IS RNG really that BAD?

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Mikrotherion wrote:
Ah, this would indeed be nice. I don't think anyone cares enough about your and my drivel to actually analyse the conversation, if you want to call it that.
Moreover, if anyone did, you might come out the loser.


Some people like to act tough before they win the fight but in the end they lose lol
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YoursTruly86 wrote:

1000 tries = 200 more tries than just 5 tries = higher probability


I fail to comprehend what you want to say here.
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YoursTruly86 wrote:
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asmox wrote:
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YoursTruly86 wrote:

If a person uses 1000 chance orbs and gets no headhunter compared to a person using 5 chance orbs and gets a headhunter, does this make sense?

Is there any fairness?


I'm not sure you understand what RNG means.

Fairness is a non-factor.


I am not sure you know the meaning of higher probability means either.

1000 tries = 200 more tries than just 5 tries = higher probability


→ 1000 tries = 200 more tries than just 5 tries = higher probability ← This is exactly what many people have tried to explain to you for (p)ages.
However, you seem to think that "higher probability" implies some sort of guaranteed result. Now, statics is really a hard part of maths and I'm far from an expert. One thing that is always important to keep in mind, though, is that there is no such thing as certainty in statistics.
If your chance to find an exalted were 99% you could still, by extremely bad luck, find none in Twilight Strand while another person gets two from the first two enemies they slay.

With lower probabilities, such as the probability to find an exalted orb, the variance gets a lot greater, which is why you, as an individual, feel that RNG is unfair. You a much greater sample size than you playing and some other guy on some chat linking an item to come to any sensible conclusion.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
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hyper_ch wrote:
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YoursTruly86 wrote:

1000 tries = 200 more tries than just 5 tries = higher probability


I fail to comprehend what you want to say here.


You do not need to comprehend it.
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YoursTruly86 wrote:
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hyper_ch wrote:
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YoursTruly86 wrote:

1000 tries = 200 more tries than just 5 tries = higher probability


I fail to comprehend what you want to say here.


You do not need to comprehend it.

The purpose of language is to convey ideas from one person to others. So actually it should be comprehendible, else you might as well have written nothing.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Mikrotherion wrote:


→ 1000 tries = 200 more tries than just 5 tries = higher probability ← This is exactly what many people have tried to explain to you for (p)ages.
However, you seem to think that "higher probability" implies some sort of guaranteed result. Now, statics is really a hard part of maths and I'm far from an expert. One thing that is always important to keep in mind, though, is that there is no such thing as certainty in statistics.
If your chance to find an exalted were 99% you could still, by extremely bad luck, find none in Twilight Strand while another person gets two from the first two enemies they slay.

With lower probabilities, such as the probability to find an exalted orb, the variance gets a lot greater, which is why you, as an individual, feel that RNG is unfair. You a much greater sample size than you playing and some other guy on some chat linking an item to come to any sensible conclusion.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Do you even know what you are saying just like the previous times? How I wish everyone could have read what you said in this entire thread.

That is why by the law of probability, the more you grind which is more time spend in this game , the more deserving you should get the better loot FIRST.


This is what I have been saying ALL ALONG and stop trying to sound as if I don't know it.
Probability is bitch and mostly missunderstood. I'm still amazed how many people can't comprehend the Monty Hall problem.
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hyper_ch wrote:
Probability is bitch and mostly missunderstood. I'm still amazed how many people can't comprehend the Monty Hall problem.


Yep, you happened to be the one
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Mikrotherion wrote:



The purpose of language is to convey ideas from one person to others. So actually it should be comprehendible, else you might as well have written nothing.


Sorry, some people isn't worth my time to explain to because they clearly are embarrassed by someone else in previous encounters and are trying desperately to get back at him.
Less posting more farming.
Didnt read all the posts,but are you using an audible loot filter?


Last league i tried was talisman, barely found any chaos. Poor as hell.

Last 72 hrs in this league found 3 exalt and 12 chaos. I love farming, special rifts aka loot explosions.

Talisman league i didnt use a loot filter.

This league i am. When tornado shot drops a mob off screen and its drops something GOOD, an audible tone sounds. Then i know to look around.
My first 2 exalts where off screen drops.

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