State of Ignite vs Poison (mainly the Chance to Ignite gem)
@raics: it's not a direct copy, because chilled is generally easier to inflict than getting an enemy to burn.
It's not super crucial, though; the important points are 1, 2, 3 and 4, although some form of 7 should happen to. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
|
![]() |
OSfrog balance in all things OSfrog
|
![]() |
" It's a moo point. Like a cow's opinion. It just doesn't matter. |
![]() |
Hm, always thought the phrase was 'a mew point', because Mew never says anything useful.
Spoiler
Moot
|
![]() |
" 1 nah the only real issue with burn right now is not its damage but its inablity to transfer its damage as well as poison. having it focused on a single long unstackable burn makes more sense. i think chance to ignight and increased burn damage should be combined and made similar to poison ie 100% chance with the extra burn being scaled. 2. I guess that works. all you are doing is doubling the time it takes to get to max damage from poison. 3 i didnt think the damage on the poison gem was the actual problem tho. i thought it was all the double dipping from everything else . like projectile multis chaos multi and minion multis that balloon that otherwise okish base damage rate. 4 i think if you are dedicating a gem slot to igniting stuff it should be an all in one solution. leave chance to passives and builds that dont want to waste a slot on it. 5 that would be cewl 6 nah bleed as a mechanic is not really unique to shadow. its spread between shadow and ranger and even duelist. where as poison is very much a shadow specific thing. if viper is too good in races then adjusting the duration is enough. 7no input on this except they need to just cap bino regen to 20% of your max life. nothing else need be done since even 50% of 8000 hps is still your full hp on most builds in under 2 seconds Last edited by Saltychipmunk#1430 on Feb 12, 2016, 11:09:31 AM
|
![]() |