(3.9) CI 9.7k ES/Eva/Block Hybrid Flicker Strike/ Blade Flurry Trickster BUFFED

Wo multipliziere ich meine APS/DPU nochmal mit Multistrike?

DPU

Soiel Schaden macht der Kasper mit einer Attacke

Der Attackiert aber bis zu 12.99 mal die Sekunde,

Um dann die DPS, Also Damage per Second zu berechnen, nehmen wir DPU mal APS.


Ohne Multistrike habe ich 3.82 APS mit 7.46 APS

7.46 sind 1.95% (was dir der Multistrike gem gibt)

Da ist und wird nirgends nochmal der ganze spaß mal 3 berechnet.

(Angaben ohne Frenzy charges, die die APS erhöhen)
Hello,

I would like to know if it is ok to have "+% lightning damage" for maximizing DPS or is it better to get "+% physical damage" ? (I am looking for a jewel)

Thank you in advance.
"
Datness wrote:
Hello,

I would like to know if it is ok to have "+% lightning damage" for maximizing DPS or is it better to get "+% physical damage" ? (I am looking for a jewel)

Thank you in advance.


Best would be Physical all the way :)
Thank you for your reply !

Another question : about daggers, I am currently using Bino. I'd like to purchase a rare dagger with better stats but I am not sure what stats I need to pay attention. (but I won't buy a crazy priced mirrored dagger, I can't afford it xD)

As far as I can see, Crit chance + Crit multiplier must be included in the dagger. But what should I watch for the dps ? In POE trade, we can see "Phys - APS - DPS - pDPS". Which one is more relevant ? And what about attack speed ?
Last edited by Datness on Aug 19, 2016, 5:15:08 AM
Crit. Chance and PDPS are the 2 Most important, next would be APS and Crit. Multi
Well maybe i am blind, but bandits?
also would this work with armour/es splendour too?
"
dmetinek666 wrote:
Well maybe i am blind, but bandits?
also would this work with armour/es splendour too?


it's a bit hidden (in stage 2)

Bandits: Passive Point- Physical Damage- Power Charge

it can work, but you wouldn't scale the Armour as much as you would do evasion
Hi, Toma_Hawk Big thank for you guide... Very nice . But i have few question
First - sorry my english, not native lang.
It my equip,
Spoiler

Second. Here's my idea. I have not yet realized it, I want to hear your opinion.
If you wear gloves Maligaro with curse vulnerability and wear similar my amulet with vaal +1 curse, and use 2 dimond ring? It be expensive but i mean it look good. Second curse use for your choise.
Third . i have two dimond ring .
One have WED other nice phys .. look under spoiler and advise me what is better.
For fing with phys can craft prefix
Spoiler

Fourth advise me how lab chant better for boot and glovef ( if glove&boot vaal it not sense,but still not vaal)
Hey There

A plus 1 to Curse Amulet would be GGG, but is really hard to get.
And since you can have 8 Ascendancy points, you don't need double Curse to make it work, since you can sustain Frenzy-charges by Blood-Rage and Ascendancy "Swift Killer" alone.

Vaaling Maligaro's with Vulnerability is not necessary since you have enough Gem Slots for it.
The Curse would be applied instantly which is better, but enchant's on gloves are pretty strong too.


Both of the Ring's aren't that good.

Pandemonium Spiral is quite nice.
Hope i could help you out.
Thanks,I have 8 point Ascendansy and understand mechanic flicker.
Now I can play on t13-t14 ( palace,plaza,exacation ), dont walking on t15.
How fight with mod on map
Enfeeble
Reduse physical dmg
More life mob.
Dont enough damage =(

Advise pls, how i can up damage exept change dagger

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