POE not new player friendly

Another thread from me; I promise it is the last for this month

Have been playing for 8 months or so (feel free to check my history) and thought it would be a good idea to introduce the game to 11 new players total; all fans of this type of games, age 22-35, with jobs and stuff, gamers at their core.

All of them, literally all of them complained about 1 core thing: there are no in game guides, demos, videos, information about how to do stuff. You have to google stuff, check youtube, ask other ppl, etc.

GGG, what is your view on this?
Last bumped on Jan 7, 2017, 10:37:46 AM
I agree and am currently trying to bring my two brothers to the game. They are struggling and I know barely more than they do. I don't know if in game help is the answer, but it surely isn't the forum. I spend more hours here while I'm at work than I do actually getting to play and I still come out with few answers if any, to many questions.
While i think you have a point, i do like it the way it is though.

Im not the guy who watches videos for hours to slowly get something explained which might even be wrong, or incomplete information. Just look it up on your own. And could you ask for more than a really good wiki? You dont find it or just need some help? Google your question. It probably was asked here at some point. I cant think of any information i didnt find. Its just way too much for ingame help anyway.

And tbh, i dont want to judge or something, i feel if someone needs pretty and nice ingame tutorials, this is the wrong game..

But yeah, this game totaly lacks anything in this regard, so you have a point.
Last edited by chrdong#1234 on Jan 3, 2017, 1:36:07 PM
There are some tutorials for brand new accounts

i like how it is though. But I'm from a time when you had to read the manual to a game to learn about it, because no games had tutorials and there was no internet.
I remember when I first stepped foot in this game I was like oh it's basically FF X passives and FF 7 materia system combined with diablo alright I can dig it.

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GGG doesn't have the human resources to make How-To PoE videos, let alone the time to debug and balance a league in 3 months. You must remember that GGG is super small in the world of game developers. When I came to PoE in CB there were around 25 full time employees and today as of the last time I heard there are around 92± full time employees. Compare that to the end credits list of D3 from Blizzard (right up there with even The Lord of The Rings movie credits list) and it's easy to understand why GGG can't devote resources to producing any "How to play PoE" videos.

Fortunately there are many top players that devote themselves to helping to fill in for GGG's lack of personnel to make any videos. The top one that comes to mind is ZiggyD and he has a website devoted to PoE how-to's: ZiggyD TV.
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Last edited by Arrowneous#3097 on Jan 3, 2017, 1:53:27 PM
The main selling point to this game for me was that it had the feel of d2. Too much "modern" would have ruined that. There's a good reason we're not all playing Dark Souls or Torchlight. They've lost a lot of the heart of what a rogue-like is supposed to be. It's supposed to be "learn as you play". If it needed a tutorial, it wouldn't have worked.

Learn to play. Some prefer the academic approach, where they are taught to play, and others prefer the hard-knocks approach where they learn from their own actions.

Either form is possible now, but not if you make a tutorial in-game.
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SilentStorm625 wrote:
Another thread from me; I promise it is the last for this month

Have been playing for 8 months or so (feel free to check my history) and thought it would be a good idea to introduce the game to 11 new players total; all fans of this type of games, age 22-35, with jobs and stuff, gamers at their core.

All of them, literally all of them complained about 1 core thing: there are no in game guides, demos, videos, information about how to do stuff. You have to google stuff, check youtube, ask other ppl, etc.

GGG, what is your view on this?


I said the same many many times, GGG dont like or dont want to make game newbie-friendly, they dont need new fresh players at all.
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Shagsbeard wrote:
The main selling point to this game for me was that it had the feel of d2. Too much "modern" would have ruined that. There's a good reason we're not all playing Dark Souls or Torchlight. They've lost a lot of the heart of what a rogue-like is supposed to be. It's supposed to be "learn as you play". If it needed a tutorial, it wouldn't have worked.

Learn to play. Some prefer the academic approach, where they are taught to play, and others prefer the hard-knocks approach where they learn from their own actions.

Either form is possible now, but not if you make a tutorial in-game.



I agree with you 100 % the draw was the same for myself . I like games whare i have to learn and test as i go .

I will point out that at this point you can get very detailed information about nearly anything from a quick youtube search , also the wiki for this game is excelent . The information is out thare to get if you want to find it , it's just not spoon feed to you in game .
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