Skills that have to be nerfed in order to achieve a balanced game

The point being, I don't consider Discharge OP, I consider poorly designed give-players-infinite-charges uniques OP. Prolif is bordering on a separate issue, but tangentially related.

Flamedab (1-2 cast Flameblast) needs an AoE nerf. I'm not saying it needs a damage nerf, I'm saying it's too large an AoE, too easy to aim. Max stacks AoE doesn't need nerf, just early stages.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB on Mar 6, 2015, 3:44:40 PM
"
goetzjam wrote:
That would be interesting considering the fact they showcased that setup before it was added into the game (along with spectral throw)


I was on the ground team of being mad at them for putting the level req nerf in place like a month after they introduced it. I was extremely pissed off around that time for many reasons which resulted in me taking like 6 months off. But they showed us that exact setup doing a BOTW on neon's alpha build then nerfed it.

Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Moosifer wrote:
"
goetzjam wrote:
That would be interesting considering the fact they showcased that setup before it was added into the game (along with spectral throw)


I was on the ground team of being mad at them for putting the level req nerf in place like a month after they introduced it. I was extremely pissed off around that time for many reasons which resulted in me taking like 6 months off. But they showed us that exact setup doing a BOTW on neon's alpha build then nerfed it.



That level restriction thing should have been very obvious, of course hindsight is always 20\20. But a trigger gem where you are allowing people to tank ~500 damage to trigger any spells seems a bit broken, especially considering this was showcased to help with defenses, if anything I was mad that molten shell was restricted after the changes.

I too was pretty aggravated as they shouldn't do larger balance changes during the leagues.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.

Report Forum Post

Report Account:

Report Type

Additional Info