Please put block chance with shield on jewels back to 2%

Theres only ONE reason why they keep Block so hard to get on the tree....



If this fucking flask simply did not exist then they would be more free to open block up to the tree but because of this one item ill never be able to run a max block build effectively without it!

And not to mention because of the flask alone you dont have to invest in block really! The flask and no block nodes on the tree at all can push you close if not over 60% with 0 investment! THATS why we wont get access to more block on the tree! That flask just makes it way to easy to do insane things with builds while maxing block out with very little investment other wise! Should they remove the flask... Probably not... its a great item but it does seem to give a little to much block even now after the nerf to it but as long as it exists the way it is now we are not gonna see much more block given to the tree!
Thus if you wanna run an effective max block build.. you NEED the Flask! Plain and Simple!

Now if you run the flask well this opens up many options for going Max Block while still being able to invest in everything else you need for a build such as damage and life! Things you may otherwise would have to skimp on just to achieve max block without the flask! And if they remove the flask then they would have to revert the rest of the block changes that come in 1.3! Which i really dont see that happening!
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Jul 21, 2015, 2:06:41 PM
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Demonoz wrote:
Theres only ONE reason why they keep Block so hard to get on the tree....



If this fucking flask simply did not exist then they would be more free to open block up to the tree but because of this one item ill never be able to run a max block build effectively without it!

And not to mention because of the flask alone you dont have to invest in block really! The flask and no block nodes on the tree at all can push you close if not over 60% with 0 investment! THATS why we wont get access to more block on the tree! That flask just makes it way to easy to do insane things with builds while maxing block out with very little investment other wise! Should they remove the flask... Probably not... its a great item but it does seem to give a little to much block even now after the nerf to it but as long as it exists the way it is now we are not gonna see much more block given to the tree!
Thus if you wanna run an effective max block build.. you NEED the Flask! Plain and Simple!


That isn't really true, yes you can use the flask to achieve high or max block, but the idea around building a max block character is to create a character that is tanky and can mitigate damage without relying on the flask.


After the changes in 2.0 max block is again, the best damage mitigation you can achieve in PoE. Hence what its limited to 1% on jewels and rarity of unqiues like rathpith globe are INSANE.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Yeah well i wasted my time with Max block WITHOUT that damn flask 3 times in beta and and once in live and all 4 times they were bust because you simply give up WAY too much on the tree just to max block out! atleast till i equiped the flask then i was giving Block back on the tree because it was wasted points i could give back for all the damage i lost!

But with the flask however i dont have to give up damage or anything! i simple equip 2 of those flasks and i keep Max block up at all times without gimping my damage! So how exactly is the flask being the reason block is gimped on the tree not true?? They could give us more block on the tree and jewels if it wastnt for the flask! That is the truth! weather you wanna except it or not! 30% block for touching a button is OP as fuck and exactly why theres no other good ways to invest in block without giving something up! The flask... i give up a flask slot and retain ALL my damage, pick a duelist, and take the 9% at the bottom of the tree and the wheel on the way there and the rest goes into my build for damage and life! Thats pretty OP and its the only realistic way to achieve an EFFECTIVE max block build! You dont even need a Rathpith with the Flask either! The ammy and boots with the flask and right tree will put you at 75/70!
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Jul 21, 2015, 2:19:10 PM
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Demonoz wrote:
Yeah well i wasted my time with Max block WITHOUT that damn flask 3 times in beta and and once in live and all 4 times they were bust because you simply give up WAY too much on the tree just to max block out!

But with the flask however i dont have to give up damage or anything! i simple equip 2 of those flasks and i keep Max block up at all times without gimping my damage! So how exactly is the flask being the reason block is gimped on the tree not true??


The flask has absolutely nothing to do with the block nodes on the tree. Its a freaking FLASK SLOT, not a piece of gear or jewel or nodes in the tree. It isn't 100% reliable to ALWAYS be up.

If you are using 2 of these flask (which just indicates you aren't playing in HC) then you are sacrificing 2 of your slots that could be better flask to "achieve" something these unqiue flask allow you to, at least while active.

They aren't gimping the tree or jewels because some people can use a flask that does pretty much nothing for people invested so heavily into block, they are gimping the tree because an "always on" always working mechanic like having max block, specifically max block AND max spell block is extremely powerful. Are you going to have to give up stuff on the tree, you freaking bet your ass you do. You mitigate, on average 75% of all damage you would have taken thru blocks, add in res factors, armor factors, ect and in a HC setting its worth losing DPS in order to you know, not die. In SC it doesn't matter what the fuck you do, at worst you lose XP.


So maybe to answer the statement why there is only 1 reason to keep block hard to get on the tree is, not the damn flask, but rather max block and spell block is THE BEST FREAKING DAMAGE MITIGATION YOU CAN HAVE IN THE GAME, hum, no wonder why its so hard to get...
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Well demonoz is partially correct.

The other reason is that it is a form of pure mitigation. It's an all or nothing scenario where a block nullify's an incomming damage source to 0.

If this wasn't the case they could also do a lot more with it.

If for example block only reduced the incomming damage by 50% and some block nodes provided an additional value to this baseline, the flask wouldn't be an issue since you would forgo this "additional baseline" modifier when using it.

Block chance on shields could also have been kept higher etc.

But it is what it is.

Peace,

-Boem-

edit : @ goatz, he is still correct, because equipping two of those flasks will pretty much be more beneficial then any other flask you could potentially equip if they provide you with max block cap value's.
Freedom is not worth having if it does not include the freedom to make mistakes
Last edited by Boem#2861 on Jul 21, 2015, 2:20:20 PM
OK since im so wrong prove it!!!

