Crafting, exalted orb & other currency problems
Currently due to the rare drop rate of exalted orb, there is a bigger demand in Exalted orb than the supply(drop rate). Currently the currency trading is set by exalted orb owners.
Problem no 1: Currently Level 8 master is asking for flat rate 2 exalted orb for crafting. Solution for no 1: Instead of flat out asking for 2 exalted orb for level 8 crafting. Please change the level 8 crafting requirements into 1 exalted orb + 1 divide orb + 2 blessed orbs + 20 regal orb + 10 Chaos orb. This should reduce the exalted orb usage by half, at the same time add demand for other currency. Problem no 2: Some other Master crafting require 1 exalted orb. Solution for no 2: Again please change the crafting requirements into 1 divide orb + 2 blessed orbs + 20 regal orb + 10 Chaos orb. This should reduce the exalted orb usage to level 8 crafting only, at the same time add demand for other currency. *note: IMO, crating in Poe should be complicated, it should have been requiring multiple different currency to accomplish, rather than multiples of the same currency. If a player is planning to craft expensive stuff like the 2 above, he should be resourceful enough to have all currency in his stash. I think the entire crafting currency requirement should change instead of just asking 10x transmute orb for crafting. This is too simple. Problem no 3: Vendoring 5 link item get nothing. 5 Link item is not common. Solution for no 3: Vendoring 5 link should give 1 blessed orb. Problem no 4: Vendoring 5 socket item get nothing. Solution for no 4: Vendoring 5 socket should give 3 Jewellery orb. Problem no 5: Chromatic orb is too common. Please give them more functionality Solution for no 5: Applying Chromatic orb to skill gem will randomly change skill gem type. (for ex, if I got a level 20 Tornado shot, using a chromatic on it will change it to a random color lvl 20 gem.) Problem no 6: Corrupted Uniques. Solution for no 6: Please add vendor recipe for corrupted unique, vendoring 2 same type corrupted unique will get u a clean version. This should provide some reasonable drain for some uniques. Problem no 7: Wisdom & portal scrolls, I dont get it, if u are new player, u need these 2 thing the most, U need every wisdom so u can ID something useful to upgrade ur gear or vendor them for currency shard. U also need a lot of portal scrolls so u can bring loot back to vendor everything but at low lower level their drop rate is lesser, they sometimes drop wisdom fragment. if u are mapping as a veteran player, u get soo many of these drop that u can pretty much ID everything & not able to bring all of them back to vendor. Solution for no 7: Nerf the high level scrolls drop rate, bump the low level scrolls drop rate, this forces the veteran player to head to low level town to buy scrolls from new players, it allow new players to sell scrolls to veteran players. Allowing new players to earn some money to give them a head start & a chance to participate trading. This thread has been automatically archived. Replies are disabled.
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Divine orbs have a much lower drop frequency than exalted orbs. If GGG uses divines for more master crafting fees their value will sky rocket. [perm leagues had a short-term influx of divines recently from all the corrupted 6L's spawned during tempest events].
Personally I'd rather see drop rates for rarer currency increased (or more vendor recipes added). I want to actually use ex (and divines, etc) to improve my own gear, rather than having them so rare that their primarily function is as trade currency. Never underestimate what the mod community can do for PoE if you sell an offline client.
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You have a lot to learn as your suggestions are based off of such a small amount of gameplay time you can't begin to understand the complexity of the situation.
