collect bazillion of your favorite League stones just during levelling? You can save good ones and use what you think of as meh ones. :3
I don't need a bazillion, I need 3 very specific leaguestones and nothing else. Because otherwise I can play standard and get one league 100% of the time.
I also don't want to switch out leaguestones after every 3 maps, that's the same rubbish system that maps currently uses.
It's essentially turning POE into progressionquest, where you have to do a whole lot of nonsensical, repetitive, dim settings to keep doing the exact same thing.
Same thing with the map system by the by. I love running shaped strand maps and shaped atolls. But I can't, because I either have to grind currency to buy more or run a lot of shitty, slow maps to get more of the ones I want.
Roll the map, roll the prophecies, roll the leaguestones, update the correct god powers, make sure the ball is in the correct pot to summon the green elder god of pointless endeavours so your mind doesn't completely destroy itself while doing all these routine tasks.
#Notyourmaid, if you want routine work, pay me real money. I'm here to enjoy a game, which means I get to decide what leaguemods I play or your new league is an unnecessary experience at best.
Inbefore suggesting diablo 3 to me. You can still have a complex game while removing pointless busywork. And rolling maps/replacing prophecies/leaguestones is exactly that, the illusion of complexity to keep people busy with NOTHING.
Mostly agree. I dont want another layer of "content micromanagement". We already have map rolling and prophecy. Permanent stones would have been cool.
No wonder it's lost, it's in the middle of the jungle!