You go make a MAX BLOCK 75/75 Build from the tree and jewels ALONE!!! No flask!
Its not gonna happen and even if you get close like i did in beta at 65/67 you are STILL going to need the flask to finish it out to 75/75! The flask has EVERYTHING to do with this!
Once the flask is equiped you are now WAY over capped on block when its up (And 2 of them with WB from pack to pack quickly gives 100% uptime... i do it on my Duelist) so thats a TON of block you no longer need so you give it back... to get back all that damage you give up for block on the tree instead!! Unless thats the way you want to run the build with hardly any damage and the flask only being about half as effective!

Its whatever im wrong and have no idea what im talking about!
But ive run several block builds and i know what it takes to make MY block builds work and without the flask your just gonna have a gimped build that doesnt even cap out block! the only block build i have not tried was the BOR+WOE one now that one i have no idea and all this could hold no bareing to! But that was the main one if i remember correctly the enrf was mainly attested to! Because it mindlessly face rolled the entire game!

But then again... if you found a way besides that damn flask im ALL ears! I personally dont like it because it is VERY easy if you was to get a 30% one put it on ANY caster invest very little on you way to shadow and go dagger and easy crit almost if not max block right there! Max Block is in the bottle in this game right now period! I see no other way to EFFECTIVELY make a max block build! ALL the pure tree investments ive made into block all will only do much better once i put one or 2 of those flasks on them and regret out some of that now wasted block!
There is a fine line between Consideration and Hesitation.
The former is Wisdom, the latter is Fear.
Last edited by Demonoz#1375 on Jul 21, 2015, 2:35:09 PM
"
Boem wrote:


edit : @ goetz, he is still correct, because equipping two of those flasks will pretty much be more beneficial then any other flask you could potentially equip if they provide you with max block cap value's.


Is it really hard to spell the name fucking right? I mean I dont call you beom, even that could be an honest mistake.

The flask has absolutely nothing to do with the fucking nodes in the tree. Yes you can use it to supplement block or even cap it, but that doesn't affect a character that is committed FULLY to block and achieves 70ish block WITHOUT IT.

They were going to nerf block LONG before that flask was added to the game, honestly they had no option. People were doing max block, acro, eb, mom you name it they stacked it FULLY to great defensive success.



If block worked by mitigating a % of damage on block, similar to most other games, yes the interaction would be different, but that isn't how it works.


As for @demonoz, the block build I am referring to utilizes multiple unqiue items, traversing thru the tree greatly in order to achieve significantly high chance to block, not necessarily capped, while also not sacrificing too much DPS to achieve it. It uses uniques like:



So you have to utilize corrupted neck as well as crafted block % on gloves (dont have any as examples) If you are playing on standard, which it appears you are, you can use the higher block % shields also (which that shield probably is).



The fact of the matter is they don't have to limit the amount of block on tree or jewels because the flask exists, thats just silly. Its a fairly rare flask (at least in temp leagues) and it alone requires sacrifices in order to keep 100% uptime.


If your point is that they somehow want to pigeon hole every block build into running 2 of these flask to sustain capped block, that is where I disagree with you, I don't think they want people achieving max block regardless of how they come up with it.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on Jul 21, 2015, 2:49:11 PM
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goetzjam wrote:
The flask has absolutely nothing to do with the fucking nodes in the tree. Yes you can use it to supplement block or even cap it, but that doesn't affect a character that is committed FULLY to block and achieves 70ish block WITHOUT IT.[/u]

Stop being obtuse, everyone's seen GGG blatantly muck around with the skill tree in a futile attempt to reign in obscene Uniques like Rumi's Concoction. That thing alone is enough to justify complete cynicism with regard to the myth that GGG's periodic skill tree purges have anything to do with gameplay "balance".

As for block chance on jewels, 1% is completely trollish. No way will I waste a skill point on that, whether it's on a jewel or some POS node on the tree.
"
RogueMage wrote:
"
goetzjam wrote:
The flask has absolutely nothing to do with the fucking nodes in the tree. Yes you can use it to supplement block or even cap it, but that doesn't affect a character that is committed FULLY to block and achieves 70ish block WITHOUT IT.[/u]

Stop being obtuse, everyone's seen GGG blatantly muck around with the skill tree in a futile attempt to reign in obscene Uniques like Rumi's Concoction. That thing alone is enough to justify complete cynicism with regard to the myth that GGG's periodic skill tree purges have anything to do with gameplay "balance".

As for block chance on jewels, 1% is completely trollish. No way will I waste a skill point on that, whether it's on a jewel or some POS node on the tree.


If you feel like 1% is crap, is 2% better? Honestly its about how much you can stack and build around, I gave a perfect example of a build that can thrive with capped or very high block and not lose that much DPS in the process.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
"
goetzjam wrote:
"
RogueMage wrote:
As for block chance on jewels, 1% is completely trollish. No way will I waste a skill point on that, whether it's on a jewel or some POS node on the tree.


If you feel like 1% is crap, is 2% better? Honestly its about how much you can stack and build around, I gave a perfect example of a build that can thrive with capped or very high block and not lose that much DPS in the process.

Yes, 2% is just barely worth a skill point in a block-centric build. I've made two builds with the kind of Uniques you linked above, and 50% chance to block is about as much as I can get without sacrificing important skill tree nodes. That's ok as I'm mostly just procing Endu Charges on stuns from block-triggered counter-attacks.

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