SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Zaludoz wrote:
They knew many people didn't like trials (almost a universal complaint, even from lab-lovers), so that's a safe place to "trim" away one source of complaints about their baby.

I suppose it shows better than anything else that devs are very well aware of the whole thing.
- more than x% players hate trials, so they did something
- less than y% players hate the lab, so they did nothing

I used x and y on purpose, tweaking trials is easier so x is probably a lower number. I think it's possible they will trim trials once more at some point reducing it to two runs, one normal and one uber, we probably can't ask them to trim it more than that and it seems fairly reasonable to me.

On the difficulty side of things, I'm not sure how much can they really do with non-scaling content. I suppose it's enoguh that traps scale and we can tune the rest of the difficulty ourselves, for instance, to keep the lab fun I prefer doing it at level and generally avoid using beastly levelling builds, otherwise it's just a trivial chore.
Wish the armchair developers would go back to developing armchairs.

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Recruiting for Archnemesis League/Siege of the Atlas!
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Turtledove wrote:
GGG keeps improving the Labyrinth little by little since it was released. This has been required because Labyrinth was very poorly designed and poorly implemented content.
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Apparently the lab is somehow different from the rest of the game that has been incrementally improved since release too, who knew?



It was full of bugs in both design and implementation.
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Only one thing in design has changed, and that's not having to repeat trials, so uhhhh try again bud.


This is a plain fact.
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opinion


GGG still has more work to do, which GGG admits that more fixes are coming in 3.0. So you people saying that Labyrinth shouldn't change are not really being objective about it.


Uhh you haven't said a single objective thing about the lab basically ever, you're thread is actually the definition of confirmation bias, and they actually didn't say any fixes are in 3.0 just some changes to deal with the fact that you won't be repeating act three three times.

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j33bus wrote:
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Turtledove wrote:
GGG keeps improving the Labyrinth little by little since it was released. This has been required because Labyrinth was very poorly designed and poorly implemented content.
"


Apparently the lab is somehow different from the rest of the game that has been incrementally improved since release too, who knew?



It was full of bugs in both design and implementation.
"


Only one thing in design has changed, and that's not having to repeat trials, so uhhhh try again bud.


This is a plain fact.


opinion



Way more than that. Look at the patch notes. What about the buggy piece of shit that was that release? It crashed way more often than anything else GGG has ever done. ES is another example of a glaring design bug.

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"

GGG still has more work to do, which GGG admits that more fixes are coming in 3.0. So you people saying that Labyrinth shouldn't change are not really being objective about it.


Uhh you haven't said a single objective thing about the lab basically ever, you're thread is actually the definition of confirmation bias, and they actually didn't say any fixes are in 3.0 just some changes to deal with the fact that you won't be repeating act three three times.



They have stated that they are making normal labyrinth shorter. I forget what else but facts are not your cup of tea so that will do.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
*your
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The_Reporter wrote:
*your


what people do when they have nothing worthwhile to say ever*

But you claim that ES was a glaring design bug why do you think it was so obvious that % based degen should work like that on ES? after all most traps don't hit you enough to actually hurt ES if you just stand there and let it regen? There was one issue with loading a specific tileset that caused crashes but that's not really a lab problem that's just a bug that could have happened anywhere, and doesn't fit into your crusade, it's just an excuse, other than that not extra bugs or crashes in the lab. You continually attribute any minor change to the lab as glaring examples of major problems but there have been minor and more major changes to other parts of the game, is that just proof that the entire game is a problem or that things can be made better? There have been minor improvements but the content is the lab is still exactly the same, and once again you're making the silly claim that people are saying that nothing should change, but no one is saying that, just that the content should be left mostly the same. Minor improvements are fine. Once again you should take a look at everything again, and try to be objective this time, instead of indulging your massive confirmation bias.

I'm also curious as to why you think fixed problems are signs of pathological design problems? Anything that has been fixed isn't a sign that the lab has a problem now, only that there was a problem.

Also reporter if you're not going to say anything worthwhile try not saying anything at all, you can at least pretend to say something relevant, you know ever.
Last edited by j33bus#3399 on May 16, 2017, 10:19:26 PM
Given the upcoming changes to Lab, I've suggested the following:

https://www.pathofexile.com/forum/view-thread/1899651

Using Offerings of the Goddess, you can skip straight to Izaro fights if you hate the Lab, or if you like the Lab enhance it with various effects like increased item quality/quantity, or add leaguestone effects and such.
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CPTBRUMBL3Z wrote:
Given the upcoming changes to Lab, I've suggested the following:

https://www.pathofexile.com/forum/view-thread/1899651

Using Offerings of the Goddess, you can skip straight to Izaro fights if you hate the Lab, or if you like the Lab enhance it with various effects like increased item quality/quantity, or add leaguestone effects and such.


That is actually a very nice suggestion and caters to all interested parties. Well done CPTBRUMBL3Z, ill add the suggestion as is in the OP credits ofcourse to you, when i have the time.
Inundated with cockroaches, I am

https://www.pathofexile.com/forum/view-thread/1609216 - labyrinth rework ideas/suggestions
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The_Reporter wrote:
*your


Your*
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
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Regulator wrote:
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CPTBRUMBL3Z wrote:
Given the upcoming changes to Lab, I've suggested the following:

https://www.pathofexile.com/forum/view-thread/1899651

Using Offerings of the Goddess, you can skip straight to Izaro fights if you hate the Lab, or if you like the Lab enhance it with various effects like increased item quality/quantity, or add leaguestone effects and such.


That is actually a very nice suggestion and caters to all interested parties. Well done CPTBRUMBL3Z, ill add the suggestion as is in the OP credits ofcourse to you, when i have the time.


Oh, hey look, it's Mr. Nice Guy. Only appearing with such agonizingly nice things to say when someone fits into his tunnel vision. How quaint.

So on one side we have "IIR/IIQ" found literally everywhere in the game, because it's a game about killing and looting. Makes sense.

On the opposing side we have "skip to boss", because... well, because some people who play basketball really think some elements are just below average content. So let's just skip the ball into net thing and just give me 3 points while I sit on this comfy bench here. Otherwise I have to run around and people get in my way, like, I swear man, they look like spinning blades to me?? I don't know, just give me the points.

And you can literally sit there and say this is a very nice suggestion?

So Regulator, tell me, does your car have square wheels by chance? Do you cook meat with a magnifying glass in the sun? Do you wear your underwear on the outside of your pants so you don't have to change them daily? None of these things would surprise me at this point.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.

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