Prophecy as a Core Game Mechanic

Since coins will be rarer I hope seal costs will be substantially tuned down too.
I recall there were some prophecies at endgame that if not sealed would remain there forever without a significant time wasted in non-map areas (and useless or inexistent reward), something most people would like to avoid when running maps.
Last edited by Beregondz on Aug 9, 2016, 10:28:18 PM
Not as excited, because I avoided them.
GGG listens to its fans!!! Thank you!
I like the use of silver coins as infrequent drops, so prophecies aren't something you can churn through as a major gameplay distraction. Great compromises.

Edit: Cadiro had some great voice-acted lore associated with him and the Labyrinth - any chance he'll be showing up in the core game, with or without the Perandus mechanics?
Ruby light of Songbird dreaming,
Daring King of Swords deceiving,
Queen of Sirens left in grieving,
Star of Wraeclast evermore.
Last edited by Xedralya on Aug 9, 2016, 10:29:28 PM
Stoked for Prophecy to be added, but seeing how other previous league content (that has been incorporated into the main game) has not really had anything new added to it, I'm not holding my breath for much in the way of new Prophecy stuff...
U MAD?
My only hope is twice enchanted and the extra lab key don't make it in. I'm also very curious to see how some of the uniques will be nerfed.

"
Its just a shame that barely anyone plays the core game. RIP HC.


Meanwhile SC maintains 20% of the player population, while HC is less than 1%

https://www.pathofexile.com/forum/view-thread/1707517
Percentage of overall player time spent in each league the last week
Standard - 20.54%
Hardcore - 0.73%
Prophecy - 65.63%
Prophecy Hardcore - 13.10%
Designing Cospri's Will: https://www.pathofexile.com/forum/view-thread/1665314
Designing Cospri's Malice: https://www.pathofexile.com/forum/view-thread/1717008
Iron Heart/Iron Fortress too!
Last edited by LostArtz on Aug 9, 2016, 10:32:22 PM
LoL seriously?
I like what I'm reading a lot!

Please don't nerf current Reach of the Council bows.

And are sealing costs going to go down ??
If Silver coins become rarer, not adjusting these costs would make them more expensive than before... It would be nice to be able to get rid easily of prophecies we don't want to run for the 50th time (to get yet another Wall of Brambles, for example).


Last edited by Monsieur_Gao on Aug 9, 2016, 10:32:38 PM
"
sherkhan wrote:
"
We know we will be changing this item


Legacy Reaches, or do these get the Voltaxic treatment?

Although, after the Russian incident, I'm not sure anything in Standard is worth thinking about.
Id expect voltaxic treatment based off the current trend but thats just me, not sure which way theyre going to nerf it however, id expect the free GMP to be nerfed but that would more than likely be a legacy change.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
"
Davvis wrote:
Bring Talisman back....


+1
I aprove this. Well done GGG.

PS: Cadiro and talisman monsters/Rigwald should return in some form in the future too, :P They could return as Prophecy missions if needed, and it doesn't have to be as broken as when they were first implemented.
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942
Last edited by NeroNoah on Aug 9, 2016, 10:41:34 PM

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