Thanks GGG for finally reworking Bandit-system!
" Or OP's suggestion just creates a whole bunch of work for such an insignificant change overall. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. | |
"I think the general concept of respecs in PoE is fine. Except for the bandit rewards. Them being behind such a huge paywall makes no sense when you look at the rest of the skill-system. It's solely there as a forced "commitment". "The only valid argument I have seen against reducing the respec cost is the Regret-economy. It still would break consistency mechanics wise but at least it's a point. How cheaper bandit respecs would affect the value of Regrets is a different matter though. More people might respec, leading to a similar Regret consumption, with no change at all. It's also possible that consumption goes up, therefore demand and value, as people are less stingy about spending a Regret here and there, which eventually adds up. Or people keep hoarding and Regrets drop in value as they are over saturated. Hard to tell how it would develop. However, it would be a "problem" that is created by the current system in the first place. And it's also reasonable to ask yourself if the value of Regrets is even relevant. In the end it wouldn't affect the economy much, no matter how it plays out. "That would definitely be a possibility, even though more time consuming than simply switching Jewels at Eramir. It would also be unintuitive that you have to HELP the bandit whose bonus you want, but to respec you have to KILL them. Might need some more thought in that department. Any reason why you would prefer that over simply switching things at Eramir? |