List your AH fears

Spoiler
"
Fluffy_Puppies wrote:
"
fernandoaraujo wrote:
Repeating other topic.

I

saw

that

in

the

past

with

other

game.

AH = Big game mechanics change + "Worst thing ever" for new players.

Real Money AH = Hardcore players + AH price control + GGG thinking that they can go gg

RMAH is the next step of AH.


lolno. The only game an AH has ever been bad for, excluding some sort of exploits, was Diablo 3.

The rest of your post was just nonsense.


I really have to wonder what other games he's played. I can't think of a single game I've ever played where as a new player the first thing I do isn't to go check the AH and see what kinda items I can buy and how much they cost.
I really liked the blind auction house in Final Fantasy XI. I kinda wish poe had it because it was actually a fun form of PvP.

The basics of it:
+You had to pay to list things on the auction house (5% of your buyout price). Your buyout price was hidden from others.
+You could see a short version of the sale history.
+When you bid on an item, you either offered enough for the buyout of the item, or you got a message you didnt bid high enough.
+There was a small delay on placing bids, so even if someone repeatedly bid (or worse tried to bot bidding, they wouldnt be able to search+bid on other things).
+Items were only listed for a short time (couple RL days), and were sent back to you if they failed to sell.


In practice, this created a lot of interesting side effects:

-You set an extremely low buyout (to avoid paying alot of tax), many times players would just pay the normal market rate anyways to save time due to bid delays. This created risk/reward for both buyer and seller.

-Some people would spend time lowball bidding, which could payoff with getting an extremely good deal. This would also show up on the sale history and sometimes trigger undercutting wars. Sometimes other people with a lot of wealth would take advantage of this and buy everything out and trigger a price spike due to artificially created short term scarcity.

-Since auction sale slots were limited, a majority of sales were still conducted by player to player direct trade instead of the auction house. Auction house was nice for players with limited playtime since it gave them an option to sell items while offline, and/or sell things that did not sell extremely quickly.

-Some people would pay the price of listing items and selling it to themselves to purge the limited auction history for a certain item type (filling it up with bogus sales) this created an interesting currency sink.
Usually people doing this were pricing an item low (to save listing fees), so the group of people that would lowball big could snipe their items. The poe equivalent of this would be someone ballsy blind listing a shavs for 1 Alteration buyout, and then quickly trying to buy it themselves (under a different name) for a few exalts below market rate to try and create the illusion of shavs being worth less (so they could buy more cheap shavs).

I think if PoE had a limited+blind auction system similar to this, it would be a really cool way to PvP with item/currency wealth.
Lab is a chore

Delve / Harbinger / Incursion / Delirium best leagues.
Last edited by Ruby_Lux#0056 on Dec 7, 2015, 5:05:35 PM
"
Kingdestiny wrote:

I really have to wonder what other games he's played. I can't think of a single game I've ever played where as a new player the first thing I do isn't to go check the AH and see what kinda items I can buy and how much they cost.


I can't remember a single game I've ever played where as a new player the first thing was to spoiler myself.

Player types are different. I don't trade, I only check for builds after I had an idea of doing something similar (and maybe even tried it) and I only checked the wiki (or other sources) for more knowledge after I tried stuff myself and looked for ingame information.

If an auction house is implemented, it will give relatively cheap and easy access up to a certain level of gear, of course not the best in slot gear, but most likely some decent stuff that will get a mediocre player with an ok build to mid level maps without much of detour (aka grinding/farming) or even a dead end.

Now, there is only one relevant question:
What impact will this have on the gaming experience of this game?
(I am assuming that an overall better gaming experience also leads to an overall better real world financial situation of GGG.)

Or in more detail:
Will this make people have more fun or less?
Will this make people buy more stash tabs (and maybe other stuff) or less?
Will this make more people play POE or less?
...

Those, and similar, questions are not easily answered, because at least statistics about in-game player behavior, player preferences, expressed player opinions and microtransaction buying patterns would be needed and to be put in some short, medium and long term perspectives.

I wouldn't be surprised that the majority of players is mostly self found/trade only with friends and those people still generate at least as much income as all those here with their multiple supporter titles.

Trading is the cancer that makes me log off most time.
Spoiler
"
carnivore2k4 wrote:
"
Kingdestiny wrote:

I really have to wonder what other games he's played. I can't think of a single game I've ever played where as a new player the first thing I do isn't to go check the AH and see what kinda items I can buy and how much they cost.


I can't remember a single game I've ever played where as a new player the first thing was to spoiler myself.

