SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
" I suggested chess against watson to replace the Lab. Very challenging! |
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What I get from the Carrot/stick comments is:
While the entire game can be broken down to carrot/stick quests, in other words: rewards for doing things, the non-labyrinth quests of the game, in general, are fun, and those quests consist of normal PoE gameplay activities... Compared to: the labyrinth is not played 'for fun' and consists of avoid-trap gameplay, and is only completed for the rewards at the end - thus, the extreme of "carrot/stick" only for many (of course, if you find the Labyrinth fun, this reduces the stick portion of the carrot/stick issue). In this conversation, I'd say the Labyrinth is dead center for attacks against content that is only run for the reward, and not because it's the fun gameplay experienced in the rest of the game. |
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" That's the main thing right there - "Is the idea of content that we run only for the rewards an issue at all in current PoE, as long as we run it?" Sadly, I don't think it is. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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So why are they changing it?
I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" So instead of waiting until you can shit on the content and its trivial to do so you have more of an incentive to do it while leveling now and they can re-balance the game for the new act 1-10 progression instead of acts 1-4 repeating 3 times. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" You can't see the pattern? What's their usual sequence of action when we aren't terribly pleased with some piece of content? 1. Make it more rewarding. 2. Cut it down so it's easier to manage. 3. Truly improve it so it's more fun to do. Goes without saying that number 3 is the hardest and most time consuming, they do it only if they really have to and are in the situation to do so. For instance, they're improving the levelling process because adding new acts to the existing system became an issue, they could have made it 5x2 but they would run into the same problem sooner or later so they went the extra mile. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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But that would mean that people didn't wanna bother to repeat it, if they failed , when they did it at an appropriate level.
If it was fun to repeat then they wouldn't overlevel it and then attempt it. So: A) Lab wasn't fun for the silent majority And B) They had to change it in order to not lose the support of the silent majority; the lab haters. I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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" Now your just making shit up. They changed it because it was time to change it, just like it was time to change from 4 acts repeating to 10 total acts. Perhaps its fine for the majority, but in order to appeal even slightly to the people in this thread they tossed you a bone and apparently thats not enough. Too bad, it will never be enough for people like you. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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they do have the numbers, so one could ofc only speculate.
Maybe they see that many just do normal lab, or even fail it completely, quitting the game as a result. Aaand they are working on making uber lab more rewarding. So i'll guess we'll see how it pans out for them. Personally I will still just do it for the ascendancy points, because the lab gameplay is atrocious, and not worth my time. I will just farm the good ol' maps for the lootz. Can only do so much to make a pile of manure smell nice ;) The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
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" I agree that it's not a full or the best solution. The part that I especially agree with is that labyrinth is not worthy to be in PoE. And just to balance out the frenzy curse, I'm very hopeful that 3.0 will be worthy of my gaming time again. It would be wonderful to be able to reap the fruits of all our hard labors of letting GGG know that we love PoE but the labyrinth needs to be fixed! Final complete fix to be in 4.0 or earlier!!! :-) ____________________________________________ edit: " In my thank you phase, thank you for your surveys. They were especially helpful in letting GGG know that the labyrinth needed to be fixed. As much (if not more so) for the discussion they generated. And thank you to everyone that helped on both sides. It's now clear that GGG understands the labyrinth has issues that need to be addressed and that they are working to address them. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Jul 25, 2017, 2:28:46 PM
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