BSC - BV Pathfinder is still god tier. Slam + Triple Beam Tank (phase 3) Deathless shaper.

"
I_NO wrote:
"
h4llowerner wrote:
But Mjölner cooldown got f*** to 250ms :D. Well there you can see that GGG balance team is really fucking up something a TINY bit. That vid is hilarious. I'd rather play some fancy item-skill combo which is OP like Wormblaster 4 than this boring BV-press-one-button-and-wait s*** . How can u even level with this crap? I would fall asleep while whirling with this thru meeps.


God Mjolner is such a dogshit item now it's SO FUCKING BAD It's unreal like it's been dogshit for a VERY long time now.



But but but muh server stability.../rollseyes. Thanks GGG! Discharge builds (CoC, mjolner, cospri) were balanced because of the insane gear levels. Its these more damage multiplier per stage builds that can achieve ludicrous damage with mediocre gear that worries me. Its why pizza blast is fucking rediculous and you dont even need to invest offensively.

Im not trying to sound elitist or measure dicks or anything but what scares me is all these people weighing in on whats OP when they never even struggled to put together a build capable of killing shaper. It really puts things in perspective with how insane your gear needs to be or how good your reflexes need to be. It also shows how grossly inadequate most skills and mechanics really are in this game at the highest levels of difficulty.
ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder
GoogleDiversityHire - L100 Necromancer

3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life.
Yo fucking did you hear Carl's response on the thread?
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
I_NO wrote:
Yo fucking did you hear Carl's response on the thread?


No what was it?
ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder
GoogleDiversityHire - L100 Necromancer

3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
I_NO wrote:


I honestly dont know what to make of that. He says he realizes that COC Cospri and mjolner are not where they need to be and are under performing, but then says they want discharge to be a self cast skill....What are your thoughts? Is this good news for the revival of these builds or are they perma fucked?
ProbablyGettingNerfed - L100 Occultist
Vinktarded - L100 Pathfinder
GoogleDiversityHire - L100 Necromancer

3.13 was the pinnacle of PoE. IVYS+1 Gang 4 Life.
Yeah Blade Vortex got buffed, except for flask sustain. Btw you should swap out your Added Fire for a Poison gem, since 20-stack BV has its 600% More damage multiplier apply to poison currently (probably bugged). So the poisons are doing 56% base damage/s if you're at 20 stacks.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
"
TheAshmaker wrote:
I honestly dont know what to make of that. He says he realizes that COC Cospri and mjolner are not where they need to be and are under performing, but then says they want discharge to be a self cast skill....What are your thoughts? Is this good news for the revival of these builds or are they perma fucked?
A lot of uniques are underperforming. It doesn't mean that GGG will actually do anything. There's still a backlog of ~400 supporter uniques they need to get out the door. Maybe one of those won't be vendor trash.


"
ThatsSoGoodman wrote:
Yeah Blade Vortex got buffed, except for flask sustain. Btw you should swap out your Added Fire for a Poison gem, since 20-stack BV has its 600% More damage multiplier apply to poison currently (probably bugged). So the poisons are doing 56% base damage/s if you're at 20 stacks.

Looks like 2.5.1 will kill the double dipping. Info on the main PoE forum:
https://www.reddit.com/r/pathofexile/comments/5jgtzh/blade_vortex_double_dip_bug_likely_to_be/
That's the fix

"Re the Blade Vortex double dipping, the patch note will be: Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.

This was double dipping in a way other things were not. It was a mistake in the original implementation."
Bye bye desync!
Last edited by elwindakos#7380 on Dec 20, 2016, 11:25:31 PM
"
elwindakos wrote:
That's the fix

"Re the Blade Vortex double dipping, the patch note will be: Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.

This was double dipping in a way other things were not. It was a mistake in the original implementation."


Lucky the build im playing and the vid in question in the OP uses 0 poison then. :)
"
stormyknight wrote:
"
elwindakos wrote:
That's the fix

"Re the Blade Vortex double dipping, the patch note will be: Blade Vortex's "More Damage per Blade" modifier has been changed to apply only to spell damage instead of all damage types. This will remove a double-dipping effect that should not have been occurring.

This was double dipping in a way other things were not. It was a mistake in the original implementation."


Lucky the build im playing and the vid in question in the OP uses 0 poison then. :)

Aren't he Pathfinder and grab Poison during Flask Effect ascendancy node?

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