Bandit Reward Reset for 2.0 / The Awakening

Wow the arguments here lol.

For me. My build is about making smart choices. When changes are huge. I need to rethink my choices. My Current RF build is going to get shaken up a lot. And a free bandit choice on the rewards would be nice. Am I changing my RF guy? I don't want too, but I will have too... Will I rethink the bandit rewards? Definitely.

For example RF is all about getting max HP and fire resist. But is the Oak Hp reward worth it? Currently NO. A 5% HP node will give me more HP then that stupid bandit reward I picked up, and that's without gear with HP on it. I haven't changed it because of the freaking high regret cost. While some of you claim you get them like crazy. My drop rate sucks. I have only ever gotten like 60 ever.

With how I currently build my RF guy. I get max buffs and increase area effect. Many of which I won't be able to get anymore. My build is going to be a lot different not just a little different. Even though I will be trying to do the exact same thing with him. So why can't I get a bandit re-spec for free? Especially when he is getting chopped up in a blender no matter what you guys say. And I don't like that he is.


Edit: I still have 4 chars I don't play anymore. Because of changes in previous patches. That quote unquote messed them up. A level 77 char stripped of fall its gear sitting there with all passive points unspent. Why? It is 100% faster for me to level a new char. Then to re-spec the @!#@$ bandit changes I want. When block changed so did 1 of my chars, and so on. It is only logical in my mind to allow for a bandit re-spec. Because of !@#$!%! changes to the core of my character.

But lets be honest here. The biggest changes here are being ignored. Why? Because some people may just use this as a free clean slate to a messed up char. And even if that is the case. What the hell is wrong with that?
Last edited by AngryFan#6446 on Jul 2, 2015, 4:00:32 AM
the real problem lies elsewhere: the tree you created your character with should stay for your char throughout it's lifetime.
same goes for bandits rewards: the rewards which were given at the time the char has been created should be permanent for this char.

every expansion which does massive power creep like v2.0 should give one optional total reset for every existing character (tree and bandit rewards) which updates the char to take the new bandit rewards and tree.
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the real problem lies elsewhere: the tree you created your character with should stay for your char throughout it's lifetime.


Why should the tree remain exactly the same. GGG wants standard and temp leagues to be fully mirrored, with the exception of legacy items or legacy mods. They don't want anyone to feel they HAVE to play standard or HAVE to play in temp leagues. In addition, changes that are global like % life node reduction, but life gained per level would make playing in standard insane, lets not even bring up life leech.

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same goes for bandits rewards: the rewards which were given at the time the char has been created should be permanent for this char.


They stay the same, with the exception of this small rebalance, which overall is a buff to every single one EXCEPT for phys damage in cruel, which is a nerf. All others are the same or better.

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every expansion which does massive power creep like v2.0 should give one optional total reset for every existing character (tree and bandit rewards) which updates the char to take the new bandit rewards and tree


I hope you are talking about monster power creep, not player power creep. 2.0 will reset everyones trees, but bandit rewards are THE SAME OR BETTER as they picked in the past, if you are changing those then you are changing the original intention you had for that character or made a poor choice in the past, either way you shouldn't get bandits for free because THEY ARE THE SAME EXACT PROPERTIES AS BEFORE.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
It is important when you build your character that you get to make choices with relevant information. If that information is later changed, then you should be allowed to make the choice again.
Here, the information is being changed.
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MrTremere wrote:
It is important when you build your character that you get to make choices with relevant information. If that information is later changed, then you should be allowed to make the choice again.
Here, the information is being changed.


But the bandit rewards themselves are not chosen specifically based off of the tree you choose, but rather the playstyle of said character. Thats what people have failed to acknowledge, yes the tree changes, but that plays no part in what bandit rewards you really choose in the past.

Honestly, suck it up and pay if you want to change it that much, because as far as I am concerned people are using sorry ass excuses to try to get FREE bandit respec for no reason other then personal greed. The vast majority of people complaining here about bandit rewards have sub level 85 characters, if they feel the cost is so great they could just level another character it doesn't take that long.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
But the bandit reward is usually chosen depending on its correspondance to your needs and its relative value in the skill tree. For example, Allira's passive was buffed because it was too weak compared to the skill tree. If that relative value changes, some players may feel the need to change their former choices.
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MrTremere wrote:
But the bandit reward is usually chosen depending on its correspondance to your needs and its relative value in the skill tree. For example, Allira's passive was buffed because it was too weak compared to the skill tree. If that relative value changes, some players may feel the need to change their former choices.


Are you saying players would want to change from a skill point decision in the past to now a bandit reward?

If so you don't believe they should have to pay the price to get the buffed bandit reward?
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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goetzjam wrote:
Are you saying players would want to change from a skill point decision in the past to now a bandit reward?

