[2.4 Video] LULFinder Malice COC Discharge. Shaper in 4mins15sec, NO Legacy VINKTAR

ouh some prevoius poster brought me to an idea...

what about...dropping the 8 points for arcane chemistry and going for +1 curse instead in the three.
--> Drop haste, use poachers for frenzy charges (charges + flasks)?
IGN:xSTo_ONeDdx
i have a question
would herald of ice better than haste? im not really sure how EE works but since we only proc power charges and endurance charges so will herald of ice help to do dps here?
i dont have the currency for 2nd curse so i wanna go with an aura, also my chest set up is 5G1B using cyclone accuracy BV COC increased crit chance and faster attack, im thinking drop haste and get herald of ice so i can get more mana to use and wear some decent rings, i mean rings with -mana cost are usually either overpriced or garbage
The only Life Leech is from the boots enchant right? ( beside warlords mark)
Last edited by Pynea#0149 on Nov 21, 2016, 3:34:11 PM
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Pynea wrote:
The only Life Leech is from the boots enchant right? ( beside warlords mark)


And permanent Vessel of Vinktar. Warlord's mark is only worth if you can't afford Voll's Devotion.

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MajimaGoro wrote:
i have a question
would herald of ice better than haste? im not really sure how EE works but since we only proc power charges and endurance charges so will herald of ice help to do dps here?
i dont have the currency for 2nd curse so i wanna go with an aura, also my chest set up is 5G1B using cyclone accuracy BV COC increased crit chance and faster attack, im thinking drop haste and get herald of ice so i can get more mana to use and wear some decent rings, i mean rings with -mana cost are usually either overpriced or garbage


You can get by with one -8 ring and a +2 mana on hit jewel. It's only problematic on no regen maps.
Herald of ice adding ~50 damage to attacks and spells does basically nothing for your DPS, when you're discharging in the thousands several times per second.
Haste sort of double dips on cyclone and shield charge, because they both benefit from move speed AND attack speed. More attacks = more charges = more, larger discharges.
Hi, May I ask why your Cyclone and Shield charge are lvl 1? The mana cost doesn't increase with high lvl.
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FKPX3118 wrote:
Hi, May I ask why your Cyclone and Shield charge are lvl 1? The mana cost doesn't increase with high lvl.


You can get high lvl if you want if you want some extra phys :-/
[3.2]Muh Sprinkler - /view-thread/2117962
[3.2]Muh Poet's pen elementalist - /view-thread/2105455
[2.6]Unethical Voltaxic -6mans shaper - /view-thread/1882958
[2.4]LULFinder CocDischarge - /view-thread/1753207 (sucks now)
[1.3]JustAnotherCritMjolner - /view-thread/1181110 (relics of the past)
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Giaocolam wrote:
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FKPX3118 wrote:
Hi, May I ask why your Cyclone and Shield charge are lvl 1? The mana cost doesn't increase with high lvl.


You can get high lvl if you want if you want some extra phys :-/


Oh that's because the phys reflect map mod right? But I think that reflected damage won't kill yourself. Leveling those gem actually won't improve much damage though, better than nothing~
viable for new league?
hi, in your video boss fight, how can u use cyclone move up and down like this?
Hello

Do you still think thi build will be viable in 2.5 with copri's and BV changes?

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