[2.5] Tulfall Frenzy CI Discharger Chayula defeated.

Work in progress build/guide. As for now it is Atziri/uber lab/breach lord capable Chayula included.



SHOWCASE GAMEPLAY :

Sorry didn't edit, run starts at 1:10





Twinned Abyss oneshot :



As for now it's pretty cheap to run. I do not really know its full potential.

Clean Atziri Kill :



Context :

I was building a decent flameblaster, but got bored of it. I really wanted to make a build around the new uniques in this league and after multiple failed character I finally manage to make something decent with Tulfall.

So here it is :

This uses a few cheap uniques at the moment, such as Tulfall, Romira's, Pyre and Powerlessness jewel.

These uniques are mandatory to make this build.

Spoiler


It comes all down to this line :

Whenever you reach your maximum power charges you gain a frenzy charge (Tulfall)

My thought of mind was :

- focusing on power charges was pointless.
- I need alot of frenzy charges
- I want the least amount of power charges possible
- I need to generate power charges easily
- I need to convert cold damage to fire.

This is how I solved those problems :

- 2 Powerlessness jewels (-2 power charges)
- 6 Frenzy charges total (more is possible) (3 base line, 2 tree, 1 bandit)
- Romira's banquet and orb of the storm to generate power charges
- Pyre ring to convert 100% cold to fire.

there might be another way to generate frenzy easier but it's working decently as it is now.
I am constantly at max frenzy, except on bosses where i have to wait a few ticks of orbs of the storm

Discharge tooltip :

Spoiler

Increase Area :


With Atziri Promise :


Conc Effect :


With Atziri Promise :



Here is the Passive tree :



Ascendenxy : Elementalist, conflux, primordial and pendulum, Mastermind of Discord in that order.

It might not be the best tree out there, possible changes in the future.

Gear :

Spoiler


It's not the best gear out there.

Defensive stats:

Spoiler

Without Discipline:


With Discipline


I'm reaching 10k es with discipline

Gem setup :

Spoiler
I'm using curse on hit with orb of the storm (Flammability/Warlord's mark swapping to elemental weakness on bosses)
Discharge + Fire Pen + Controlled Destruction + Increase Area/CE + Chance to ignite (I don't really know what would be the 6th maybe empower or cold to fire) Got lucky and Vaaled a lvl4 Empower so I am using that.
Flame golem/Ice golem
Arctic Armor
CwdT + IC + Tempest shield
Flame Dash + Faster Casting
(Spell totem + Scorching ray for bosses ?)



Issues at the moment :

Have to use mana pot (on bosses only)
Getting charges on single target is kinda slow. (fixed that with ball lightning well kinda)

Possible improvement :

6L
Voll's devotion? (Not an option as CI)
More frenzy charges?

I am open to critics and improvements (I am really bad at theory crafting)!

Last edited by Myhanus#4207 on Dec 28, 2016, 7:13:51 PM
Last bumped on Feb 18, 2017, 3:58:38 AM
This build seems pretty cool im not good enough to really offer any input but i had a few question about leveling. At what point did you go CI and what did you level as? otherwise i hope this doesnt get buried or hated for not being CoC discharge.
ughh if only you can use poacher's mark. too much getting another curse would b... hard

it can be on an amulet or doedre's but i can see your gear slots are already tight.

keep posted and let's try to make this work


this is the first time i've seen a discharge build using frenzy charges
"
Mackerelmore wrote:
This build seems pretty cool im not good enough to really offer any input but i had a few question about leveling. At what point did you go CI and what did you level as? otherwise i hope this doesnt get buried or hated for not being CoC discharge.


As far as leveling goes, firestorm/flameblast would be a decent choice until level 70ish. tbh i kinda went yolo and leveled as a hybrid life/es but I wouldn't do it again, you could probably go life based until 70 and respec into CI then. I can't really tell if discharge is decent leving skill since I never used it until level 90.

Any input is good input :)

"
Rangeless wrote:
ughh if only you can use poacher's mark. too much getting another curse would b... hard

it can be on an amulet or doedre's but i can see your gear slots are already tight.

keep posted and let's try to make this work


this is the first time i've seen a discharge build using frenzy charges


The only way of getting an other curse would be a chayula corrupted amulet or using windscream boots. Another amulet would otherwise ultimatly means that skyforth are mandatory.

