PoE vs Diablo III: MY opinion

"
SirSid wrote:

THEY KILLED CAIN WITH BUTTERFLY'S


I think Maghda had an SRS alternate skill effect.
You dont have to reset your tree in poe with each patch. They just give you the option to do so incase of nerfs.

I played both a lot, the problem with d3 is its been the same combat for well over a year. No new mechanics or mobs. Poe releases new skills and other junk that keep it fresh.

D3 is an amazing game until your char is good and you have all the good unique/sets.
"
1: The LORE - To me, storyline-wise, D3 is far superior. Playing through story in there is like watching a movie where you have a certain control over the scenes. A lot of little bribles of lore that you can farm here and there, and in the end that was the main reason why I kept playing.


D1 and D2 had good lore. D3 had interesting lore but they ruined it by

a) Cutting a huge part between Act III and Act IV (you were supposed to bring the soulstone with all the Evils somewhere where Adria deceives you, which would make a lot more sense)

b) Making Deckard Cain totally forget about having talked to Tyrael. They stood right next to each other in D2. Maybe he really was getting old.

c) Azmodans and Belials reaction... ok Azmodan permanently tells you his plans, which makes no sense. But they both apparently knew about Leah and Adria and it would have been in there interest to tell you, sowing doubt, exspecially for Belial it would have been an expected behavior.

d) Reaper of Souls

Reaper of Souls makes no sense.

a) Why exactly is Adria fighting you, or even searching for Mathael? She could have just waited how things go. They basically wasted a Character right at the start of the expansion for no aparant reason. With the increasing Strength of mankind Adria could have turned into the main antagonist, now we are... well back to Diablo who would have fought that.

b) Lorath Nahr... who the fuck is Lorath Nahr? He is never even mentioned before. Couldn't they have used a character we have heard of before? We did fight with Haile, his daughter and again with him, couldn't he have gotten a bit bigger role, he has experience fighting demons, he is better known and also more likeable than Lorath Nahr.

"
1: The lore - The story is really cool, but lacks something. Like I saw in some other post about Greust that people wanted to kill for spitting in our faces, exiles are welcomed with open arms like heroes of all heroes - in fact, when you take time to read/listen to the lore, they are the total anti-hero and Greust is right to spit on us. It's a bit conflicting with the story itself.


Well PoE is more like Diablo I and II. Even at the end of the story in the first two games you hero is not so special. After all your heroes in D1 turn insane, get corrupted or turn into diablo, which isn't really victory, while in D2 they wander away, get assassinated or are never mentioned again (interestingly from their backgrounds it is likely that the Assassin in D2 killed the Sorc in D2). Blizzard couldn't evne make their mind up if the Barb is the same or not.

For PoE that is easier. You are an exile. People thread you based on what they expect from exiles. Greust doesn't like Exiles, Alira, Oak and Kraityn are exiles, and they are bandits making their live difficulty, so why should he respect you. And while the exiles in Lioneyes Watch don't expect much from you, the ones in Sarn now how far you have come and that you traveled through the Vaal Ruins. In PoE very similar to D2 and D1 the game doesn't give a clear indication of how powerful your enemies are. Malachai in his mountain before he becomes whatever he wants to do there is pictured as pretty vulnerable, much like Diablo in the first game, where he still recovers his strength, which is the same case in Diablo II. In Diablo III though they don't fuck around, you straight out kill two of the lesser evils (and it is mentioned that they are far more powerful than Andariel and Duriel and even more so now that the higher three are gone) and after that you basically kill something that is more powerful than even the archangels.

D1, D2 and PoE make the actual power of your characters a bit more mystical. They don't really give straight comparisons. You are pretty much a hero for those you helped out, Oyun mentioned you in a line with Kaom, Daresso etc. and that you did where they failed, but those were all mortals as well, powerful but not unfailable.
Diablo 3 lore is garbage.

Path of Exile's crafting system is one of the best crafting systems I've ever seen in a game. Crafting isn't supposed to be easy, it isn't supposed to be accessible, because then crafting a good item actually means something instead of "I made 200 leather belts so I could learn how to make a studded leather belt" with it really just being a way to mask that you are grinding to make a decent statstick that is Bind on Pickup in a complete betrayal of the concept of crafting.
ign: Quepha
"
Nykken wrote:
Diablo 3 lore is garbage.

