Beta Patch Deployment

ok, when is it going to be released?


today... yea.. but WHEN?

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when t is going to be released? i am so excited about Act 4 and everything...
End of June/early July if you are not in the beta
5m left

Again: HERVORRAGEND,ggg!!!

edit: 5m left, or not :) (average speed on from 98,5% = 1k :P )

ok, ill make a pizza, lets see whats first

"checking resources", see you soon in /global 4745
Deutsche Chat-Channels -> /global 4745, /trade 4745
Last edited by Sternenstaub on May 19, 2015, 4:45:40 PM
"
Chris wrote:
We tried playing with this version of Lockstep on the live internet and it all went flawlessly. I am so pleased to finally release this mode. It's only getting better from here as we fix the remaining bugs that you hopefully won't even notice.


Epic!
"
eversorgod wrote:
End of June/early July if you are not in the beta



i just want the lockstep mode, when is it coming out? ... plz dont tell me 'End of June/early July' .....

:(

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Last edited by Kandamo on May 19, 2015, 4:05:10 PM
if you want it now, buy a supporter pack and play closed beta :)
Deutsche Chat-Channels -> /global 4745, /trade 4745
"The experimental version of Deterministic Lockstep" is not bad!
Last edited by PopeJo on May 19, 2015, 5:53:14 PM
"
Kandamo wrote:
"
eversorgod wrote:
End of June/early July if you are not in the beta



i just want the lockstep mode, when is it coming out? ... plz dont tell me 'End of June/early July' .....

:(


It is coming out when 2.0 is released, which is probably End of June/Early July.
It is not going to be included in the core game until that time.
~ Adapt, Improvise and Overcome
Lockstep is amazing, I'm playing with a ping of 50-60 and it almost feels like a different game. Such precise control. Truly, Path of Exile 2.0, a well-deserved title.

I am not even talking about "big" rubberbanding events, now replaced by client freezes. I am talking about zillions of those very small, micro desynchs, like when you click on an item on the ground and can't pick it up because in reality it's 2 pixels to the left. Or when you click on a mob but can't reach it with your melee attack, because he's just out of range on the server and the client is out of synch. Those added up and created a very tedious, annoying experience for me, in the long run.

I just realized it now, because of comparison.

But. No. More.
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
Last edited by Jadran on May 19, 2015, 7:28:51 PM

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