SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Pyrokar wrote:
Unusual content for unusual reward eh? I guess we can expect rhoa racing and shoot em up for other rewards deemed unusual by you if they decide to put them in the game?

If the reward is unusual anything goes?

No thanks.


I suggested chess against watson to replace the Lab.

Very challenging!
What I get from the Carrot/stick comments is:

While the entire game can be broken down to carrot/stick quests, in other words: rewards for doing things, the non-labyrinth quests of the game, in general, are fun, and those quests consist of normal PoE gameplay activities...

Compared to: the labyrinth is not played 'for fun' and consists of avoid-trap gameplay, and is only completed for the rewards at the end - thus, the extreme of "carrot/stick" only for many (of course, if you find the Labyrinth fun, this reduces the stick portion of the carrot/stick issue).

In this conversation, I'd say the Labyrinth is dead center for attacks against content that is only run for the reward, and not because it's the fun gameplay experienced in the rest of the game.
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Zaludoz wrote:
In this conversation, I'd say the Labyrinth is dead center for attacks against content that is only run for the reward, and not because it's the fun gameplay experienced in the rest of the game.

That's the main thing right there - "Is the idea of content that we run only for the rewards an issue at all in current PoE, as long as we run it?" Sadly, I don't think it is.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
So why are they changing it?
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Pyrokar wrote:
So why are they changing it?


So instead of waiting until you can shit on the content and its trivial to do so you have more of an incentive to do it while leveling now and they can re-balance the game for the new act 1-10 progression instead of acts 1-4 repeating 3 times.

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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Pyrokar wrote:
So why are they changing it?

You can't see the pattern?

What's their usual sequence of action when we aren't terribly pleased with some piece of content?
1. Make it more rewarding.
2. Cut it down so it's easier to manage.
3. Truly improve it so it's more fun to do.

Goes without saying that number 3 is the hardest and most time consuming, they do it only if they really have to and are in the situation to do so. For instance, they're improving the levelling process because adding new acts to the existing system became an issue, they could have made it 5x2 but they would run into the same problem sooner or later so they went the extra mile.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
But that would mean that people didn't wanna bother to repeat it, if they failed , when they did it at an appropriate level.

If it was fun to repeat then they wouldn't overlevel it and then attempt it.

So:
A) Lab wasn't fun for the silent majority
And
B) They had to change it in order to not lose the support of the silent majority; the lab haters.
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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Pyrokar wrote:
But that would mean that people didn't wanna bother to repeat it, if they failed , when they did it at an appropriate level.

If it was fun to repeat then they wouldn't overlevel it and then attempt it.

So:
A) Lab wasn't fun for the silent majority
And
B) They had to change it in order to not lose the support of the silent majority; the lab haters.


Now your just making shit up.

They changed it because it was time to change it, just like it was time to change from 4 acts repeating to 10 total acts.


Perhaps its fine for the majority, but in order to appeal even slightly to the people in this thread they tossed you a bone and apparently thats not enough. Too bad, it will never be enough for people like you.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
they do have the numbers, so one could ofc only speculate.

Maybe they see that many just do normal lab, or even fail it completely, quitting the game as a result. Aaand they are working on making uber lab more rewarding. So i'll guess we'll see how it pans out for them.

Personally I will still just do it for the ascendancy points, because the lab gameplay is atrocious, and not worth my time. I will just farm the good ol' maps for the lootz. Can only do so much to make a pile of manure smell nice ;)
The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
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Pyrokar wrote:
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Turtledove wrote:
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Pyrokar wrote:
So what if lab is a carrot on a stick? I don't get it. What is the conclusion?


PoE 3.0 apparently has some great improvements to labyrinth. The first two labs may be much nicer. Now I do have some concern about the third lab based on Moonginator's post in this thread. But I still think that the significant lab improvement in 3.0 may soothe some of the lab rage. While it may soothe the lab rage with some, people feeding off the lab rage may suffer a frenzy curse?

Frenzy: A violent agitation of the mind approaching madness; rage.
https://en.wiktionary.org/wiki/frenzy



:)

I guess ths kinda explains it?

Although i disagree with the 3.0 changes, i can see how it makes it more sufferable. Let's hope that they have more changes in store for the future in order to make it something actually worthy of PoE.


I agree that it's not a full or the best solution. The part that I especially agree with is that labyrinth is not worthy to be in PoE.

And just to balance out the frenzy curse, I'm very hopeful that 3.0 will be worthy of my gaming time again. It would be wonderful to be able to reap the fruits of all our hard labors of letting GGG know that we love PoE but the labyrinth needs to be fixed! Final complete fix to be in 4.0 or earlier!!! :-)
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Saltygames wrote:
they do have the numbers, so one could ofc only speculate.

Maybe they see that many just do normal lab, or even fail it completely, quitting the game as a result. Aaand they are working on making uber lab more rewarding. So i'll guess we'll see how it pans out for them.

Personally I will still just do it for the ascendancy points, because the lab gameplay is atrocious, and not worth my time. I will just farm the good ol' maps for the lootz. Can only do so much to make a pile of manure smell nice ;)


In my thank you phase, thank you for your surveys. They were especially helpful in letting GGG know that the labyrinth needed to be fixed. As much (if not more so) for the discussion they generated.

And thank you to everyone that helped on both sides. It's now clear that GGG understands the labyrinth has issues that need to be addressed and that they are working to address them.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Jul 25, 2017, 2:28:46 PM

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