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Dammnit,
you know what would have been cool ?
If they integrated Diablo3, PathofExile and GrimDawn into the Auctionhouse,
this way we could trade items from one game to another!
More consumers for everyone.
Bigger markets.
Worldpeace !!!
+VLFBERHT+
https://www.youtube.com/watch?v=e80qhyovOnA&list=RD_euDhMDDRq4&index=10
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Posted byLachdanan#4036on Dec 14, 2015, 4:03:03 AM
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deathflower wrote:
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grepman wrote:
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ScrotieMcB wrote:
I don't think GGG hate auction houses. I think they realize that you guys, the PoE community as a whole, do. You hate them, irrationally, as your preferred scapegoat for your Diablo 3 frustrations, without much if any critical analysis of whether such hatred is deserved. And if PoE had an auction house, you would probably act even more irrationally then, complaining endlessly about how things have gone to shit without sticking around to see if your ideas are anywhere near correct.
An automated trading system would actually be very pleasant to have, but you guys are why we can't have nice things.
this post also doesnt contain much critical analysis, let's be honest here.
I dont see the 'hate' of AH as 'irrational'- people (as well as GGG) have stated the basis of why they don't want/like an AH. irrational hate would be 'fuck AH because D3'. I would also guess a lot of people who didnt/dont play MMO's encountered AH for the first time in D3. and a lot of people dont blindly hate anything and everything d3 just because it was in d3.
There are many instances where a common market system work splendidly. If you are gonna implement a common market system, you can't expect it to work independently without looking at other aspect of the game like the economical system. Indeed, If we were to implement a AH currently it could potentially failed or perform suboptimally without support from the developers to change other aspects of the game to ensure its success. It would failed if you let it.
It is a futile debate where both side are arguing about different scenario where An AH could potentially succeed or potentially fail.
Im not sure I follow you. I dont think the sides are arguing about AH succeeding/failing (simply because success/failure is a subjective term here), I think the sides are arguing why they want/dont want AH to be implemented
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Posted bygrepman#2451on Dec 14, 2015, 4:06:50 AM
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^ Think there are very few people who "doesn't want AH". I think that people are more concerned about consequences of it existing, which might be worse than QoL from having AH. :-v
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
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Posted byPerq#4049on Dec 14, 2015, 4:10:38 AM
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grepman wrote:
and a lot of people dont blindly hate anything and everything d3 just because it was in d3.
AHAHAHAHAHAHAHAHAHAHA
good one
Last edited by Randall#0850 on Dec 14, 2015, 4:12:50 AM
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Posted byRandall#0850on Dec 14, 2015, 4:12:27 AM
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Perq wrote:
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deathflower wrote:
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Perq wrote:
Bots.
There has been tons and tons of discussions about this, and if you weren't here when they were going on, you'll just have to trust me that general consensus is that AH won't work.
D3 was a great example of why it won't work, and how people will exploit an automatic system. So, we don't hate AH, but it simply won't work in that form. Sry. :C
People can still run bots to farm orbs and currency. It wasn't AH botters or flipping that cause D3 economy to collapse, it is the farmings botters who caused so much inflation that it made it impossible for genuine players to compete.
http://diablo3story.blogspot.com.au/2014/07/a-diablo-3-story.html
Mind explaining to me why is PoE's economy not collapsing? Because you can (according to you) bot in PoE, and get all these items.
The only difference now is that PoE doesn't have AH. It is simply another thing GGG would need to think about when they were banning bots.
It isn't as attractive to bot. It probably have to do with the decision of GGG focus on temp league and hardcore league. Orbs and currency has more perceived value there. You can't really accumulate wealth if you bot and die in temp hardcore league. Temp league wealth get flush into standard. You can't accumulate wealth in Temp league for prolong amount of time. Temp league end after a period of time. POE doesn't have the same environmental conditions, that isn't something that has do with AH.
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Posted bydeathflower#0444on Dec 14, 2015, 4:13:49 AM
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grepman wrote:
Im not sure I follow you. I dont think the sides are arguing about AH succeeding/failing (simply because success/failure is a subjective term here), I think the sides are arguing why they want/dont want AH to be implemented
That is even more futile. It is like arguing whether I like cake or pie.
