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Z_Fighters wrote:
So GGG went full mongo with this and bricked projectiles being destroyed on impact also (like it makes sense to..no?) as well as fixing the stupid Lightning Arrow/Kinetic Blast pierce interaction with its 31x (or was it 51x?) damage multiplier.
So skills like
Explosive Arrow, Fireball, and Arctic Breath got shafted due to LA/KB abuse. (which in no shape or form would ever be OP)
If GGG just changed Frostwall to destory projectiles on impact (Like a tile-set/in game terrain "WALL" does) it would have fixed LA/KB and not shafted all other explode on impact skills, which was actually a cool synergistic interaction to have.
Why.
artic breath never shotguned on frostwall
Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302
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Posted byHead_Less#6633on Aug 30, 2016, 11:06:06 PM
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Head_Less wrote:
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Z_Fighters wrote:
So GGG went full mongo with this and bricked projectiles being destroyed on impact also (like it makes sense to..no?) as well as fixing the stupid Lightning Arrow/Kinetic Blast pierce interaction with its 31x (or was it 51x?) damage multiplier.
So skills like
Explosive Arrow, Fireball, and Arctic Breath got shafted due to LA/KB abuse. (which in no shape or form would ever be OP)
If GGG just changed Frostwall to destory projectiles on impact (Like a tile-set/in game terrain "WALL" does) it would have fixed LA/KB and not shafted all other explode on impact skills, which was actually a cool synergistic interaction to have.
Why.
artic breath never shotguned on frostwall
um yes it did. it functions exactly the same as fireball.
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Posted byZ_Fighters#2522on Aug 30, 2016, 11:07:38 PM
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Your own skills should never have hit frostwall. You can't hit your own totems or minions or golems. It made no sense.
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com
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Posted bymark1030#3643on Aug 30, 2016, 11:17:58 PM
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mark1030 wrote:
Your own skills should never have hit frostwall. You can't hit your own totems or minions or golems. It made no sense.
Because totems blocked mobs from hitting you?
*herp derp*
Two entirely different objects you are trying to compare there. Instead of trying to compare apples to oranges, you are trying to compare oranges to bicycles.
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
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Posted byJNF#6963on Aug 30, 2016, 11:22:28 PM
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mark1030 wrote:
Your own skills should never have hit frostwall. You can't hit your own totems or minions or golems. It made no sense.
it's a damn wall. It's neither a totem, a minion or a golem. it doesn't move, interact, attack or follow you. It is simply a piece of terrain you create.
How do your skills NOT hit a wall? Now it makes no senses that your projectile magically passes straight through a huge wall made of ice.
Last edited by Z_Fighters#2522 on Aug 30, 2016, 11:32:28 PM
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Posted byZ_Fighters#2522on Aug 30, 2016, 11:23:22 PM
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Well I can punch through a wall of ice easily, I think the more confusing part is how it doesn't get destroyed by a magical fireball.
✓©ⓔ®†ⓘⓕⓘⓔd ⓜ☺ⓡ☺n™✓
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Posted byKrappakreepo#1277on Aug 30, 2016, 11:24:36 PM
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Z_Fighters wrote:
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mark1030 wrote:
Your own skills should never have hit frostwall. You can't hit your own totems or minions or golems. It made no sense.
it's a damn wall. It's neither a totem, a minion or a golem. it doesn't move, interact, attack or follow you. It is simply a piece of terrain you create.
How do your skills NOT hit it a wall? Now it makes no senses that your projectile magically passes straight through a huge wall made of ice.
His comment makes about as much sense as saying "there is no such thing as obstacle collision"...Good, then get rid of rocks on the ground and allow us to pass through people's obstacles in hideouts unhindered.
Still in the alpha stage, but at least build diversity isn't an issue: https://wolcengame.com/home/
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Posted byJNF#6963on Aug 30, 2016, 11:25:50 PM
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His comment makes about as much sense as saying "there is no such thing as obstacle collision"...Good, then get rid of rocks on the ground and allow us to pass through people's obstacles in hideouts unhindered.
Yep. Creating inconsistencies for the sake of quick fixes really looks and feels like shit. Apart from making no sense what so ever.
also, thanks edited OP to include your obstacle collision term. easier to understand.
Last edited by Z_Fighters#2522 on Aug 30, 2016, 11:38:31 PM
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Posted byZ_Fighters#2522on Aug 30, 2016, 11:31:31 PM
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This intentionally fixes the exploit case where a player stacks many Frost Walls around a boss and uses a skill like Piercing Lightning Arrow to trigger an excessive amount of hits.
They even stated this was to fix the piercing exploit. So they go ahead and decide to fuck every single other interaction in the process.
el oh el g g g
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Posted byZ_Fighters#2522on Aug 31, 2016, 1:08:14 AM
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Krappakreepo wrote:
This is one of the best poe videos, made my day :D
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Posted byTereng#1784on Aug 31, 2016, 1:25:00 AM
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