As far as I tested poacher mark wouldn't be that good because you generate enough frenzy on normal packs. Why? because after each discharge that hit more than 7 mobs automaticly generate 7 more power charge with with romira's which converts into 7 frenzy.

There is an other way that I have been thinking about : Going life based and using Cospri's will and koams boots with +1 frenzy charges.


Last edited by Myhanus#4207 on Dec 16, 2016, 9:54:48 AM
Have you tried using assassins mark as a second curse? might fix the mana issues. also what other amulets might you run in place till one could afford and eye or is eye kinda necessary.
"
Mackerelmore wrote:
Have you tried using assassins mark as a second curse? might fix the mana issues. also what other amulets might you run in place till one could afford and eye or is eye kinda necessary.


Assassins could solve the mana issue, but that means dropping elemental weakness for it and you will probably have to switch on bosses. I will have to test it out soon.

Eye ou chayula is kinda mandatory since with CI you'll get stunned alot if you do not have it.
There is a boot enchant that reduces the chances of getting stun by 50%, coupled with some passives you could theoreticly reach close to a 100 but as I said i'm bad at theroycrafting
Update :

Changed some passives after getting a 6L,

Here is the new passive tree, it's still in it's infancy and will possibly change.



6L gem setup :

Discharge / Controlled destruction / Fire Pen / AE / Change to ignite / Cold to fire

I swapped Elemental weakness, i am now using assassin's mark to solve the mana issue and swapping to ele weakness on bosses.
Like the idea alot.

Might roll a version of this build with raider. Would hate to be auto casting discharge though. I think best option is to go some form of channel/cast while channeling discharge. I might just yolo cold damage but if you are converting to fire, try scorching ray. Could auto proc for you and also lower all fire resists.
With raider we get +1 frenzy charge 20% chance to gain frenzy charge on kill and 20% chance to chain frenzy charge ON HIT for rare or unique enemies, which is huge.

Avatar of the veil is also an awesome node. We gain phasing when we reach maximum frenzy charges (which is always) During phasing we gain 40% increased elemental damage, 20% movement speed, 6% dodge attack, 10% spell dodge, and IMMUNE TO ELEMENTAL STATUS!!


Could also consider using malachai's loop. We would have to use an addition 2x -1 power charge jewels but we would gain 20% chance to gain power charge on HIT. Downside is we would be perma shocked which is not too cool. Maybe there is a unique that could negate that somehow not sure.
Last edited by WaterWii#0114 on Dec 17, 2016, 12:57:26 PM
"
WaterWii wrote:
Like the idea alot.

Might roll a version of this build with raider. Would hate to be auto casting discharge though. I think best option is to go some form of channel/cast while channeling discharge. I might just yolo cold damage but if you are converting to fire, try scorching ray. Could auto proc for you and also lower all fire resists.


I tried out CwC and didn't enjoy the gameplay. I like having a build with some sort of mobility especially on bosses, but that's me. It could fit someone elses playstyle.

Self casting discharge give you alot more damage then by triggering it but I could really be wrong here.

Scorching ray is a good idea, I would personnally couple it with spell totem. At the moment I'm really tight with gem slots but could try and remove my CwdT vortex/tempest shield setup.

"
With raider we get +1 frenzy charge 20% chance to gain frenzy charge on kill and 20% chance to chain frenzy charge ON HIT for rare or unique enemies, which is huge.

Avatar of the veil is also an awesome node. We gain phasing when we reach maximum frenzy charges (which is always) During phasing we gain 40% increased elemental damage, 20% movement speed, 6% dodge attack, 10% spell dodge, and IMMUNE TO ELEMENTAL STATUS!!


Could also consider using malachai's loop. We would have to use an addition 2x -1 power charge jewels but we would gain 20% chance to gain power charge on HIT. Downside is we would be perma shocked which is not too cool. Maybe there is a unique that could negate that somehow not sure.


I can see the potential in raider, going life based and getting darkray vectors with +2 frenzy could be insane. It would work in a CwC setup, but i'm really having a hard time figuring if you could deal enough damage. From what I have tested you can't proc charges with scorching ray, but you could with incinerate.

The reason I picked Elementalist was all about the double dipping and the ignite damage. And it's dealing quite alot at the moment.

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