[2.6] TankyTwirl - PhysSpell CoC Cyclone

@ lorem331

There are 2 things about testing this:

1. I don´t think you canget high enough Crit Chance without the Gem, it may work with Diamond Flask but as we are no Pathfinder we can´t keep that Flask up during fights

2. The DPS gain or loss of a 3rd Spell under Diamond Flask is hard to test because most things die to quick with Bladefall alone.

As a result of these 2 things i don´t think its worth it to test because all the fights where you could test it would require a Diamond Flask up all time without the ICS Gem.

Feel free to test it though if you like.

Idea for testing: use low level spells to slow down killtime on Voll, then you can maybe use stopwatch to see what works better.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
Cant load the skill trees
Just tested it, all links do work for me.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
"
ZweihundertMorder wrote:
@ lorem331

There are 2 things about testing this:

1. I don´t think you canget high enough Crit Chance without the Gem, it may work with Diamond Flask but as we are no Pathfinder we can´t keep that Flask up during fights

2. The DPS gain or loss of a 3rd Spell under Diamond Flask is hard to test because most things die to quick with Bladefall alone.

As a result of these 2 things i don´t think its worth it to test because all the fights where you could test it would require a Diamond Flask up all time without the ICS Gem.

Feel free to test it though if you like.

Idea for testing: use low level spells to slow down killtime on Voll, then you can maybe use stopwatch to see what works better.


Hi, thanks for the reply.
I'm still theory crafting, so I don't have a character to test.

But here are my thoughts -
I'm thinking that if I go with an Assassin instead of a Trickster, I can get my cyclone to 95% crit (with 7 power charges, passive tree, and a Vagan dagger with 8.3% base crit) without using the increased crit gem.

This would allow me to link a 3rd spell (in addition to bladefall and EK) - I'm thinking of something like shock nova to proc the shock, which would make bladefall and EK deal even more damage.

I believe with a dagger that can come close to 4 attacks per second with my cyclone, and having 3 spells, it might be better because of the new CoC cooldown.

I hope to hear your thoughts on this, thanks!

@lorem331

First honest thought: i think you dont understand how Shock works.
Without scaling for it you will never shock anyone that you would care about shocking.


On going Assassin:
You also lose about all the defense this build has if you go assassin, getting gear will be tons harder because you need Elreon Rings to sustainthe Cyclone, you lose all the Evasion and tons of ES.

IF you go Assassin imho it would be alot better to use Poison with Toxic Delivery for lots of good Poison on EK + BV.

I tested the build as Assassin back when i started to do the LowLife Version. You can find aVideo about that on my Youtube, it was befor Uber Lab so idid not have the 100% more Poison back then. It was ok but overall not remotely worth the extra investment and overall alot squishier than the Trickster version even on alot higher gear cost.

As Assassin its also almost mandatory to have Skyforth because you need your charges up 100% of the time and can´t do shit without charges.

(this also puts again more strain on other Slots as you are allready starved for Res and ES by having to use Elreon Rings, Skyforth againhave no Res and low ES)
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
"
ZweihundertMorder wrote:
@lorem331

First honest thought: i think you dont understand how Shock works.
Without scaling for it you will never shock anyone that you would care about shocking.


On going Assassin:
You also lose about all the defense this build has if you go assassin, getting gear will be tons harder because you need Elreon Rings to sustainthe Cyclone, you lose all the Evasion and tons of ES.

IF you go Assassin imho it would be alot better to use Poison with Toxic Delivery for lots of good Poison on EK + BV.

I tested the build as Assassin back when i started to do the LowLife Version. You can find aVideo about that on my Youtube, it was befor Uber Lab so idid not have the 100% more Poison back then. It was ok but overall not remotely worth the extra investment and overall alot squishier than the Trickster version even on alot higher gear cost.

As Assassin its also almost mandatory to have Skyforth because you need your charges up 100% of the time and can´t do shit without charges.

(this also puts again more strain on other Slots as you are allready starved for Res and ES by having to use Elreon Rings, Skyforth againhave no Res and low ES)


You made a good point, I really need to reconsider the assassin choice. Thanks, man.
@lorem331

Np, i know it looks tempting, thats why i tried it.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
was levelling a new toon in Essence where around lvl 65ish I realized the dps is sad...

I went back to Standard, re-specced a lvl 92 trickster (used to be fakener, so gear is optimized for that) did a gorge(old) map. Still nothing impressive.

Then, I turned off one of my auras, grabbed a mana pot and started self casting bladefall without changing a thing in the build, still does more damage then the CoC
"
kaliXL wrote:
was levelling a new toon in Essence where around lvl 65ish I realized the dps is sad...

I went back to Standard, re-specced a lvl 92 trickster (used to be fakener, so gear is optimized for that) did a gorge(old) map. Still nothing impressive.

Then, I turned off one of my auras, grabbed a mana pot and started self casting bladefall without changing a thing in the build, still does more damage then the CoC

Fakener gear isn't really optimal for this build. We don't need Volls Armour and Amulet and we don't need Elreon rings.
More importantly though: you don't use ICS support in your 6L which probably cripples your dps.
I have done all the guardians with this build, I can facetank them to death with most map mods.
I tried shaper 2 times now, but failed in the last phase, mainly because its hard to cyclone on top of the Shaper wo taking damage when so much stuff is going on (but it is doable with skills). So the build is still good, but not as good as it would have been wo the nerf, mainly because the cooldown hurts the crazy leech it had. I tried changing out the leech gem for another damage gem, but leech from Warlords Mark is just not enough against hard hitting bosses, and I run out of flasks before they are down (this is mainly the guardians and the Shaper, they have a crazy health pool) I have done what I can to get as high dps as possible in standard, before you could be good without much investment - this has changed now and made it more niche.
So my conlusion is: The build now needs much higher damage to be really good,
it can be solved by adding a 3rd damage spell in the 6 link, but then the leech suffers against bosses.
If someone found a way to solve this problem it would be very good again, but at a much higher price.

Current setup:
11.5k Es
44k Bladefall dps w charges (6 power, 4 frenzy)
61k EK dps w charges
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Last edited by Dkodr#6088 on Sep 21, 2016, 12:53:02 PM

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