1 & 2 can both be answered together. Exalted orbs are the only (rare) currency that you can't "create" out of nothing, by reducing or changing the cost to be either partially what it is now (meaning pure ex) you are saying that the cost should be significantly less then what it should be. This is a recently problem, but you wouldn't know that as the chance in master cost came with the removal of eternal orbs. Put eternals back in and give some control over the market so that exalts aren't the most desired orb in every single endgame situation, manual crafting, master crafting, trading orb, ect. 3&4 both can be answered together, they don't really matter much and won't have a large effect on the game. I'm a little opposed to 4, but 3 doesn't make a difference to me. 5. Chrome orb isn't too common, you must never chrome rare colors on off pieces, but the very much are in various demand, even in temp leagues you should be able to sell them. There absolutely doesnt need to be a way to change various gems to other random gems, what happens if people just dump chromes to turn something like a lightning trap into an empower and if there is restrictions put in place then why bother at all. Overly complicated system that will either be abused or not used at all. 6. Absolutely not, corrupting a unqiue should be a risk and a rather large on at that. Given the current fact that like 33% or more of the time they don't do anything on corruption means that doing 10 should net you at least 1, but probably 2 clean ones to try again with. This isn't necessary and you don't even explain why you think this needs to change. 7. You may not know this but tons of things vendor into id scrolls, you can sell almost any stack of orbs and get a stack or multiple stacks of id scrolls. Transmutation orbs, whetstones, armor scraps, ect. Its a relatively well known trick to vendor blue items to get transmutation orbs, at the start of almost every league I pickup all blue jewelry and sell so I can get a jump start and not struggle with ID scrolls. As for needing it when leveling up, you don't find as many rares when you first start off and you really shouldn't be IDing every blue that drops for you. If you think enough ID scrolls drop for higher level players you are vastly mistaken or are using: Perandus Signet, which grants additional chance to drop ID scrolls on monster kills. If you want a slight buff at lower levels I would be all for it, but I absolutely don't want to have to buy ID scrolls, unless I'm doing MF runs, in which case they deplete fast enough. New players don't currently and shouldn't have the volume of ID scrolls to sell at a reasonable rate to veteran players. Currently you can sell for 120-160 id scrolls to a chaos, but for a new player to have that many extra, well I'd argue its impossible. There are already enough people wanting an ID all option or removal of the ID scroll, lets not push a large majority over that edge. As for veteran players, most grab a portal gem and sell the portal scrolls for extra i'd. I seriously doubt at a high level character that you pickup and ID every rare and somehow don't run out of ID scrolls. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" 1&2 = I dont see it cutting the exalted cost down to 1 will reduce the crating cost. The crafting are still expensive because it require other currency which some of them are not very common. It will also make regal/Chaos orb more expensive as these orbs are not vendor purchasable directly, with the new demand in the new crafting req, they are will not get any cheaper, End game crafting will be equally as expensive as b4. Currently if we dont change this, exalted orb will continue to climb and one day it might require 200 chaos for 1ex, then we will hit to a point where end game crafting isnt gated by currency wealth, but only exalted gated. POE crafting shouldnt & should never be center around a single currency. It should be base on a combination of many currencies. If u give these others currencies some demand they will never stay cheap. Eternal orb is broken, I am actually glad they remove them. no3 = is only there to keep blessed orb supply healthy for no1&2 changes. no4 = why should a 6 socket give 7 jeweller orb while the 5 socket give nothing? The changes in no4 makes 5 socket matters again. It may not affect u much, but it could mean something to new players which need every jewellery orb. 5. Chromatic orb itself isnt too common, but the recipe are making Chromatic orb flooding the market. If there are enough people using for off color rolling, it would have been cost as much as Jeweller or fusing now. Giving Chromatic orb a second function isnt gonna break the economy or game as long as I can only roll gem that is vendor purchasable. 6.Vendoring 2 or 3 corrupted unique for 1 clean one isnt gonna break the game, because u are still throwing in more unique away. With the current 4x more unique drop, it is a matter of time we have soo many uniques that worth almost nothing. 7. For 6x inventory, the current ID drop is excessive. As a veteran player ID scrolls should be limited so u are given a choice to choose whatever u think u should be IDing. If u think u want to ID every rare on the ground, go buy the scrolls from low level players. I dont see a problem nerfing this in favor for low level players. As a new player, they are usually do not have enough gear, they also wanted to ID item so they could use them or vendor for alts. Why should a new player be punish to vendor more currency for ID scrolls wheres the veteran are getting more ID/portal scrolls without vending currency. The rarity of ID scrolls in low lvl vs high lvl isnt the same. Last edited by Darkkrows#6635 on Nov 16, 2015, 2:52:46 AM
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buuuump....
