NeverSink's LOOTFILTER v8.13.x♦ in-depth ♦ endgame+leveling 2in1 ♦ user-friendly ♦ SC/HC versions

@KGF just right-click the file, rename and replace the .txt at the end with .filter
Current league chars: Bladestorm Champion SSF
Hey,
is it normal that for example "Scroll of Wisdom" has the same Colour/Effect like Chaos Orb?
All high value items and currencys have the same Effect...but i dont get an error when i load your lootfilter?
Or does it depend on my character level? I am lvl 68 atm.
Last edited by Kassim187 on Dec 14, 2015, 2:28:18 AM
"
Kassim187 wrote:
Hey,
is it normal that for example "Scroll of Wisdom" has the same Colour/Effect like Chaos Orb?
All high value items and currencys have the same Effect...but i dont get an error when i load your lootfilter?
Or does it depend on my character level? I am lvl 68 atm.


They are the same colour but the more rare currencies like chaos and such have bigger text and a drop sound. Exalts and divines and other rare items have a white background and red text instead.
"
"
Kassim187 wrote:
Hey,
is it normal that for example "Scroll of Wisdom" has the same Colour/Effect like Chaos Orb?
All high value items and currencys have the same Effect...but i dont get an error when i load your lootfilter?
Or does it depend on my character level? I am lvl 68 atm.


They are the same colour but the more rare currencies like chaos and such have bigger text and a drop sound. Exalts and divines and other rare items have a white background and red text instead.


Wierd , i tested it again ....and they all (Wisdom,Chaos,Regal,GCP) have the same effect/sound/colour! :(
"
slimemachine wrote:
"
Zed_ wrote:
Divine Flasks seem to be filtered out.


when its filtered out, does the item still show up on the ground?


Yes but I've checked into it and it seems that even the highest level non-quality flasks show up in a very narrow level range with this filter, easy to fix, but didn't use to be this way in earlier versions.

nvm! thx for this lootfilter!

can we make jeweller's orb more visible?
Last edited by ChronikzTR on Dec 14, 2015, 2:46:49 PM
Why on earth is this showing some random destroyers regalias and cabalist regalias as if they were mirror of kalandras?

Rare siege axe? Who cares. A FUCKING SCROLL OF WISDOM OR CABALIST REGALIA? BAZINGGGG!!
My best char so far https://www.pathofexile.com/forum/view-thread/1211377
really enjoying this, except for 1 small detail.

i want the unique sound to go back to the classic unique drops sound. anyone able to guide me through this?


edit: to be clear, im fine with the sound being used for other things, and i'm fine with the super rare uniques having other sounds. but i'd like my basic unique alert to go back to classic and change nothing else.
IGN: Napp_Sleepp
Last edited by Searcher314 on Dec 15, 2015, 12:19:06 AM
Hey I can't see stone hammers, gavels, and such for chisel recipe. Is it in the script? if not can you add it please? I really appreciate it. Sorry to bug you
Great filter!

However, I noticed there are 4 deficiencies which I've included fixes for:

* Hybrid Flasks
* Superior Armor (Normal)
* Superior Flasks (Norma)
* Superior Weapons (Normal)

I'm hoping that these can be added to next version for people that are interested in them.

I've tinted the superior armors greyish-blue, and the superior weapons greyish-red.

- - - 8< - - -

# ##########
# Hybrid Flask
Show
Class "Hybrid Flask"
SetBackgroundColor 74 0 160

# ##########
# Superior Armor (Normal) -> Armourer's Scraps
Show
Class "Body Armours" "Boots" "Gloves" "Helmets" "Shields"
Rarity Normal
Quality > 0
SetBackgroundColor 48 48 96

Show
Class "Hybrid Flask"
SetBackgroundColor 74 0 160

# ##########
# Superior Flask -> Glassblower's Bauble
Show
Class "Flask"
Rarity Normal
Quality > 0
SetBackgroundColor 48 48 48


# ##########
# Superior Weapons (Normal) -> Blacksmith's Whetstone
# Broken down to sub-categories to make it easy to show/hide

# Note: PoE has a bug where some 1H Maces need class "Sceptre" to be recognized
# Superior 1H Melee Weapons
Show
Class "One Hand Axe" "One Hand Mace" "One Hand Sword" "Sceptre" "Thrusting One Hand Sword"
Rarity Normal
Quality > 0
SetBackgroundColor 96 48 48

# Superior 2H Melee Weapons
Show
Class "Staves" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords"
Rarity Normal
Quality > 0
SetBackgroundColor 96 48 48

# Superior Misc. Weapons
Show
Class "Bow" "Claw" "Dagger" "Wand"
Rarity Normal
Quality > 0
SetBackgroundColor 96 48 48


Also, here is a fix to hide non-superior items:

Hide # Minimize junk instead of hiding (if "Show")
Rarity Normal
Quality < 1
SetFontSize 20
SetBackgroundColor 0 0 0 100


Lastly, could the comments also include a link to the filter guide?

# Please use this thread for feedback, questions and suggestions
# For an Item Filter Guide see:
# http://pathofexile.gamepedia.com/Item_filter_guide


Great filter. Retains the native PoE theme without being too gaudy.

EDIT: Track-down PoE 1H Mace bug.
Last edited by Michaelangel007 on Dec 15, 2015, 2:55:12 PM

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