Player types are different. I don't trade, I only check for builds after I had an idea of doing something similar (and maybe even tried it) and I only checked the wiki (or other sources) for more knowledge after I tried stuff myself and looked for ingame information.

If an auction house is implemented, it will give relatively cheap and easy access up to a certain level of gear, of course not the best in slot gear, but most likely some decent stuff that will get a mediocre player with an ok build to mid level maps without much of detour (aka grinding/farming) or even a dead end.

Now, there is only one relevant question:
What impact will this have on the gaming experience of this game?
(I am assuming that an overall better gaming experience also leads to an overall better real world financial situation of GGG.)

Or in more detail:
Will this make people have more fun or less?
Will this make people buy more stash tabs (and maybe other stuff) or less?
Will this make more people play POE or less?
...

Those, and similar, questions are not easily answered, because at least statistics about in-game player behavior, player preferences, expressed player opinions and microtransaction buying patterns would be needed and to be put in some short, medium and long term perspectives.

I wouldn't be surprised that the majority of players is mostly self found/trade only with friends and those people still generate at least as much income as all those here with their multiple supporter titles.



"
jooozek wrote:
Trading is the cancer that makes me log off most time.


I'm the same way carnivore. I've never looked at a build on here. I believe I've only ever shared a single build on the forums. And I HATE trading. AH is a stopgap to help those of us who absolutely despise trading have more fun since almost nothing good in this game can be straight up found. Like 5% of the playerbase finds top tier yellows or makes them. And the rest of us just have the worst items.

My favorite thing to do is theorycraft. I've prob put more hours into theorycrafting than anything else. I have about 60builds min maxed to the tee that aren't all that similar to other meta builds and I work on them every new league. I have trouble actually finding the gear for all of them tho. And relying on and out-of-game AH (xyz) which not everyone takes the time to post their items in makes it even harder. So most of them end up stuck in the theory stages or in the mid levels.

Waiting weeks on trades is what made me quit the last league as well. I've logged off several times on making it to merciless looking at my resistances. Seeing they are terrible and that there isn't a specific new rare available and xyz and than its logout time. Character unplayable.

It's zero fun to play a character that even built extremely defensively dies a lot due to uncapped resists. Even with a MF build with heavy resist investment yous till have to have some good tri resist gear to max your resistances. Waiting for those 25%+ movement tri resist boots every single league that can roll the exact colors you need without 800chromes is freakin dreadful. Heaven forbid if you want those same boots to have life. Click refresh, refresh, fresh, snooze.

I want to use tactics, good planning, and high level of skill play to kick a**. I don't want to sit and wait days for items to show up to make it through the darn game. Nor do I want to sit and farm fellshrine for 80hours. When you've played since 2011 that crap gets old real fast.
"
Kingdestiny wrote:
Spoiler
"
carnivore2k4 wrote:
"
Kingdestiny wrote:

I really have to wonder what other games he's played. I can't think of a single game I've ever played where as a new player the first thing I do isn't to go check the AH and see what kinda items I can buy and how much they cost.


I can't remember a single game I've ever played where as a new player the first thing was to spoiler myself.

Player types are different. I don't trade, I only check for builds after I had an idea of doing something similar (and maybe even tried it) and I only checked the wiki (or other sources) for more knowledge after I tried stuff myself and looked for ingame information.

If an auction house is implemented, it will give relatively cheap and easy access up to a certain level of gear, of course not the best in slot gear, but most likely some decent stuff that will get a mediocre player with an ok build to mid level maps without much of detour (aka grinding/farming) or even a dead end.

Now, there is only one relevant question:
What impact will this have on the gaming experience of this game?
(I am assuming that an overall better gaming experience also leads to an overall better real world financial situation of GGG.)

Or in more detail:
Will this make people have more fun or less?
Will this make people buy more stash tabs (and maybe other stuff) or less?
Will this make more people play POE or less?
...

Those, and similar, questions are not easily answered, because at least statistics about in-game player behavior, player preferences, expressed player opinions and microtransaction buying patterns would be needed and to be put in some short, medium and long term perspectives.

I wouldn't be surprised that the majority of players is mostly self found/trade only with friends and those people still generate at least as much income as all those here with their multiple supporter titles.



"
jooozek wrote:
Trading is the cancer that makes me log off most time.


I'm the same way carnivore. I've never looked at a build on here. I believe I've only ever shared a single build on the forums. And I HATE trading. AH is a stopgap to help those of us who absolutely despise trading have more fun since almost nothing good in this game can be straight up found. Like 5% of the playerbase finds top tier yellows or makes them. And the rest of us just have the worst items.

