New Support Gem Reveal - Blasphemy

I will have to implement this into my build.
This is the build thread
If you have ideas please send me a pm.
DjSall's LL Tank Crit EK: 1568944
Youtube Channel: http://youtube.com/proksalevente
DjSall, the only one who can be poor on standard :))
Last edited by DjSall on Nov 9, 2015, 9:47:21 AM
Oh my! I've been waiting for a gem to do this for a long time. This should open up some interesting builds.
does the limitation to how many curses enemies can have still apply? so that players cant run 5 'curses' on enemies
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
Too strong i think...
If it is 25% i still prefer to run Curse on Hit Heralds >_>

Also this:

"
Neidder wrote:
Too strong i think...


Supports using this will be Tripplin almost everything: Defence/ Offence/ Income/

Support in end-game party will be a MUST after this change...
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Last edited by eragon1111 on Nov 9, 2015, 10:18:09 AM
How does it scale with levels? increased aoe or curse effectiveness?
Great - now I don't have to fiddle around with silly 'Cast on Hit' nonsense. Good stuff, GGG.
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"
DjSall wrote:
I will have to implement this into my build.
This is the build thread
If you have ideas please send me a pm.


I don't think that in case of ranged build it's worth to drop CwDT curses and some of auras for this new support.

Yes, it will be worth to consider for melee and short range casters, though you will have to trade off for auras, so for ranged toons, probably it will be not worth to use. Even with AOE passives/gem you will not cover whole screen with you aurafied curses, while HoT/CwDT will work also to curse ranged enemies.

Anticipation slowly dissipates...
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IGN: Expert
As far as I am concerned, you guys have your finges on the pulse. Gl with the balance this is an awsome addition
Hey...is this thing on?

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