Vault Map Reveal
Yo hes fucking MELEE
LMAO Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" ayyyy he almost died though so it's not like they misrepresented anything. |
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" I saw him dip into low life 2 or 3 times in less than 20 seconds of play footage. |
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gimme dat golden gollem skin.
IGN : Darkness_Angelu
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every trailer and shit the char is almost always melee meanwhile the game is 95% ranged
IGN : Detrium
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" To Cadiro it does! :P ███░░█░░███░█░█░░░███░███░░░█▀▀░█░█░█░█░░░█▀▀░░░▄█▄░▄█▄░░ █▄█░█▄█░░█░░███░░░█░█░█▄░░░░█▀░░▐█▌░█░█░░░█▀░░░░▀█████▀░░ █░░░█░█░░█░░█░█░░░███░█░░░░░███░█░█░█░███░███░░░░░▀█▀░░░░ Last edited by Quentz on Aug 17, 2016, 12:50:48 AM
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If it's one thing people really want, it's maps that require a lot of backtracking.
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wow! can't wait^
IGN: HardyHard_FireFly
Big thx GGG for this great game :) | |
Looks ok for a treasure theme but don't you dare turn mapping into LAB 2.0 or the player base is gonna fall of like crazy.
Also screw lab entirely, I'm still wishing for a alternative way to gain AC point's. Lag and monsters can mix through defense or offence but mix lag and traps..... it only results in death and frustration. | |
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