PoE.trade and Chris Wilson consipracy theory.

As others stated this is a good work of fiction so you would make a good writer.

I just believe that GGG (even with some 92± employees) has, as Chris stated "all hands on deck" to get Act 5 pushed out in the first half of 2017. So we don't have any chance of getting a better trade system and even races are off until later in the year. Act 5 will be GGG's make or break time in terms of being able to stay playable (will PoE still be "fun to play" after 4 years) for the veterans or even attract enough new players to stay in business.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
how to solve trade problems?

Make a npc that shows what you have in the premium stash tabs or any other tab(if that's possible) and the other player get's invited to party, then he can enter the hideout and buy the stuff,

so easy to make, that way no more teleport out of maps, etc... Trade fixed yay
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MadLaneX wrote:
how to solve trade problems?

Make a npc that shows what you have in the premium stash tabs or any other tab(if that's possible) and the other player get's invited to party, then he can enter the hideout and buy the stuff,

so easy to make, that way no more teleport out of maps, etc... Trade fixed yay


easy peasy, yep.
age and treachery will triumph over youth and skill!
"
vio wrote:
"
MadLaneX wrote:
how to solve trade problems?

Make a npc that shows what you have in the premium stash tabs or any other tab(if that's possible) and the other player get's invited to party, then he can enter the hideout and buy the stuff,

so easy to make, that way no more teleport out of maps, etc... Trade fixed yay


easy peasy, yep.


They should make a bazaar where everyone has an NPC of their own. And you stock up your NPC just as Chris talks about with having Master's do the trading for you. This would work across instances so you wouldn't have to log out of leagues to sell in standard. This would also require input from the user and still keep the gaming experience alive where players couldn't just click buy on a website to get their items.

As for controlling the auction house flipper problem, all GGG has to do is provide tokens to registered developers like every website that has an API does. Then every wag couldn't access it unless they registered their apps and GGG could revoke or supply them at their discretion. This would keep certain apps that reference the API for the purpose of building alive but blacklist nefarious use and another added bonus would be way less server load by not having so many item indexes.
Deliver pain exquisite
Last edited by ultratiem#0592 on Dec 27, 2016, 11:49:15 AM
Or add some cooldown on the item or... pretty much anything, just not nothing, heh.
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I'm fairly convinced that top streamers get boosted rates even if they aren't aware of it themselves. After playing this game for ages, there's no way that what they get is an accurate representation of the game.
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Raudram wrote:
I'm fairly convinced that top streamers get boosted rates even if they aren't aware of it themselves. After playing this game for ages, there's no way that what they get is an accurate representation of the game.


RNG is RNG but would it be hard to give them a 100% bonus to receive a good item compared to the rest?
Would be much less work to just sell items/currency on black market real money web sites. Much simpler. For that reason, I doubt GGG has some sort of illicit arrangement with xyz to make money.
Last edited by sithren#3961 on Dec 27, 2016, 9:50:49 PM
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Raudram wrote:
I'm fairly convinced that top streamers get boosted rates even if they aren't aware of it themselves. After playing this game for ages, there's no way that what they get is an accurate representation of the game.

It would be easy for GGG to flag streamers accounts so they get a whole server cpu core just for themselves while the rest of us are multi-tasked onto the rest of the servers cpu cores. So 1 server cpu core for a streamer and 1 core handling dozens of game sessions for the rest of us no-names. With more servers coming online to reduce the number of sessions per cpu core we can only hope that the lag is significantly reduced soon.

But to suggest or even hint that GGG might be doing this to make the streamers sessions play smoothly is an invite to all tin foil hat conspiracy theorists. But this is same as Russian hacks influencing the US elections to get D.T. elected. Easy to believe happened but hard to prove. Enough said.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070

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