Path of Exile's crafting system is one of the best crafting systems I've ever seen in a game. Crafting isn't supposed to be easy, it isn't supposed to be accessible, because then crafting a good item actually means something instead of "I made 200 leather belts so I could learn how to make a studded leather belt" with it really just being a way to mask that you are grinding to make a decent statstick that is Bind on Pickup in a complete betrayal of the concept of crafting.


You can't call crafting good, if only few can make use of it. Exalts are too rare, and without them crafting doesn't even make sense. One of the worst craftings I've ever seen in games. No, it's not crafting... if you craft something, you know what are you doing, in PoE it's all about rng (unless you nerd masters to max level and have tons of exalts). And the cost of making a single additional property to rare item is a joke if item, which allows that drops once per few hundred hours, gg. Plus you have unbalanced enchantments you can't even chose, shitty for gloves, solid for boots and OP (but instead million options) for helmets. No, Diablo III has much better crafting. You play the game, scrap items and can reroll something in your gear, choosing what you want to keep and what to get. Not to mention crafting uniques and set items, which PoE doesn't even have.
Last edited by Gosen#5296 on Sep 16, 2016, 6:32:20 PM
"
Gosen wrote:
in PoE it's all about rng
Welcome to PoE.
ign: Quepha
Last edited by Nykken#5643 on Sep 16, 2016, 6:36:16 PM
Idunno why people here are shit posting in this PoE vs D3 story.

Everyone and their moms knows what Diablo story is and many of them like it.

Majority of my friends who play PoE don't even know what the PoE story is, and almost nobody heard of this game mainstream wise.

Then we have either people just shitting on every aspect of PoE or aspects of D3 despite them having near the same player base with one of them selling millions of copies (hint it isn't PoE)
"
RagnarokChu wrote:
Then we have either people just shitting on every aspect of PoE or aspects of D3 despite them having near the same player base with one of them selling millions of copies (hint it isn't PoE)

1) Just because it's popular doesn't mean it's good. See also Twilight, Justin Bieber, the latest Batman vs. Superman movie. Just saying that D3 selling a lot doesn't make it immune to criticism. They did popularize always-online DRM and they tried to give us the real-money auction house, after all.
2) D3 has obviously outsold PoE. PoE isn't sold. It's free. Also, D3 is a Blizzard product, and Blizzard is such a good marketing company with such a notoriously rabid fanbase they could probably shovel dirt in a box and sell a million copies.
3) Diablo and D2 had lore. D3 has a nonsensical plot, Path of Exile has a non-obvious plot. Take your pick which is worse.
4) I don't get what this discussion is even about, either. If you like one, play it, if you like the other, play that. No big deal. Like what you like, play what you like.
Last edited by Trylobyte#2463 on Sep 16, 2016, 7:59:37 PM
Wow a PoE vs D3 thread, is this 2013 again? Also how could anyone think D3 had a good story? It was basically written to be a children's cartoon. Now the Diablo franchise as a whole had good lore, but D3 went and took a shit all over it.
"2: Skill tree reset after each expansion - Oh damn, I can say a lot about how it pisses me off everytime. You take all the world's time to construct a viable and fun build... gets resetted when you're done with it... arggghh."

Yep one of the absolute worst things about this game.

Along with more "advanced" side effects such as, character planners etc. get broken every time there is an update.

I mean .. don't get me wrong, I love that there are updates! But the skill tree graph should be available in some sort of open format so all these things don't break.

As well, there should be support for legacy graphs.

Is it REALLY so hard to do? Hell no. But there is that old story about how the GGG can't sink so much $$ into QoL issues, because they need to add things they can hype in the stupid industry media to keep driving ppl to the game.

I call BS and I think being known as the QoL dev/game is appealing to many ppl, in its own right.

If nothing else, GGG, if you don't want to/can't do the hard work, then open it up so the community can take over. (cf. loot filters)

P.S. stash tab QoL sucks.

Report Forum Post

Report Account:

Report Type

Additional Info