Boring Levelling?
I miss levelling 😣
my english sux.
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" Of course you don't NEED to. But instead of just whining about something that is, why not start a productive discussion on what could be? Some ideas? You have to have some vision on what would be better? Bring me some coffee and I'll bring you a smile.
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" Chill brother, chill. You made it too personal and raging buffalo. |
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" Same here, leveling new characters continuously is insane. I deleted most characters when I discovered they're failed builds and just the thought to remake a new character again is already tiresome. Normally, I stopped for many months before I make a new character again. Though, the theory crafting is always the best. It makes my stomach goes butterfly. |
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" Yeah, I've had enough. They really, really, REALLY need to come up with a retirement or mentoring system where you can delete on old character and get a new one started with a head start. Sorry, crawling through Normal for the Nth time is not fun. Theorycrafting, item hunting, and challenging content are the point of the game - and it's a very good game. I rarely feel like crawling through a dozen hours of repetitive time wasting bullshit to get back there again, though. Last edited by C0Y0T3_SLY#2226 on Jun 12, 2016, 12:48:04 PM
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Well there are alternative way to level.
You can use leveling uniques ... And ask for a boost ... Wonder if it's not intended to push players out of the game with such a leveling :D Hf :)
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What is always ignored during these discussions is that in PoE there exist hardcore leagues where the current three-tier difficulty system perfectly fits in. The game becoming gradually harder by unlocking a new harder difficulty mode. Old school but efficient.
In standard you only lose experience upon death. People just rush through the game as quickly as possible BECAUSE they can breeze through it. There is less of a challenge involved and therefore less of a sense of achievement. Guess that is the reason why it all feels like drudgery to some. Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE POE 2 is designed primarily for console. |
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" I'm pretty sure most players including myself use leveling uniques. It's not rocket science. If you think asking a boost from other players has fun value, well, I really don't know what to say. The only thing I can think of that can make leveling fun is by playing with friends. The emersion is real. But what game is not fun playing with friends? Definitely some innovation needed here in PoE. (not to anyone anyway. Elites always goes by the saying, IF I'M FINE WITH IT, ALL MUST BE FINE WITH IT). Last edited by Aalhamas#3470 on Jun 12, 2016, 1:14:51 PM
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The old school 3 difficulty with same content has been introduced in others arpg for a production cost problematic initialy.
I'm still astonished it became so popular and survived trought so many years. It's boring as hell. Hf :) Last edited by Heli0nix#0378 on Jun 12, 2016, 1:26:56 PM
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I don't mind levelling as long as it's always new acts. what i HATE, HATE, HATE about PoE is the fact that I have to play through the same acts 3 times!!!! GRRRRRRRRRRRR!!!!!!
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 |
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