Maybe some would. Hell, maybe some would be switching out some buffed rewards because they have now less value than that notable that they are next to (like a jewel).

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goetzjam wrote:
If so you don't believe they should have to pay the price to get the buffed bandit reward?

My belief is that it is wrong to flat out refuse the free bandits respec because the skill choices made are meant to be eternal. The skill tree changes, and so do the bandits rewards, so the players need to, at some point, be able to make changes accordingly.

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goetzjam wrote:
The vast majority of people complaining here about bandit rewards have sub level 85 characters, if they feel the cost is so great they could just level another character it doesn't take that long.

1) There's only one person in this thread with a public profile showing a main character below level 85.
2) It doesn't take that long for you. For some of us here (myself included), it can take a lot of time, too much to be worth trying to continue on that alternate character.
The character level doesn't really matter here anyway with the full tree reset. Even level 100 characters can be messed up by these huge changes.
I am here since closed beta. On and off really. Doesn't have much free time to play because of my work unfortunately.
So when I hear a fellow old time player say things like this I just want to facepalm till my head hurts.
Remember you were a noobie once too. Be nice to them, unless they are asking for utterly stupid things. Hell I am an old timer and even I can ask for stupid things on occasion.
Why? Because I didn't have time to check out every build and playstile and I don't want to invest in ones that are just experimental. Especially knowing GGG may nerf it next time because some arsing lunatic managed to pull off a build they decided was too op or too much fun.
So there is things I may not know about or haven't explored yet and may never will.

I wonder if there is any old player who were first to reach level 100 after the open beta and then decided to come back for the Awakening. What he/she supposed to think now seeing that supposedly his/her old chars are all broken?
See, this is why I loved Diablo 2. Once you made a char to level 100 or any level above 60 you knew that it would stay the same way forever till the end of time, unless YOU decided to change it. You didn't care about the cost because it is YOU who wanted the change.
Here the changes is constant. Builds rise and disappear. Many players don't want to change their build but they have to in some cases.
I think it's the have to that you can't understand. The arrogancy that you wield like an axe swinging like a madman. Everyone should pay? Really? Not everyone is here since the original release, not everyone is crazy rich, the game has broken RNG and drop rates...etc You want me to continue the issues or you can get it into your head finally?


This exact sh*t is why I always choose the extra skill point instead of any bandit rewards.

PS: All my chars are below 85.
Last edited by Peterking72#1084 on Jul 2, 2015, 9:50:40 AM
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My belief is that it is wrong to flat out refuse the free bandits respec because the skill choices made are meant to be eternal. The skill tree changes, and so do the bandits rewards, so the players need to, at some point, be able to make changes accordingly.


Except for bandit rewards are really meant to be eternal, do you remember when there was literally no option to change them in the past? It was only after great debate and crying that GGG caved to this request. I guess is that the goal of this thread is to see how many people can cry about not getting a free chance to completely change their character?

The bandit rewards aren't changing completely they all serve the same exact purpose that they have since DAY 1. Still life\mana\res, phys\cast speed\attackspeed, power, endurance and frenzy charges.

Not only that, I don't think this is something they can "easily" reset. It took them a significant amount of time to come up with the book recipe for respects.

You are talking about having something ready in 8 days that they aren't likely to do, sorry not only is it not important enough, but it takes time away from anything else they could be polishing up.

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1) There's only one person in this thread with a public profile showing a main character below level 85.
2) It doesn't take that long for you. For some of us here (myself included), it can take a lot of time, too much to be worth trying to continue on that alternate character.


More people have hidden their profiles :P

Time factor of being able to play should not have any impact what soever on these topic. Please use actual logic instead of "i dont have the time" If you don't have the time to either farm up and buy the regrets or level another character, then perhaps you should spent less time complaining on the forums and more time preparing in game?


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So when I hear a fellow old time player say things like this I just want to facepalm till my head hurts.


The difference between me and you is that I actually play the game, I have a higher level character on beta post wipe 10 days ago or so then you have on your main account.

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What he/she supposed to think now seeing that supposedly his/her old chars are all broken?


I'd imagine they would either start a new character or do some research and see how the same playstyle can be done with a new tree.


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This exact sh*t is why I always choose the extra skill point instead of any bandit rewards.


Except for you know the bandit rewards are still providing the same bonus as before, in all cases but 1 a buffed result. So that power charge you picked before is still a power charge, that 40 life is still 40 life. That 40 mana is now 60, the whole reason why bandit rewards are cool\unique is they provide you with the flat bonus, GGG slightly changing those numbers doesn't call for everyone to get a free respec, you should feel lucky you even have the option at all.

20 regrets in a long term league is nothing. Hell 20 regrets a few weeks into a temp league is nothing. If you can't pay the cost of respec, then you shouldn't benefit from being able to do so, your "poor excuse" is literally just a poor excuse to get something for free.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

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