[2.4] Thor's Thunderblunt Mjölner Discharge (Uber & Shaper Viable)

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hellfurian wrote:
This guide is awesome, very solid and fun build. You should add intuitive leap to the jewels section. With intuitive leap south of duelist you get Vigour (endurance charge), Revelry, Golem's Blood, Cloth and Chain it saves a TON of passives. west of marauder you can use another one to get Juggernaut, Stamina (another end charge), and Barbarism. The best one is west of templar you get Devotion, Power + End Charge. very worth the investment!


Thank you! Very happy to hear the guide is appreciated. I initially had been using Intuitive Leap, but since after a certain point more Power Charges and Endurance charges won't even be reached. I've concluded that the optimal charges are around 4 Power and 5 Endurance. I ended up saving points when no longer using Intuitive Leap.
Sincerely,
Ren
Uber Atziri & Mirror Service: https://www.pathofexile.com/forum/view-thread/1187517
Spectral Throw Guide: https://www.pathofexile.com/forum/view-thread/1692620
Mjolner Guide: https://www.pathofexile.com/forum/view-thread/1519485
still waiting on a video, cant wait xD
I was wondering how are you supposed to get int requirement for Mjölner without atziris aquity?
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Dahmi99 wrote:
still waiting on a video, cant wait xD


Videos should be coming very soon! Haven't had a chance to record recently.


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Zuloth wrote:
I was wondering how are you supposed to get int requirement for Mjölner without atziris aquity?


Without Atziri's Acuities, you can easily reach the intelligence requirement through intelligence on your ring, boots, jewels, or passive node. I just used the advantage of the intelligence stat on Atziri's Acuity to save that trouble. But nonetheless, shouldn't be hard to reach.
Sincerely,
Ren
Uber Atziri & Mirror Service: https://www.pathofexile.com/forum/view-thread/1187517
Spectral Throw Guide: https://www.pathofexile.com/forum/view-thread/1692620
Mjolner Guide: https://www.pathofexile.com/forum/view-thread/1519485
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hellfurian wrote:
This guide is awesome, very solid and fun build. You should add intuitive leap to the jewels section. With intuitive leap south of duelist you get Vigour (endurance charge), Revelry, Golem's Blood, Cloth and Chain it saves a TON of passives. west of marauder you can use another one to get Juggernaut, Stamina (another end charge), and Barbarism. The best one is west of templar you get Devotion, Power + End Charge. very worth the investment!


I recently got my hands on a Mjolner and am excited to start such a build. Still need to get Voll's Devotion but I figure I will get started now. Anyways I came across the OP's build that uses Kingsguard but also came across Hellfurian's build that uses Lightning Coil. Both of these builds seem very strong and I'm sort of torn as to which way to go.

So what are both of your viewpoints (OP and Hellfurian) on each other's build? Kingsguard seem to be great in the sense that the endurance charges will heal and are used for discharge, but using Lighting Coil you can avoid 30% of incoming damage with high/capped lightning resists. I'm impressed with the high armor that OP's build offers, but also like the fact that Hellfurian build you can get elemental resists real high and all those auras. What are the strengths/weaknesses of your respective builds, if you have an opinion on it. For a newbie mjolner user, which would you recommend?
Hey, thanks for the guide. I am building it in Talisman, levelling up as facebreaker cyclone. Almost level 60. I had a question maybe you can answer..

If we have a +1 Endurance charge Magnate do we still help oak and get the extra one in the tree?



Spoiler
Last edited by stratx on Jan 8, 2016, 9:36:26 AM
What do you Rexire think about Vessel of Vinktar flask ? Is it good for our build ? Looks great on paper.
Loving the build at the moment, but have a question about Arc and Ball Lightning: Which situation would Ball Lightning be more optimal in? High level map bosses and Ubers for the flask procs?
IGN: ProbablyDischarge
Hey man, I would love to see this build in action, can you get a video up of it?

Also i checked the Templar tree, your gear and jewels. You don't have enough int to run the build? Assuming you are Templar the build gets to 250 int.

I would also love to see stats of your character without flasks and all the temporary buffs, just sitting in hideout or something :)
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Elzad wrote:
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hellfurian wrote:
This guide is awesome, very solid and fun build. You should add intuitive leap to the jewels section. With intuitive leap south of duelist you get Vigour (endurance charge), Revelry, Golem's Blood, Cloth and Chain it saves a TON of passives. west of marauder you can use another one to get Juggernaut, Stamina (another end charge), and Barbarism. The best one is west of templar you get Devotion, Power + End Charge. very worth the investment!


I recently got my hands on a Mjolner and am excited to start such a build. Still need to get Voll's Devotion but I figure I will get started now. Anyways I came across the OP's build that uses Kingsguard but also came across Hellfurian's build that uses Lightning Coil. Both of these builds seem very strong and I'm sort of torn as to which way to go.

So what are both of your viewpoints (OP and Hellfurian) on each other's build? Kingsguard seem to be great in the sense that the endurance charges will heal and are used for discharge, but using Lighting Coil you can avoid 30% of incoming damage with high/capped lightning resists. I'm impressed with the high armor that OP's build offers, but also like the fact that Hellfurian build you can get elemental resists real high and all those auras. What are the strengths/weaknesses of your respective builds, if you have an opinion on it. For a newbie mjolner user, which would you recommend?


Kingsguard is definitely far superior than Lightning Coil, the life gained back makes you near invincible and with 90% physical reduction the Lightning Coil becomes a bit redundant. There is no other mechanic in the game at the moment that provides as much life gain as Kingsguard. Lightning Coil is only effective in physical damage situations, while Kingsguard is always relevant. Kingsguard all the way.
Sincerely,
Ren
Uber Atziri & Mirror Service: https://www.pathofexile.com/forum/view-thread/1187517
Spectral Throw Guide: https://www.pathofexile.com/forum/view-thread/1692620
Mjolner Guide: https://www.pathofexile.com/forum/view-thread/1519485

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