Still no move only/force move keybind.
Skill slots are a technical issue. That's it. I don't understand why this isn't obvious.
I my homerow for flasks. "Z" for item toggle. "X" is weapon swap by default but I changed it to detonate mines/ My keyboard is crowded. While it won't hurt to be able to bind force-move to "A" or whatever, it's hardly a necessary change. Just bind it to M1 already. |
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" Nice straw man. No. It doesn't mean it has to be exactly as D3. But using what's good about the other games is what good design is about. [Removed by Support] Last edited by MikeP_GGG#0000 on May 3, 2015, 4:36:09 PM
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" In which way is limiting to 6 skillslots good design? And thanks for insulting me. |
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Personally I do not consider the “movement” as a skill. Should it use a skill slot? No!
I use the force move key to delay or remove the moment when my wrist start to be painful in a game session. It’s an ergonomic response to a wrist demanding long session ARPG gameplay genre. That just allows me to play longer a game I like without feeling pain. |
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