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Posted bydeathflower#0444on Dec 14, 2015, 4:24:37 AM
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RandallPOE wrote:
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grepman wrote:
and a lot of people dont blindly hate anything and everything d3 just because it was in d3.
AHAHAHAHAHAHAHAHAHAHA
good one
I mean I hope people can put aside their bias when having a meaningful discussion. there were things d3 did well.
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Posted bygrepman#2451on Dec 14, 2015, 4:41:29 AM
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deathflower wrote:
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grepman wrote:
Im not sure I follow you. I dont think the sides are arguing about AH succeeding/failing (simply because success/failure is a subjective term here), I think the sides are arguing why they want/dont want AH to be implemented
That is even more futile. It is like arguing whether I like cake or pie.
futile? sure, pretty much all 2-sided online arguments and discussion are futile in the long run.
But it's not as passive as preference tho. Saying I think there should/should not be an AH because x, is different than stating a preference. It's more of a 'we should have apple pie instead of cake every day of the year because we harvest apples and otherwise apples are trashed and no one wants them'
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Posted bygrepman#2451on Dec 14, 2015, 4:46:14 AM
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I'm siding with OP on this case becouse of next reasons:
1. Serfing through poe.trade and then trying to find out who's interested in doing trade and who's cba (becouse of new league, being in group etc.) takes lots of time i could spend on actually... playing.
2. Setting my own trades (to interact with poe.trade... see where i'm going?) eats away on my gaming time too. Also it's a gamble whether i'm online or not when someone actually wants to trade.
Also when you claim that auction with ruin poe same ways as D3 (it's alive and kicking btw) you forget main aspect: real money trade built into it, that resulted in thousands fliping it for cash.
RMT in poe is no breaking news either (looking on all those folks selling mirrors in stacks), and also screening through shops/poe.trade/trade chat will gear you faster then actually playing game (if you know what you're doing ofc).
So we've next situation:
1. RMT in PoE is on the same level as D3 (vanilla) or even worse, so auction doesnt matter at all in this case;
2. Social interaction through trade (that some are appealing too) is on a primal level ("wtb X for X" "k come to my ho").
3. Trade require too much time, which may be okay for those who really care, but certanly not for those who want to chill off after work day.
So current trade system have no benefits in form of countering RMT or improving social interaction, but is inconvinient to average player who don't want to manage shop or run third party programs or spend hrs looking to increase his fire resistance by 10%.
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Posted byCrizisrf#0332on Dec 14, 2015, 5:00:34 AM
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Crizisrf wrote:
I'm siding with OP on this case becouse of next reasons:
1. Serfing through poe.trade and then trying to find out who's interested in doing trade and who's cba (becouse of new league, being in group etc.) takes lots of time i could spend on actually... playing.
2. Setting my own trades (to interact with poe.trade... see where i'm going?) eats away on my gaming time too. Also it's a gamble whether i'm online or not when someone actually wants to trade.
Also when you claim that auction with ruin poe same ways as D3 (it's alive and kicking btw) you forget main aspect: real money trade built into it, that resulted in thousands fliping it for cash.
RMT in poe is no breaking news either (looking on all those folks selling mirrors in stacks), and also screening through shops/poe.trade/trade chat will gear you faster then actually playing game (if you know what you're doing ofc).
So we've next situation:
1. RMT in PoE is on the same level as D3 (vanilla) or even worse, so auction doesnt matter at all in this case;
2. Social interaction through trade (that some are appealing too) is on a primal level ("wtb X for X" "k come to my ho").
3. Trade require too much time, which may be okay for those who really care, but certanly not for those who want to chill off after work day.
So current trade system have no benefits in form of countering RMT or improving social interaction, but is inconvinient to average player who don't want to manage shop or run third party programs or spend hrs looking to increase his fire resistance by 10%.
Good analysis on your side of the argument. Please do the other side as well, and then you may get a clearer understanding.
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