the currency rates in standard is getting worse and worse... 1 exalt for 60 chaos.? is this another challenge league.? or it is "the Standard" league..?? pffft... come on Chris.. |
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" What's the recipe of Mirrors? I have missed it :C ... is vendoring a mirror to get exalts "out of nothing"? :> " Which orbs are the "etc."? Afaik all other orbs vendor into fragments :< " My mf'er drops more than enough scrolls, but I would never waste time to pick up scrolls oO Much easier to pick up a single chaos and "vendor" it into 160 scrolls @ /trade 1 xD " Why? ôÔ Have a problem with something I said? PM goetzjam don't derail a thread. 'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart Last edited by ScrotieMcB on February 30, 2016 0:61 PM Help Charan color the board - use [u color] to make your posts shine. Last edited by kcstar#1724 on Nov 16, 2015, 9:52:20 AM
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" An exalt orb fluctuates in price, so by making it 1 pure and the equiv of 1 ex in other various currency then at any given time it could be cheaper, as long as an exalt is worth 40 chaos or more its cheaper with this change. Regal\chaos orbs have a recipe though, a rather popular one, so saying they aren't available from a vendor doesn't change the fact that they are readily available. " It can only go up to a certain point, I think it hit 75:1 in warbands, but it never really got close to that in tempest. You can't make an arguement about what seems like a farfetched ratio, even by today's standards. " People like you are the reason why I laugh at the situation in SC temp leagues, you like the removal of the thing helping keep control or balance of exalted orbs. Eternal orb was the highest end crafting orb, seeing how it was removed the whole situation has crashed at least a little bit its clear the high end of crafting was better balanced having this orb in play. If you think exalts are the only currency being used for crafting you are very mistaken, people craft axes and bows using the trans+alt+regal and multimod method. " Blessed orbs are already pretty niche. " Because a 6 socket is complete and a 5 socket, while rarer isn't complete. If there is anything indicative of Poe vendor rewards, its that the vendors reward for vendoring "complete" items. " So why bother limiting it, technically people view masters as vendors, which you can buy the rarer gems from. The market is far from flooded, aside from maybe in standard where people haven't needed to chrome an item for 2 years or longer. The recipe means that people are picking up those items instead of rares, which means less alts. Again either its going to be broken overpowered or absolutely pointless. The gem choices shouldn't be allowed to just randomly change by using some recipe. The only one right now you can do that with is blink\mirror arrow and they only change to eachother. Going forward new gems wouldn't even need to be leveled and qualities in standard people could just dump chromes to change them into new gems, I just don't like the idea of it. " Its only 4x more of the "rarer" ones not every single unqiue item. The incentive to corrupt them increases when the risk goes down, which it does if the cost to replace is cheaper. There shouldn't be a single way ever to turn a corrupted item into a non corrupted item. " Yeah again calling bullshit, you aren't finding 40+ id scrolls every single map. Even if you are the point is you are suppose to be looting the items in the game, there absolutely shouldn't be a reduction of high end id scrolls just to somewhat artificially make newer players more relevant. Again people buy ID scrolls now if they do MF runs and stuff, mid-level players have the ability to sell extra scrolls if they so choose. " They can pickup blues and not ID them and vendor for transmution orbs. Every single rare isn't going to be an upgrade, one could argue at least 1 piece is going to be 4 linked and you probably aren't going to replace it if you have to relink another piece and if its the wrong base type to color. For example if I have a pair of gloves for level 40 character, 2 res and 4 linked, I'm not going to replace that until merciless and probably not until after I farm docks or go to dried lake. So I shouldn't be wasting ID scrolls on bases that don't fit my colors, like if I use an attack based dex gem, I absolutely cannot use a pure ES base gloves. In addition, unless its the very start of the league the chances are I can spend 1 chaos or so and buy an upgrade rather then waste 100 scrolls IDing every single rare. I find I hardly have ID scroll issues at the start of the league if I do things a specific way, new players and perhaps yourself just need to think outside the box to fix those issues. I like that you struggle in a new league or as a new player, it fits the game and the challenge. Again it doesn't fit the game for veteran players to struggle with something so necessary and I'd argue new players very rarely engage in trades the suggestion is among the worst, it simply doesn't fit. