Performance regression

Any update on this issue ? Since then i'm just doing the Zana daily mission but it's still quite not satisfayingly playable.

I had contacted Chris about it (cf. one of his reddit message asking it). He told me (to help with the stuttering when entering an area just loaded) to remove --noasync (as well as -swa which isn't used anymore) and replacing --noasync with turning off the engine multithreading option (despite i've a quad core but i assume it's too old, C2Q Q9400). This specific issue was indeed less impactful now, aka when entering an area without --noasync i can directly move without too much stuttering.

But yeah, there's still this smoothness issue that came with 2.5.2. It's not always "fps halved", but overall it's easy to feel it's less smooth while killing packs of mobs. Max fps are around 45 instead of 60, and it often drops at ~20 when before i assume it was at 40 in average (hard to tell, i didn't check it enough when it worked well).
Last edited by Harest on Feb 22, 2017, 12:07:15 PM

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