SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]
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It's a fact that PoE is crappier since the introduction of labyrinth + trials. We all know it and GGG knows it too.
But for heaven sake, lighten up! It's only a (formerly great and much worse now) game! |
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I highly intelligent defendable opinion I share is still not a fact :)
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" Again, you and anyone that doesn't like lab were called neither trolls nor delusional. The whole thing was a misunderstanding because your post could be interpreted as a claim that PoE is less fun now no matter who you ask, including Chris and his wife. Sure, it was obvious enough that you weren't making a preposterous claim like that but it was a good opportunity to play a little grammar nazi, I suppose. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" So reading comprehension it is, I guess .... I bolded the important element that you have been trying to avoid : " " Exactly " Not just akward, simply incorrect. Like this other one now : " Now those 2 last pages are a perfect illustration of what there is still to say on the subject : nothing. Everybody move on please ? :/ SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Apr 26, 2017, 9:47:47 PM
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" We would but people keep making fun posts. |
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" player base beating records nice try though. No rest for the wicked
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" Most are bot accounts. And even if they weren't, a larger player base doesn't mean the game is any better from a quality/design perspective. |
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" That can be interpreted in many ways, for a game that's been around for so long and stands out so much in the genre that isn't exactly crowded we can't really say it's gaining recognition because you'd have to be living under a rock. Maybe it's been getting more accessible? Maybe more mainstreamy? Even if it's getting worse from a critic standpoint if more people enjoy it can we say it isn't 'more fun'? What exactly makes a game or a movie 'more fun'? Is it how exciting it is? Maybe how good you're feeling during it, how about afterwards? Is it how well the work absorbs you into its world or how much it engages your mind? Is it 'more fun' if it touches fewer people on a deeper level or a lot of people more lightly? Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" so you cry about this game being casual and still want to remove the only hardcore part of it that isnt prone to power creep - labyrinth? it also provides the only steady stream of currency besides item flip and craft. No rest for the wicked
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" Fruz, it used to be fun to either him or everyone else in the world and you're insulted by THAT!? That isn't even a failure in English class that is a failure in ... in ... I don't know, maybe you're just extra bothered today for some reason? Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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