Mobs that are ridiculous
" Mhhh, fire AND physical, huh? :/ Guess i'll have to spam IC even with those mobs :/ Thanks for the info :) so much kind by you :) |
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Turbo kuduku!
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Without reading any other post in this thread, I am going to mention a few mobs that I really hate without having my own feelings about it altered in any way.
1. Evangelists, the mobs before Domi with insane phys damage. Reason: Because no matter what, they always seem to hurt me REALLY bad and it doesnt help that they have that shield up very often so that killing them is also annoying. 2. Devourers. Reason: Used to be because they almost killed me every time they spawned on me, but after the nerf they rarely hurt me. Listing them because they are annoying to find/kill sometimes when trying to clear maps. 3. Crabs. Reason: Because you have to kill them twice, its just simply annoying. 4. Summoner Exile. Reason: Because she summons mobs in your face and they kill you if they die. Not only does she kill you fast, she summons a swarm around her making her hard to hit. 5. Brutus/Kole. Reason: Because a tiny bit of desync means you might get oneshot and you end up feeling cheated (I play HC, if that matters). 6. Crematorium map boss. Reason: That damage is just... too insane. 7. Torture chamber map boss. Reason: I never skip killing him, I dont feel the boss is too scary on his own unlike the Crema boss, but some times there are just too many lightning warp totems messing it up for you and I just wanna rip my hear out when it happens. 8. Jungle Valley map boss. Reason: The boss is ok, what makes this an insane fight is the rare mob that can spawn with an aura, buffing not only the boss, but also all the adds. Having 20 spiders flicker strike you with more phys dmg arua is not pleasant. This also buffs the boss'es chaos damage towards you, just insane when it happens, rip. There are probably more, but cant be anything important otherwise I would have remembered them more easily. I didnt list the ones that are too easy though, will take too long time. There are so many mobs/bosses that do nothing and wouldnt kill me in a million years. |
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Leaping Frogs
they have sick spell damage, they chill you and on top of that they leap on you, mostly all at the same time. Devourers Their damage is just retarded. I used to play a cyclone marauder with 20k armor and 9k hp and even for him a pack of blue/ a rare devourer could bring him very low. Cannibals They waste your time and when you do the "screw u guys, im going home" they decide to stop eating and start bombing you. Their dmg is quite high as well. Rhoas(both the birds and skeletons) Srsly ggg. The fuck? Shield charge knights Same as above. Barrier buddies A ranger's/ wander's true terror. IGN
UnderworldQueenie Groub |
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Leap frog fun fact:
Their AI decides to leap if they are a certain distance away from you. If you enter a room with enough leap frogs, they'll all leap at you instantaneously, and those who leaped first will be pushed away beyond their melee range by those who land later, triggering their AI to leap again, pushing those who landed later beyond melee range...... IGN: Ikimashouka, Tsukiyattekudasai, DontCallMeMrFroyo
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Volatile nemesis named rares in negative resistances maps. A problem for melee characters, particularly in fast-paced groups.
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