The Goddess Bound - Build ideas
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Your gonna want to work on your fire resistance...
I'm running with Purity of Fire and Vitality, (as of lvl 66/Merciless) both (still) low level gems. Need to get them some XP. When I get Her Blessing my hit points dont even drop. Prob should change one of those out at some point. I'm using Herald of Thundar to deliver my curse. I can probably safely handle one more aura. I need to ponder which. One nice thing about the upgrade to Unleashed (well two) the 3 extra sockets and "free" 6 link on her. Now I just need to get a perm chest piece and get it 5 or 6 linked. Any suggestions on the best slotting for her? Either Blade Fury or once I can reliably earn charges Flicker Strike. **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** **Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** Last edited by ElfBoy#4652 on Nov 22, 2016, 3:42:47 PM
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I would personally slot in Fire Penetration instead of Stun, mostly due to personal preferences.
Also, of course, min-max usually dictates that Fortify should be put on a movement skill, and that you replace that slot with a damage support (Increased Critical Damage? Concentrated Effect? Increased Area of Effect? Weapon Elemental Damage? Life Leech, even?) I think I would personally put Life Leech instead of Fortify. And yes, it is so nice to be able to upgrade to 6L when forging Unleashed. From a power-player perspective, it would be a massive disappointment to have to put in a 6L Exquisite Blade instead of a 6S Lithe Blade. It was a good change. Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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What is wrong with Fortify?
Lvl 20 Fortify support gives +44% melee physical damage. As for the stun, your right. That was an oops. Meant for it to be : Want to experiment a bit with Endurance charges on this build. **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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" Fortify Support grants increased physical damage, which stacks additively with other increased physical damage. In contrast, well-known "damage supports" tend to grant a comparable amount of more damage, which stacks multiplicatively. If, before slotting Fortify, your Skill has 100% increased damage, Fortify level 20 would grant 22% more damage. If that value were 200%, Fortify would grant 14.67% more damage. If it were 300%, Fortify 11% more. 400%, 8.8% more. I'm personally a DPS addict, so I tend to have a decent amount of increased damage before gem supports, which means I usually like to divide x% increased by 4 to estimate the more damage margin, so when I read 44% increased physical I think 11% more, give or take. In contrast, for example, Weapon Elemental Damage grants 59% more damage to at least 83/183 of your damage, or 26.76% more DPS (albeit focused on Fire, so you run into Resistance and Leech issues). Like I said, I'm a DPS addict, so Concentrated Effect is a no brainer for my 6L set up. If I were to convert in the other direction, if I had 300% existing Increased damage, 59% more area damage would require 236% increased damage to be comparable. But the reason I said "min-max usually dictates" is that there's nothing actually wrong with having a little less damage and a little more utility. The game gives you choices for a reason! So it would totally be reasonable to keep Fortify Support over a damage support if that's the setup that gives you the most enjoyable play. I personally also like more interactive builds (more buttons to press at more times), so the combo of movement/utility with main damage is more fun for me. Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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Why aren't you using WED in your skill links?
With my own setup I deal 2:1 fire to physical output. I would highly recommend Weapon Elemental Damage instead of Stun. For example, look at my spectral throw setup: I use both PPaD and WED to scale the damage. Just a thought. Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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I've been looking for the base attack skill with the highest damage.
As an Example this level of frenzy 115.6% base damage -- the extra attack speed does count for a lot too. Wild Strike does 160% Ish wich is nifty, but I dont want anything that turns a percent into elemental/chaos/poison/bleed etc These are the best I have found so far. Though as single target they would need a multistrike. At lvl 20 203 and 160.4 percent with no loss to elemental. Of course I am not sure how I would generate the large number of Endurance charges to use that 203% I dont think the charge on melee stun is reliable enough. **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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I cant believe how, er, overpowering this is :
Gonna have to rebuild after the nerf. **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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64.6% of base damage, 65% more Attack Speed, and double it because of the returning Hit, and you get
0.646 * 1.65 * 2 = 2.1318 or 213.18% base damage without channeling bonuses :) Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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" Errr.... What? **Asus TUF x670E Gaming, 7950x3d, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, All Samsung 4k: 56"<->Arc2 55"<->48", NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **
**Corsair Voyager a1600 32gb, 4tb** **ASUS Zenbook Duo Laptop, i7 155h, 32gb, 1tb** |
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" My formula is numerically incorrect now, but Blade Flurry still deals ridiculous base damage. You were looking for the base attack skill with the highest damage. Blade Flurry Level 17, the one you use in your linkup, had these properties: 64.6% of base damage 65% more attack speed "You unleash an additional strike for each stage reached once the channelling ends." 213.18% was just the product of all these facts: 64.6% of base damage means you start with 0.646 65% more attack speed means you multiply by 1.65 Additional Strike means you multiply by 2 0.646 * 1.65 * 2 = 2.1318 Converting 2.1318 from a multiplier to a percent means 213.18% of base damage. Obviously, it is now 0.646 * 1.6 * 2 or 2.0672 meaning Blade Flurry deals 206.72% of base damage before channeling bonuses. (I.e. if you just spam tap click Blade Flurry) If you do perfect channeling*, your Level 17 Blade Flurry deals: 0.664 * 1.6 * 2 * (1 + 0.75 * 1.2) = 392.8% of base damage. Enjoy, Blade Flurry hasn't been nerfed to oblivion just yet :) *This means you channel up to 6 stages, then release, with perfect timing. A glyph appears above your character when you reach 6 stages. All of your return strikes will deal 6 stages * 20% per stage = 120% more damage, while the average bonus you've gotten up to that point is 60% (half equally weighted 0 to 60, half equally weighted 60 to 120). The average between 120 and 60 is 90%, which is where 0.75 * 1.2 comes in Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last edited by adghar#1824 on Nov 29, 2016, 8:31:49 PM
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