PoE 1 PC servers are restarting in: .
They should be back up in approximately .Predict 3.0, win a Mirror of Kalandra
Due to the removal of an act, they still need to find a way to still get the rewards.
They will either give the rewards from random encounters in map, to do stuff in that said map or open up a portal (ala zana) to complete this quest and get the reward. With luck you cannot find the same quest-giver twice, but knowingly GGG you do, but you can only get the quest-rewards once In the event they do that they still need to think of a way to encourage you to do that quest (better loot drops?). The question remains do we need to do cruel or merc in maps? (aka bandit quest determine which difficulty we have to redo in maps with RNG) Something similar has to be done with ascendancy points, since we need to find uber portals already, they might just do 3-3-2 4-4 (no uber), 2-2-2-2 (you still need to do labs 4 times some-way, aka act 4-5*2 gives the 6portals needed for the 3th lab entry* you do lab twice a difficulty (as above but act 4-5 each gives 3ish trials, with the removal of uber lab or we get an other set of 2 points this way if they keep lab.* the entry of these 2 2nd lab's are now based in act 4or5. 3th thing is resistances penalty, This can be done in a crude manner normal=same next difficulty=-same as now enter any map=the -60% penalty sow e keep in essence all 2 penalties, but the 2nd only applies when enter any map (includes everything done by map device) Last edited by Freyaldo#5793 on Feb 8, 2017, 3:36:45 PM
|
![]() |
In game customizable item filter. No more text file needed.
|
![]() |
ARPGS get borring in time, repetition, repetition, rince repeat.
I.Same Content over and over again, if i had to guess they could allow players a bit more involvement related to atlas itself, since atlas is static, but it could be so much more now that it is becoming. II.Something simple but immesurably valuable, like 4 stash tabs in inventory like we have in stash itself, and pets, that now allow us to select which items we can loot automatically. III.The amount of items being farmed and destroyed daily is incredible, it wouldnt surprise me if they implemented a way of engine determining value of items in shards, and a way for us to destroy all items directly in our inventory for those lets say shards, which we can later use for crafting. I could go on and on.. but this should do. My main is Lichexen Last edited by Xardasoul#1104 on Feb 8, 2017, 4:13:25 PM
|
![]() |
my ideas:
1. finally an ingame auctionshouse 2. finally improving melee into endgame 3. a bigger inventory (maybe u can access ur stash while ur in map) 4. MORE MONSTERS, we want fight against 5000000 monsters each map :D 5. removing double dipping 6. better life nodes (maybe dobule the %) 7. removing oneshot mechanics 8. NO LOADING SCREENS (or unter 2sec) 9. Guild hideouts woop woop finally improving guild features edit: 10. u dont need to stand near ur mates to get exp. imo the worst "feature" atm in poe that u dont get it edit: 11. if u kick a team m8 out of the party, he will also kicked out of the map My Builds & Hideouts: https://www.pathofexile.com/forum/view-thread/2083383 Hideout Community Discord: https://discord.gg/B2xQkmf Youtube: https://www.youtube.com/user/Dralanorr Twitch: https://www.twitch.tv/guggelhupf Last edited by guggelhupf#2310 on Feb 8, 2017, 7:47:17 PM
|
![]() |
Just give me the mirror because i will win:
Whatever content comes out, expect the forums to be filled with QQ and rage quiters "The problem with scrubcore is that it is full of of scrubs"
- King Edward the Longshanks |
![]() |
1st: Something like the Horadric cube was in D2. Something that allow you to scrap item outside town for currency.
2nd: Portable stash. 3rd: Unique iems customization. |
![]() |
after finishing normal, you can go to maps or choose to run "Merciless difficulty".
I need more purple titles
|
![]() |
1.Levels locations depend on the level of the character.
2.When playing alone, you can put a pause with esc. or orb (aka baldur's gate). 3.Under certain conditions on the map opens a portal to the next map (higher level) according to the atlas. |
![]() |
When picking up one item, say wisdom scrolls, all like items within a specific area will also be picked up. This would only apply to currency items...yeah I know D3 has this mechanic so NOT revolutionary but would be a nice QOL improvement!
Thank you for the prize...GL everyone I've lost control of the controls...
Jesus take the wheel" RAizQT during Kammel HC race |
![]() |
Another guess:
1 - Lab traps will be used in all areas; and/or 2 - Lab will be reduced in 1/3 of actual size and/or Izaro battles will be reduced from 3 to 2; and/or 3 - Lab will receive portals like maps (don´t know if 6 or less). |
![]() |