Statement by previous GGG employee

Alright let me give you a bit of an example. Eve online has a much higher consumer market for buying things, most of which are player made. It obviously has a proper market and one of the best designed markets I've seen, however here is the important part. if I want to sell something, do you think I have to be keeping an eye on the market at all times? Of course not, that is ridiculous. When i have something to sell (well had since I don't play it anymore) I'd put it for sale. Every day whenever I booted up the game I'd check the market and adjust my prices. Before closing the game I'd check the market one more time and adjust any prices if necessary... No more than this is required to sell everything. Of course you'll sell faster if you keep an eye on the market but it's not needed!

The time investment that it takes to set up a shop is far too big for me to even care about setting one up. Even if i had tons of T1 gear to sell I still wouldn't set up a shop, it's just not worth the time investment and this is only one of the problems with the game.

The time it takes to buy anything at reasonable prices can go from instantly to several hours. Now while you don't need to sell in order to be successful, for most builds you need to buy!

Any physical builds are highly reliant on the weapon you have, without a very good weapon your clear speed suffers and you might not be able to take whatever punishment is thrown at you if your DPS is lacking.

There are builds less reliant on having good gear but you still need good gear, because you need things like maxed out resistences and whatnot. Without using the market it's not going to work very well, especially once you hit merciless difficulty.

The market is just something you cannot get around, the whole game was built to be reliant on it and I don't have a problem with that! But I have a problem when a game which is so reliant on having and using a market actually offers the worst possible market that has ever existed.
"The heavens burned
The stars cried out
And under the ashes of infinity
Hope, scarred and bleeding breathed it's last."
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Faendris wrote:
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Elhazzared wrote:
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Faendris wrote:
Sorry but what killed the D3 market and would kill the PoE market as well is market efficiency. In PoE it is possible to sell reasonable gear at acceptable prices precisely because the market is not efficient. This is something that those who demand a "better" trading system simply do not seem to understand.


No, it was the real money trading that killed D3 market which is why it was removed. After that was removed and the new loot system was introduced everyone had nothing but praises for it so clearly you are wrong.



You make very bold claims for someone who does not know the most basic facts. As it happens, all auction houses were closed down in D3 and trading (aside from trivial stuff) was completely eliminated from this game. I find this again and again: the "I want easier trading" crowd simply has no grip on what the result would be, if what they demand would actually be implemented.


It's a waste of time explaining the pitfalls of an efficient market to him in an ARPG. Don't bother.
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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Elhazzared wrote:
if I want to sell something, do you think I have to be keeping an eye on the market at all times?


Ok, go on...

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Elhazzared wrote:
When i have something to sell I'd put it for sale. Every day whenever I booted up the game I'd check the market and adjust my prices. Before closing the game I'd check the market one more time and adjust any prices if necessary. No more than this is required to sell everything.


Yeah now you're just losing me...

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Elhazzared wrote:
The time investment that it takes to set up a shop is far too big for me to even care about setting one up.


I'm not quite sure you understand exactly how easy it is to setup a shop without the use of 3rd party software. It's literally just making a thread and selecting the items you want to sell. The amount of time you've put into this thread you could have made dozens of shops.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on Sep 15, 2015, 9:35:50 AM
That and POE.trade.

I remember looking it up back in 1.3 and how to link POE.trade to the forum because forget the forum as far as davertising sale material. In less than 5 minutes your post is buried 5 pages deep where no one will look.

The amount of time wasted to do that is not worth it.
"The heavens burned
The stars cried out
And under the ashes of infinity
Hope, scarred and bleeding breathed it's last."
It doesn't matter where the post is, you set yourself up a link (instructions are on poe.trade and it's so fucking simple it's stupid) that you have to click every hour that you're online.

Anything you post in your shop thread will be indexed by poe.trade. Nothing more is required.

Poe.trade is nothing more than an indexer that crawls shop threads, aside from the link you get there is no other interaction required.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on Sep 15, 2015, 10:02:07 AM
This is just such a perfect example of someone being completely oblivious how to do things in PoE trading, but still have such a strong negative opinion.
Please i don't want to go down to the point where you will be offended, but do you really think you can judge the trading in PoE while obviously having not a clue how it works?
AAAAND once again, the only argumant against an AH is this:"D3 is bad therefore AH is bad"
So far, since the open beta, I have never heard an other argumanet XDDDDDDDDDDDDDDDDDDDDDDD
Last edited by Blackjak#5001 on Sep 15, 2015, 10:46:03 AM
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Blackjak wrote:
AAAAND once again, the only argumant against an AH is this:"D3 is bad therefore AH is bad"
So far, since the open beta, I have never heard an other argumanet XDDDDDDDDDDDDDDDDDDDDDDD


Here is the only argument against AH that matters...the devs don't want it. Why get a whole new system when all it would take is a few improvements to the current one?
Just a lowly standard player. May RNGesus be with you.
"
Blackjak wrote:
AAAAND once again, the only argumant against an AH is this:"D3 is bad therefore AH is bad"
So far, since the open beta, I have never heard an other argumanet XDDDDDDDDDDDDDDDDDDDDDDD


See, the real argument is that in an efficient (perfect) market the value of a good converges to its production cost once supply exeeds demand. Since in PoE the producation cost is close to zero the value of almost all items that you will ever find will also be close to nothing. The result will be that you feel that you never find an upgrade through regular gameplay and that you will not be able to work your way up to top-tier items by selling lower tier items. Moreover this is completely independent of item progression in game. If you have a reasonable chance of dropping an item in game, in an efficient market, that item will be worth almost nothing. Since most "I want a better trade system" players fail to follow this somewhat abstract way of thinking, it is way easier to point to D3 and state that this is an example what would happen if trading were efficient in PoE. And no, it has NOTHING at all to do with the RMAH.
Last edited by Faendris#5470 on Sep 15, 2015, 11:27:38 AM
Basically. If you're already not fond of taking the time to trade for upgrades and feeling that the actual in-game loot doesn't deliver on the sense of gear progression, a fully automated and centralized AH would only exacerbate that.

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