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Now now, no one likes a smartass, currency IMO is something people actually use. In terms of 99.99% of players they won't view mirrors as anything but a dream of a drop. As for vendoring a mirror to get exalts you aren't sacrificing nothing to get it, you are sacrificing the most expensive item in the game. If you get a mirror and vendor it then you can make such a statement if not you are just bringing it up to be a smartass. " Augs, alts I know vendor for ID scrolls as well, although one could easily argue that you would never do it. I haven't tried alchs\regals\chaos\scours\chances. " Now we can't really be sure that is true if you just buy your ID scrolls. We need more data then, "i have plenty on my MFer" but I just buy because I'm lazy. Not that there is any problem with that, you just can't make an argument that everyone receives enough when people clearly do buy them. " Because starting off you are suppose to struggle, if the system is designed in such a way that the least likely players to trade are forced to trade with veteran players the community in general will not like it. There have already been multiple arguments about changing ID scrolls, anything from removing, adding an ID all to a vaal ID gem. Why because people don't want to struggle with picking up every single fucking ID scroll individually. As he said above new players ID almost everything to find upgrades, so do you tell new players hey don't ID everything because you can sell them to players to get money, in which case they don't ID things they should be doing and stuggle further because they don't ID weapon upgrades? The whole suggestion is counter-intuitive to what he is trying to accomplish. Again anyone that suggest a change to the foundation of the system with such little experience isn't seeing the negatives of the suggestion at hand. Much like the eternal orb upset the balance of exalted orb, changing the ID scrolls would upset the bottom end. If the suggested change were to be implemented you could see players creating an ID scroll mule and purposely do underleveled zones to rack in ID scrolls, remember the drop rate would have to be significant for 1 player to be able to sell them, so by creating another character you simply could easily and quickly farm tons of scrolls. Throw on that ring or two and laugh as you gain 300 scrolls in a matter of minutes. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" That's your part normally, right? :D So, we are talking about your definition of currency not currency in gernal, got it! ... you vendor at least a 6link for a divine. PS: Exalted orbs isn't something people >> USE << " Augs, alts I know vendor for ID scrolls as well, although one could easily argue that you would never do it. I haven't tried alchs\regals\chaos\scours\chances.[/quote] Just put a single orb in the vendor window, you don't have to actually vendor it to see what it vendors for... wow. Your knowledge :C " Now we can't really be sure that is true if you just buy your ID scrolls. We need more data then, "i have plenty on my MFer" but I just buy because I'm lazy. Not that there is any problem with that, you just can't make an argument that everyone receives enough when people clearly do buy them.[/quote] We can't - but I can. There was a time before I start doing so. " Because starting off you are suppose to struggle[/quote] Biggest BS you said... today. Getting anything in this game just with collecting scrolls and selling them for chaos or higher orbs is maybe the biggest struggle you find in this game :D Have a problem with something I said? PM goetzjam don't derail a thread.
'There's plenty that needs to change. And back in my day we had real game devs.' - TheAnuhart Last edited by ScrotieMcB on February 30, 2016 0:61 PM Help Charan color the board - use [u color] to make your posts shine. |
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Just so you know, OP, GGG wants you to partake in the glorious trading experience with other players. That's why those prices are in exalts and not some other orbs that SF people can reliably generate.
When night falls
She cloaks the world In impenetrable darkness |
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