Reckoning, Riposte, and Vengeance: Some Questions!

Hey, sorry to revive this old thread, but what is necessary to hit an enemy far away (from blocking a spell or blocking an ranged attack) weapon range and/or AoE radius? And also - does someone know the default AoE radius of Reckoning and Vengeance?

Ty
Reckoning is an AoE. Base radius is unknown, to my knowledge.
Vengeance uses Weapon Range (and is an AoE). Weapon range is listed on your weapon.
Riposte is, far as I remember, just a Hit wherever the enemy is.
"
Vipermagi wrote:
Reckoning is an AoE. Base radius is unknown, to my knowledge.
Vengeance uses Weapon Range (and is an AoE). Weapon range is listed on your weapon.
Riposte is, far as I remember, just a Hit wherever the enemy is.


So Vengeance will scale with like this: Weapon rage = base radius times area of effect multiplier?

Ty for the answers Viper :)
Yep. It's the same as Cyclone in that regard :)
And, no problem. It's what I do.
I often like to put Riposte with Melee Splash and Life Gain on Hit. Makes getting through Tentacle Miscreants a joke :P
Combat is simple.
Keep your blood in.
Take theirs out.

Report Forum Post

Report Account:

Report Type

Additional Info