Hierophant's mini-Mind over Matter mechanics

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sidtherat wrote:
highest possible buffer vs the true one-hits
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sidtherat wrote:
My hierophant has 4.5k life, 2.8k ES and 3k Mana with ~1k unreserved.

That's 8.3k total "Buffer." Most CI builds get at least that much, and more.

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sidtherat wrote:
With 4 [Threshold Jewels] it simply REMOVES 40% incoming damage.

Doesn't help against those "true one-hits" you speak of though. But they are pretty nice for the small stuff.
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Last edited by Sheriff_K#3938 on Mar 16, 2016, 7:21:07 PM
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Sheriff_K wrote:
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sidtherat wrote:
highest possible buffer vs the true one-hits
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sidtherat wrote:
My hierophant has 4.5k life, 2.8k ES and 3k Mana with ~1k unreserved.

That's 8.3k total "Buffer." Most CI builds get at least that much, and more.


Not only that, with those numbers both the Hierophant passive and the legacy cloak are wasted, as he can only mitigate 50% of a 2K hit (if he is already out of ES, if not it will just mitigate nothing), anything bigger and the mitigation drops like a rock. Any oneshot hit will burn that mana way before he dies, even if he only had the passive.
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sidtherat wrote:
hybrid has two things going for it

a) highest possible buffer.


Are you sure about that? CI can go into the 12k+ range quite easily, even without using Vaal Discipline.
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ivkoto77777 wrote:
Are you sure about that? CI can go into the 12k+ range quite easily, even without using Vaal Discipline.


Well, if both builds are specced the same way a CI build would only have ~18 more ES than a hybrid on the account of those 8% inc and 15% more nodes behind. If we're in the ballpark of 10k ES that's true because you'd have more than 2k life. Unfortunately, as we get closer to 20k we go into gray area, especially considering that a hybrid doesn't have the kind of ES investment that a CI build has.
Wish the armchair developers would go back to developing armchairs.

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Last edited by raics#7540 on Mar 17, 2016, 5:17:38 AM
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ivkoto77777 wrote:
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sidtherat wrote:
hybrid has two things going for it

a) highest possible buffer.


Are you sure about that? CI can go into the 12k+ range quite easily, even without using Vaal Discipline.


but nothing hits for that much so it is largely irrelevant (stuff that does hit you you avoid or res-flask trough). what makes hybrid' buffer larger is flasks. CI doesnt have flasks. life has them. and while the first half of the buffer can be gone you are still at 4-5-6k life you can heal via flasks. not to mention that we are talking about crazy gear levels. my templar im testung this on has random garbage gear..

it is true that you have no uniformity - half of the buffer is harder to replenish than the other one and chaos damage can be a problem - but when built right it really works

12k max ES Ci bursted down to 600ES and stunned when casting vaal discipline is pretty much dead. hybrid build pots to full life, escapes, regens and is good to go. it is more down to a playstyle than raw numbers

not that long ago people were claiming ev/es builds are dumpster class. guess they were talking without even testing themselves
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sidtherat wrote:
not that long ago people were claiming ev/es builds are dumpster class. guess they were talking without even testing themselves


Probably as much as standard is a dumpster league. Hybrid is just another way to skin a cat, but that way is more complicated and not superior to the alternatives by a large enough margin to make anyone except those in the market for something fresh to bother.
Wish the armchair developers would go back to developing armchairs.

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raics wrote:
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sidtherat wrote:
not that long ago people were claiming ev/es builds are dumpster class. guess they were talking without even testing themselves


Probably as much as standard is a dumpster league. Hybrid is just another way to skin a cat, but that way is more complicated and not superior to the alternatives by a large enough margin to make anyone except those in the market for something fresh to bother.


How would you scale ar+ev ratings at the moment? The duelist's hybrid nodes + "%defenses from shield" nodes?
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ivkoto77777 wrote:
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raics wrote:
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sidtherat wrote:
not that long ago people were claiming ev/es builds are dumpster class. guess they were talking without even testing themselves


Probably as much as standard is a dumpster league. Hybrid is just another way to skin a cat, but that way is more complicated and not superior to the alternatives by a large enough margin to make anyone except those in the market for something fresh to bother.


How would you scale ar+ev ratings at the moment? The duelist's hybrid nodes + "%defenses from shield" nodes?


I don't, usually can't afford to go ar/eva for whatever reason.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►

Well, I was wondering if you have an idea at all. I was curious about it at one point, but it seems to me that it is too weak compared to more standard approaches. There are very few nodes that actually scale both ratings and the "%increased defenses from shield" nodes do not scale at all with the aforementioned defense nodes... Maybe jewels would help, but I wouldn't have the currency to test that out.
Last edited by ivkoto77777#0822 on Mar 17, 2016, 8:26:12 AM
You don't need a large investment in Evasion to get good ratings, for two reasons:
1. Grace is a thing that is wonderfully amazing
2. Dex grants Increased Evasion

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