My favorite thing to do is theorycraft. I've prob put more hours into theorycrafting than anything else. I have about 60builds min maxed to the tee that aren't all that similar to other meta builds and I work on them every new league. I have trouble actually finding the gear for all of them tho. And relying on and out-of-game AH (xyz) which not everyone takes the time to post their items in makes it even harder. So most of them end up stuck in the theory stages or in the mid levels.

Waiting weeks on trades is what made me quit the last league as well. I've logged off several times on making it to merciless looking at my resistances. Seeing they are terrible and that there isn't a specific new rare available and xyz and than its logout time. Character unplayable.

It's zero fun to play a character that even built extremely defensively dies a lot due to uncapped resists. Even with a MF build with heavy resist investment yous till have to have some good tri resist gear to max your resistances. Waiting for those 25%+ movement tri resist boots every single league that can roll the exact colors you need without 800chromes is freakin dreadful. Heaven forbid if you want those same boots to have life. Click refresh, refresh, fresh, snooze.

I want to use tactics, good planning, and high level of skill play to kick a**. I don't want to sit and wait days for items to show up to make it through the darn game. Nor do I want to sit and farm fellshrine for 80hours. When you've played since 2011 that crap gets old real fast.


You are the definition of someone who would be better off on standard. None of the things you listed are problems for trading there.
Keep PoE2 Difficult.
"
jooozek wrote:
Trading is the cancer that makes me log off most time.


I see this comment and others as trying to shift things to trade vs SF.


https://www.pathofexile.com/forum/view-thread/55102/

Here are the very first two lines for those not willing to go to the link:

"Path of Exile’s economy is the most important element of the game to us. It’s why we designed it to be played exclusively online."

Sorry self-founders PoE isn't the game for you. With that being said lets move this back to AH vs no AH.
Keep PoE2 Difficult.
"
Fluffy_Puppies wrote:
"
jooozek wrote:
Trading is the cancer that makes me log off most time.


I see this comment and others as trying to shift things to trade vs SF.


I'm just reading this and smiling.
you know I'd be more than happy to start this discussion.

however - as someone who isn't too fond of trade - I have mixed feelings about an Auction House.
on the one hand, it is a huge QoL for traders and a way to regulate trade without all the 3rd-party and RMT-infested mess going around.
but on the other... I just have this trauma from D3 in its early days. the lingering fear that an AH turns into RMAH and then all hell breaks loose.
maybe I'm being paranoid and should take this tin foil hat off while posting, but I just can't shake off this feeling whenever someone says "Auction House".

it's a giant double-edged sword, and both edges are as sharp as a Katana.
Alva: I'm sweating like a hog in heat
Shadow: That was fun
Last edited by johnKeys#6083 on Dec 8, 2015, 1:26:44 AM
"
johnKeys wrote:
I'm just reading this and smiling.
you know I'd be more than happy to start this discussion.

however - as someone who isn't too fond of trade - I have mixed feelings about an Auction House.
on the one hand, it is a huge QoL for traders and a way to regulate trade without all the 3rd-party and RMT-infested mess going around.
but on the other... I just have this trauma from D3 in its early days. the lingering fear that an AH turns into RMAH and then all hell breaks loose.
maybe I'm being paranoid and should take this tin foil hat off while posting, but I just can't shake off this feeling whenever someone says "Auction House".

it's a giant double-edged sword, and both edges are as sharp as a Katana.

The problem with D3 AH was that (Blizzard = greedy) you could buy gold with real money and then buy items with said gold.
It woudn't work that way in POE because you wont be able to buy orbs with real money. It would just work like poe.trade. Where you serch for items and still have to farm orbs to get the item you want. So a POE AH woudn't change nothing from what we currently have except for a huge quality of life improvement by being able to do all that while in game (intead of websites and programs that are not even owned by GGG).
What do you mean that the league is not rewarding or fun? You put in 5 useless items in the device and you get 1 useless item... Oh wait!
/Talisman League(2015/2016)


Oh look, Synthesis League(2019) = Talisman League all over again.
"
Fluffy_Puppies wrote:
Sorry self-founders PoE isn't the game for you. With that being said lets move this back to AH vs no AH.


Doesn't matter if you win the argument. GGG pretty much state they wouldn't ever implement one. Even if you have a thousand and one good reasons for it, it hardly matter when it would never happen, does it?

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